Search found 17 matches

by foz
Wed Jun 17, 2015 7:58 am
Forum: MPR++
Topic: available mods for next release of mpr++
Replies: 23
Views: 6371

Re: available mods for next release of mpr++

yeah great stuff, was wandering around the site and stumbled upon the boft 2 project things did that die? Tried to follow the links but they're either dead or China has blocked yet another random website (you'd be surprised the % of the web that's unavailable in china not just youporn). Anywho wande...
by foz
Mon Apr 20, 2015 9:18 pm
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1755
Views: 196310

Re: MPR++ v0.2.6c open for alpha testing

o thunder you shouldn't have given him the link..... if history has shown us anything its we can take ze Gemans ;)
by foz
Sun Apr 05, 2015 8:44 am
Forum: All The Ages Mod
Topic: Starting a New "All The Ages" Module
Replies: 100
Views: 18699

Re: Starting a New "All The Ages" Module

wow just read your reply feel sorry for asking now. Hope things are getting better buddy. Wish you and your family the best, hope you guys can get back on your feet.
by foz
Fri Mar 27, 2015 1:09 am
Forum: MPR++
Topic: available mods for next release of mpr++
Replies: 23
Views: 6371

Re: available mods for next release of mpr++

almost done with the rom's give em back to you next week.
by foz
Sun Feb 01, 2015 10:08 am
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1755
Views: 196310

Re: MPR++ v0.2.6c open for alpha testing

I'm sure it's easy to learn in China, since they do love to hack the Americans. ITt's only more difficult for me because I don't speak the language im here on work, so taking classes is out. Also a large amount of websites are blocked from my area. I say inept because I have no idea where to start. ...
by foz
Sun Feb 01, 2015 10:01 am
Forum: MPR++
Topic: available mods for next release of mpr++
Replies: 23
Views: 6371

Re: available mods for next release of mpr++

don't suppose you have a walkthrough, I have two weeks of solid work coming up but after that I have some time off, wouldn't mind sinking some time into grunt work if I can help out.
by foz
Sun Feb 01, 2015 6:59 am
Forum: MPR++
Topic: available mods for next release of mpr++
Replies: 23
Views: 6371

Re: available mods for next release of mpr++

...so when's the release date. Only kidding sent a message on the old post, just wanted to see if there were any tasks for someone who doesn't know how to model (as in graphics.. im sure id make a mean mankini model with my beer belly) or use c+ could help with?
by foz
Sun Feb 01, 2015 3:34 am
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1755
Views: 196310

Re: MPR++ v0.2.6c open for alpha testing

Is there anything I could help with? I am completely inept when it comes to programming and im living in china which rules out learning (since its difficult enough to talk to people about normall things let alone programming). But im alright using that ue and ive got time to do writing and testing s...
by foz
Sun Feb 01, 2015 3:31 am
Forum: Modding Information Archive
Topic: Opinions wanted - renaming the Sovereign-class 'type'
Replies: 8
Views: 3000

Re: Opinions wanted - renaming the Sovereign-class 'type'

Personally i agree with the dreadnaught classification it is supposed to be a revolutioary new battleship a new direction. Less Picard starfleet and more sisko starfleet. Battleship would also be a good one. I think there should have been far more classes of ships in the game. Which is why I normall...
by foz
Sat Jan 31, 2015 12:26 pm
Forum: All The Ages Mod
Topic: Starting a New "All The Ages" Module
Replies: 100
Views: 18699

Re: Starting a New "All The Ages" Module

hey Brian are you still working on this update? If so is there anything I might be able to do to help? (programing would be out the window as completely oblivious to C+ and all other similar stuff) But would like to contribute if there is something that I might be able to help you with.
by foz
Sat Jan 31, 2015 12:06 pm
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1755
Views: 196310

Re: MPR++ v0.2.6c open for alpha testing

out of curiosity what's happening with boft? Are any updates planned for this mod or others? Or is all work being plowed into the devolpment of supremacy/boft 2? (sorry if this was not the right area to post this)
by foz
Sat Jan 31, 2015 12:02 pm
Forum: Ultimate Editor
Topic: Ultimate Editor
Replies: 814
Views: 152203

Re: Ultimate Editor

that's a real shame his ue has enabled me to tinker for hours with the different mods trying to find a balance that I really like.
by foz
Fri Jan 30, 2015 3:53 am
Forum: Ultimate Editor
Topic: Ultimate Editor
Replies: 814
Views: 152203

Re: Ultimate Editor

what happened to dcer? Did he give up on boft?
by foz
Tue Jan 27, 2015 12:12 am
Forum: General Modding Information/Questions
Topic: Ai Diplomacy
Replies: 3
Views: 1248

Re: Ai Diplomacy

Never mind then, thanks for replying. Maybe this is something that can be done for the supremacy project if that ever gets finished. Last time I checked it had no combat which takes all the fun out of sending fleets against the computer(I only really play single player).
by foz
Mon Jan 26, 2015 12:16 pm
Forum: General Modding Information/Questions
Topic: Ai Diplomacy
Replies: 3
Views: 1248

Ai Diplomacy

Hey guys searched but couldn't find anything really talking about this point. I am currently playing around with dicers ue with aaml and udml. I want to know if there is any way to make the ai consider peace. It seems like usually after war is declared that's that theyre not interested in peace. Don...

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