Search found 5 matches

by Shadow
Fri Nov 14, 2014 8:27 am
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1755
Views: 192366

Re: MPR++ v0.2.6c open for alpha testing

No it freezes just when doing nothing special, most while moving the mouse and before the click to build something or choose a race in diplomacy screen. My drivers are up to date. I copied the last line of the ogre.log 06:02:18: D3D9 device: 0x[0x3497000] lost. Releasing D3D9 texture: BotF_GuiTextur...
by Shadow
Thu Nov 13, 2014 12:53 pm
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1755
Views: 192366

Re: MPR++ v0.2.6c open for alpha testing

The Problem with the mouse is solved and for several turns (15 to 20 minutes probably) everything works well, but suddenly the game freezes and nothings happening anymore. No error message.

My system: Win7 64 bit, i7 3,4 GHz, 4GB RAM, Geforce GTS 450
by Shadow
Fri Nov 07, 2014 9:40 pm
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1755
Views: 192366

Re: MPR++ v0.2.6c open for alpha testing

Me too, please.
by Shadow
Wed Nov 05, 2014 12:26 pm
Forum: Support Archive
Topic: Windows 7 problems/solutions please post them here
Replies: 419
Views: 94805

Re: Windows 7 problems/solutions please post them here

i do not use any mods. I checked the stbof.ini and tried several settings to optimize it including direct3d and software. Yes it is "SOFTWARE" in capital letters. 3DFX is what i can still try. I'll report back. Thanks for the screen, but i do not have an AMD-core (system specs in the post above), so...
by Shadow
Wed Nov 05, 2014 11:35 am
Forum: Support Archive
Topic: Windows 7 problems/solutions please post them here
Replies: 419
Views: 94805

Re: Windows 7 problems/solutions please post them here

Hello everyone. Since now i have used the original german CD-Version with the offical german 1.02 patch in Win98 compatibility mode. This worked without major problem until now. My cursor started vanishing as soon as i moved it over icons like "start game". After that i read here and tried the multi...

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