Search found 18 matches

by Soulvoid
Wed Feb 26, 2020 7:53 pm
Forum: General Chat
Topic: Borg Spheres in UDM3L
Replies: 2
Views: 332

Re: Borg Spheres in UDM3L

Thank you for the awesome response not to mention the time. Really appreciate the all in one installer, its so sweet. Something that I've been able to come back to time and time again over the years! Couldn't ask for better.
by Soulvoid
Wed Feb 26, 2020 6:08 pm
Forum: General Chat
Topic: Borg Spheres in UDM3L
Replies: 2
Views: 332

Borg Spheres in UDM3L

Heya wasn't sure where to post this at. How can I deal with two borg spheres in a hard diff game playing Ultimate Dominion 3 Large, dang spheres are destroying all of my annexed territory from the cardassians. It is so painful.
by Soulvoid
Wed Feb 26, 2020 6:05 pm
Forum: Multiplayer Games
Topic: UPDATED list of MP players
Replies: 62
Views: 17272

Re: UPDATED list of MP players

I completely forgot to come back and check here I apoligize. Been enjoying some more BOTF Ultimate Dominion 3 Large lately, though some borg spheres are slowly ridding me of annexed territory from the cardassians. Lol. Still around?
by Soulvoid
Fri Sep 23, 2016 8:51 pm
Forum: Territorial Claims
Topic: Territorial Claims
Replies: 22
Views: 7902

Re: Territorial Claims

Hello and sorry for Necro'ng this topic. I seem to be having some issues here trying to edit starbase and outpost sector claims and claim value(not sure what that means) I tried following the first post made by SCT, none of the botf assemblers i convert end up being found in trek.exe via hex editor....
by Soulvoid
Thu Sep 22, 2016 7:59 pm
Forum: Random Events
Topic: Random Events
Replies: 31
Views: 14238

Re: Example: Lowering system-specific random event frequency

Lowering the frequency of the system-specific random events to 20% of the default level without making them too erratic Example disable Super Nova (See @1.4) 44C014 switch/jump table: (case / 4byte address of code sequence) goto asm 44C014 +4*0 (bitmask) -> copy 4 byte goto asm 44C014 +4*3 (Super N...
by Soulvoid
Tue Sep 20, 2016 2:37 pm
Forum: General Modding Information/Questions
Topic: problem with editing tech fields in UE
Replies: 6
Views: 1541

Re: problem with editing tech fields in UE

Installing to a new path fixed the issue. Thanks man, im sure you've saved more than one person's interests on here. Your a cool guy. Cheers
by Soulvoid
Tue Sep 20, 2016 2:21 pm
Forum: General Modding Information/Questions
Topic: problem with editing tech fields in UE
Replies: 6
Views: 1541

Re: problem with editing tech fields in UE

I edited greatly the % of anomalies to planets and their seperate %'s. I have not had any stability issues nor any noticeable side effects from this error, atleast not as of yet anyways :) My goal was to simulate a more realistic map reflecting my thoughts on our current RL galaxy with a sci fi twis...
by Soulvoid
Tue Sep 20, 2016 2:11 pm
Forum: General Modding Information/Questions
Topic: problem with editing tech fields in UE
Replies: 6
Views: 1541

Re: problem with editing tech fields in UE

This sounds like a path issue. In UE check the edit/setting and check if both the automatically change path boxes are checked. if this is a copied install this could be a registry issue. Ahh ok. Thank you so much for the reply. Yes my original install of the new main multi i just copied the folder ...
by Soulvoid
Tue Sep 20, 2016 2:08 pm
Forum: General Modding Information/Questions
Topic: problem with editing tech fields in UE
Replies: 6
Views: 1541

Re: problem with editing tech fields in UE

im not sure if this means anything but i did a file integrity check with the UE program. IMO it does look like some important things may be going on here. Any help is much obliged. Warning: in shiplist.sst: Image i_m10170.tga size is 172x142 pixels should be 170x142 pixels. Error: objstruc.smt: The ...
by Soulvoid
Tue Sep 20, 2016 1:42 pm
Forum: General Modding Information/Questions
Topic: problem with editing tech fields in UE
Replies: 6
Views: 1541

problem with editing tech fields in UE

Hello and thanks for reading this. Im having an issue using UE editing the technology fields. example would be total research points needed and the formula for calculating points. I have double and triple checked that i am editing the correct directory/file and also launching trek.exe from the same ...
by Soulvoid
Sat Sep 17, 2016 10:57 pm
Forum: Multiplayer Games
Topic: UPDATED list of MP players
Replies: 62
Views: 17272

Re: UPDATED list of MP players

if anyone else is looking to game this evening we have a room open in gameranger and things are running smooth. currently playing vanilla
by Soulvoid
Sat Sep 17, 2016 5:32 pm
Forum: Ultimate Dominion Mod
Topic: Crash on game load up
Replies: 12
Views: 2399

Re: Crash on game load up

I forgot to mention ive also been using the DxWnd to run botf and attmpted to run udm
by Soulvoid
Sat Sep 17, 2016 5:31 pm
Forum: Ultimate Dominion Mod
Topic: Crash on game load up
Replies: 12
Views: 2399

Crash on game load up

Hello, new guy here o/ trying to play UDM3 on win 10, i can run vanilla botf from the udm installation but whenever i try to play udm or udmL the game always crashes to the desktop on galaxy loading screen, crashs before i can even see the map. I have followed the install instructions and used the m...
by Soulvoid
Sat Sep 17, 2016 4:47 pm
Forum: Multiplayer Games
Topic: UPDATED list of MP players
Replies: 62
Views: 17272

Re: UPDATED list of MP players

Hey thanks for the reply. I also use gameranger, name on there is B-Rad. are you looking to play vanilla or with mods? i have the multi main installation and udm3 installed atm. Have not played this game in a while was looking forward to playing it.
by Soulvoid
Sat Sep 17, 2016 1:52 pm
Forum: Multiplayer Games
Topic: THANKS!
Replies: 0
Views: 1278

THANKS!

Host, thank you for keeping this site alive! It is awesome :)

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