Search found 4 matches

by supertyp79
Sat May 25, 2019 5:00 am
Forum: General Modding Information/Questions
Topic: New to modding, some general questions
Replies: 7
Views: 1450

Re: New to modding, some general questions

Thanks a lot For me this stuff is way harder to understand then Quantum Physics and it almost took me 1 hour to finish. It's sad that there's no Kelvin Timeline Dreadnought, because there's already a USS Kelvin and a JJ Enterprise available. The USS Vengeance is the hell of a Dreadnought, i love its...
by supertyp79
Fri May 24, 2019 9:48 am
Forum: General Modding Information/Questions
Topic: New to modding, some general questions
Replies: 7
Views: 1450

Re: New to modding, some general questions

Hey guys! It's me again bothering you with stupid questions. I'm still playing the UDM and i'm sorry to say that, but i don't like the Prometheus Class. Can i change something with the Hex- Editor to just keep the Akira Model, so that only the stats would change? And are there any Models for the Kel...
by supertyp79
Fri May 26, 2017 10:38 am
Forum: Colonies : population, farms, factories
Topic: Colonies: population, farms, factories
Replies: 23
Views: 9886

Re: Colonies: population, farms, factories

Thanks Thunderchero. Buddy, you're the best.
by supertyp79
Fri May 26, 2017 4:04 am
Forum: Colonies : population, farms, factories
Topic: Colonies: population, farms, factories
Replies: 23
Views: 9886

Re: Colonies: population, farms, factories

I need help with something familiar and i'm a total loser with Editing or stuff. So i'll need a "step by step" how to do and what lines and Hexes to edit. I don't want to have my new colonies updated to my Tech-Lv in UDM III. Also the enemies shouldn't have this either. Every new colony should start...

Go to advanced search