Search found 40 matches

by Danijel
Wed Feb 20, 2019 8:33 pm
Forum: Supremacy
Topic: 3D models and textures tutorial
Replies: 14
Views: 113

Re: 3D models and textures tutorial

Extract these into your program files(address as above);

xna gs part2

So you get;
C:\Program Files (x86)\Microsoft XNA\XNA Game Studio

Ill prolly crash now, if it doesnt work, ill try to fix it tomorrow properly, but do post if you get any new error
by Danijel
Wed Feb 20, 2019 6:58 pm
Forum: Supremacy
Topic: 3D models and textures tutorial
Replies: 14
Views: 113

Re: 3D models and textures tutorial

Try placing this xna gs part1 if you have 32bit os=C:\Program Files\MSBuild\Microsoft -so it looks like C:\Program Files\MSBuild\Microsoft\XNA Game Studio if you have 64bit os=C:\Program Files (x86)\MSBuild\Microsoft - so it looks like C:\Program Files (x86)\MSBuild\Microsoft\XNA Game Studio Any fo...
by Danijel
Wed Feb 20, 2019 5:57 pm
Forum: Supremacy
Topic: 3D models and textures tutorial
Replies: 14
Views: 113

Re: 3D models and textures tutorial

xnags fails mid way? redownload package from microsoft, maybe download got corrupted, but if you have vs2008 installed,..it should fly tru install of it

edit:

what is your os?
i work on win7 64bit
by Danijel
Wed Feb 20, 2019 12:35 pm
Forum: Supremacy
Topic: Feedback needed
Replies: 4
Views: 103

Re: Feedback needed

v1 sounds good,..v2 and 3 got lots of high pitching tones(ones mentioned before), v1 has just few of em, but in general sounds good
by Danijel
Wed Feb 20, 2019 12:15 pm
Forum: Supremacy
Topic: 3D models and textures tutorial
Replies: 14
Views: 113

Re: 3D models and textures tutorial

you need library(dll) thats part of xna game studio 3.1 (this is not the same as xna 3.1, it is just part of whole xnags library) if you wanna play a lil game of,...what else is missing,...ill send dll's one by one,.. outcome of this game would be, that, in future anyone using it, wouldnt have that ...
by Danijel
Sun Feb 17, 2019 4:53 pm
Forum: Supremacy
Topic: Ship models issues
Replies: 17
Views: 271

Re: Ship models issues

those 3 are in bmp and tga, but textures are actually whiteish, but not degraded, are ok quality,...i could reduce that by dimming it
fed_transport_iii texture
FCol 2.jpg
FCol 2.jpg (352.92 KiB) Viewed 51 times


Clarify missing :roll:
clarifymed.JPG
clarifymed.JPG (12.56 KiB) Viewed 51 times
we dont have it :lol:
by Danijel
Sun Feb 17, 2019 3:02 pm
Forum: Supremacy
Topic: Ship models issues
Replies: 17
Views: 271

Re: Ship models issues

light that "light" i totally missed somehow, looks like lamp is on top of it :grin: doms are,...their textures are rly,,..rly,...rly sad and bad in addition they are in bmp or tga and are doing something weird on my side of 3ds(happens only with bmp and tga formats) and i have no clue what kind of ...
by Danijel
Sun Feb 17, 2019 2:16 pm
Forum: Supremacy
Topic: Star size
Replies: 4
Views: 66

Re: Star size

Iceman wrote:
Sun Feb 17, 2019 2:10 pm
Now that's more like it.
Looks great. :up:
well i can make it look as anything you want,..ill make vorcha pop up out of it if you want :D but code side is your side :cool:
by Danijel
Sun Feb 17, 2019 2:05 pm
Forum: Supremacy
Topic: Star size
Replies: 4
Views: 66

Re: Star size

likethis.JPG
likethis.JPG (177.13 KiB) Viewed 51 times
Iceman wrote:
Sun Feb 17, 2019 1:55 pm
looks a bit weird in that the planets' orbital plane is "above" the star's center.
bout stars center,...do you want that "line" to be a bit more,...random per system?
by Danijel
Sun Feb 17, 2019 10:38 am
Forum: Supremacy
Topic: 3D models and textures tutorial
Replies: 14
Views: 113

Re: 3D models and textures tutorial

For now ill place links here; ... if anyone else needs files link may be shared... 3DS models thx :) Some web pages with models; The Birth of the Federation 2 Consortium sharecg David Metlesits @DeviantArt STMC Daz3D Armada Files -if help is needed for importing certain format into 3DS Max, i will a...
by Danijel
Sun Feb 17, 2019 10:38 am
Forum: Supremacy
Topic: 3D models and textures tutorial
Replies: 14
Views: 113

Re: 3D models and textures tutorial

Adding/replacing models stats Ship adding/modding should not be attempted if this confuses you :) File of interest is @\Resources\Data\TechObjectDatabase.xml Tier1 <Ship Key="FED_COMMAND_SHIP_I"> <TechRequirements> <BioTech>5</BioTech> <Computers>5</Computers> <Construction>5</Construction> <Energy...
by Danijel
Sun Feb 17, 2019 10:37 am
Forum: Supremacy
Topic: 3D models and textures tutorial
Replies: 14
Views: 113

Re: 3D models and textures tutorial

Texture editing and replacing Replacing textures(since exporter is not working yet) is somewhat complicated atm to install, but easy to implement and replace em after install. You will need to go tru 2nd step and install VS2008, and both xna 3.1 parts. I haven't tested this with xna 3.5 or newer. I...
by Danijel
Sun Feb 17, 2019 9:38 am
Forum: Supremacy
Topic: 3D models and textures tutorial
Replies: 14
Views: 113

3D models and textures tutorial

This is incomplete, but eventually it will become what it says, more pictures ,etc.... 3D models and exporting There are 2 ways of exporting mods, with Visual studio 2008, or with broken(will be fixed in future) exporter ^^ I'm mentioning both ways, because using VS2008 produces better output for im...
by Danijel
Sun Feb 17, 2019 9:12 am
Forum: Supremacy
Topic: Ship models issues
Replies: 17
Views: 271

Re: Ship models issues

Iceman wrote:
Sun Feb 17, 2019 8:15 am
thunderchero wrote:
Sat Feb 16, 2019 5:29 pm
awhile back I gave iceman the models used in MPR++ (3DS, bmp, bump and light textures)
so I was just curious if he was using them.
I guess they might be useful now, Danijel?
Mails away, few more megs on those 20gb wont get in the way for sure ^^
by Danijel
Sun Feb 17, 2019 7:23 am
Forum: Supremacy
Topic: Ship models issues
Replies: 17
Views: 271

Re: Ship models issues

Updated mayor civs ships to 640*480
extract Resources folder in game(root) folder and overwrite all.

- Google drive link

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