Search found 4 matches

by Rhiyo
Mon Jan 14, 2013 9:20 am
Forum: DirectPlay Emulation Project
Topic: DirectPlay Emulation Project
Replies: 58
Views: 39699

Re: DirectPlay Emulation Project

Looking good, I'm really glad people are taking the time to make this game new again, and a lot of others. That's one reason why I want to get a DPwrapper working, just to keep awesome games like this alive and working well.
by Rhiyo
Sun Jan 13, 2013 8:37 pm
Forum: DirectPlay Emulation Project
Topic: DirectPlay Emulation Project
Replies: 58
Views: 39699

Re: DirectPlay Emulation Project

I'm downloading it now.

And does the game have glitches or something from directdraw? Should I use a wrapper ike DXGL?
by Rhiyo
Sun Jan 13, 2013 5:37 pm
Forum: DirectPlay Emulation Project
Topic: DirectPlay Emulation Project
Replies: 58
Views: 39699

Re: DirectPlay Emulation Project

interesting, what happened to cannon? take a look a few posts ahead in this topic, he asked me before for re-implementing the networking of freelancer. well, wrapping the directplay code turned out to be not too much of an issue as the interface is well documented. What troubled me was implementing...
by Rhiyo
Sun Jan 13, 2013 2:25 pm
Forum: DirectPlay Emulation Project
Topic: DirectPlay Emulation Project
Replies: 58
Views: 39699

Re: DirectPlay Emulation Project

Sorry to bring back this thread again, after ages. I too have been looking for a DirectPlay wrapper, but haven't found anything yet. I'm trying to fix Freelancers IP's not working, and Baldur's Gates. I'm having a look at a bunch of peoples differant source codes, a few people have half finished pro...

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