Search found 10 matches

by Gul Sea
Sun Nov 26, 2017 9:06 am
Forum: General Chat
Topic: Fix for Bigger Galaxy creates Smaller Map
Replies: 5
Views: 2849

Re: Fix for Bigger Galaxy creates Smaller Map

It worked! Thanks Thunderchero for your help. It's amazing to finally have a bigger galaxy to play with. I noticed a few others over the years have posted with the same problem as me. Perhaps you could add an extra section on the bigger galaxy tutorial page? https://www.armadafleetcommand.com/botf/l...
by Gul Sea
Sat Nov 25, 2017 9:27 pm
Forum: General Chat
Topic: Fix for Bigger Galaxy creates Smaller Map
Replies: 5
Views: 2849

Re: Fix for Bigger Galaxy creates Smaller Map

Thanks Thunderchero I first tried the following: 1) installed vanilla using the all in 1 installer 2) patched with Flocke's mpr++ installer 3) went to c drive and extracted the stbof.res to a folder 4) launched bofrespatch-20111119-w32, selected he stbof.res folder and ran the patch 5) launched UE a...
by Gul Sea
Fri Nov 24, 2017 6:38 pm
Forum: General Chat
Topic: Fix for Bigger Galaxy creates Smaller Map
Replies: 5
Views: 2849

Re: Fix for Bigger Galaxy creates Smaller Map

Apologies if this bump is against BOTF etiquette, but some help would be gratefully received.
by Gul Sea
Fri Nov 24, 2017 6:36 pm
Forum: General Chat
Topic: Star Trek Discovery (SPOILERS)
Replies: 45
Views: 26406

Re: Star Trek Discovery (SPOILERS)

I've decided to not even give Discovery a chance. CBS has been too aggressively territorial, shutting down Axanar was a precedent which also shuts down all subsequent fanwork worth watching. It's clear that to CBS the franchise is all about the money, not at all about the canon or the culture or th...
by Gul Sea
Fri Nov 24, 2017 6:22 pm
Forum: General Chat
Topic: How do you building large fleets?
Replies: 24
Views: 14153

Re: How do you building large fleets?

Between building colony ships, upgrading colonies, pouring resources into intel and research, and industrial upgrades on the home system I never seem to have capacity to build than a few destroyers or cruisers by say turn 150. Plus my income stream would be a mere few 100 credits per turn. Really t...
by Gul Sea
Fri Nov 17, 2017 6:05 pm
Forum: General Chat
Topic: Fix for Bigger Galaxy creates Smaller Map
Replies: 5
Views: 2849

Fix for Bigger Galaxy creates Smaller Map

Hey hope someone can help me with this. I used UE to make the vanilla galaxy a little bigger but that had the result of making the galaxy grid map view very small. I searched through the forum and tried using the QD resolution patcher but it didn't work. (I suspect I'm missing something) I'd appreci...
by Gul Sea
Tue Nov 14, 2017 7:34 pm
Forum: General Chat
Topic: How do you building large fleets?
Replies: 24
Views: 14153

Re: How do you building large fleets?

Between building colony ships, upgrading colonies, pouring resources into intel and research, and industrial upgrades on the home system I never seem to have capacity to build than a few destroyers or cruisers by say turn 150. Plus my income stream would be a mere few 100 credits per turn. Really t...
by Gul Sea
Sun Nov 12, 2017 6:53 pm
Forum: General Chat
Topic: How do you building large fleets?
Replies: 24
Views: 14153

Re: How do you building large fleets?

I generally start at tech level 1 and give the AI tech levels 2 or 3. So I accept I'm going to be over matched when I reach the middle game. Between building colony ships, upgrading colonies, pouring resources into intel and research, and industrial upgrades on the home system I never seem to have c...
by Gul Sea
Sun Nov 12, 2017 3:55 pm
Forum: General Chat
Topic: How do you building large fleets?
Replies: 24
Views: 14153

How do you building large fleets?

In the vanilla game, is there a way to speed up building a fleet?

As a supplemental question, is there a way to pay for the upkeep of a large fleet?
by Gul Sea
Sat Jul 01, 2017 11:23 am
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1859
Views: 639467

Re: MPR++ v0.2.6c open for alpha testing

Hi if you get a chance I'd like a link to the new MPR++, please.

Thanks

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