Search found 7 matches

by Tenor
Sun Mar 13, 2022 7:25 pm
Forum: Tech Level Bonus Factors (+2%)
Topic: Tech Level Bonus Factors
Replies: 27
Views: 28795

Re: Tech Level Bonus Factors

thunderchero wrote: Sun Mar 13, 2022 6:57 pm unmodded then apply sct code only
Many thanks!
by Tenor
Sun Mar 13, 2022 6:46 pm
Forum: Tech Level Bonus Factors (+2%)
Topic: Tech Level Bonus Factors
Replies: 27
Views: 28795

Re: Tech Level Bonus Factors

Can I get some clarification on the first two posts, specifically for the food bonus? The unmodified code that Gowron posted is such: 01 FF 89 5C 24 10 8B 02 8B 72 04 89 44 24 0C 01 F7 DF 6C 24 0C 89 7C 24 14 DD 5C 24 04 DD 05 4C 89 57 00 DB 44 24 14 D8 C9 31 C0 D9 E8 DE C1 66 8B 41 08 DC 4C 24 04 8...
by Tenor
Tue Mar 08, 2022 10:41 pm
Forum: Modding Information Archive
Topic: How to put more systems on?
Replies: 18
Views: 13186

Re: How to put more systems on?

So 0x17D568 is an assembly address and not a hex address?

Nevermind. It is a hex address, but I was looking in the wrong box I think. I'll recheck those expected values.
by Tenor
Tue Mar 08, 2022 10:04 pm
Forum: Modding Information Archive
Topic: How to put more systems on?
Replies: 18
Views: 13186

Re: How to put more systems on?

Please forgive my necromancy, but when we're talking about hex editing for adding in star systems, are we editing trek.exe or stbof.res. I ask because I looked up the hex addresses that were mentioned here and the values I see are not matching what I am expecting in either file. I want to make sure ...
by Tenor
Wed Jun 26, 2019 9:24 am
Forum: pop & planets limits for free- minor- & starting-systems
Topic: pop & planets limits for free- minor- & starting-systems
Replies: 9
Views: 12947

Re: pop & planets limits for free- minor- & starting-systems

thunderchero wrote: Wed Jun 26, 2019 6:56 am yes, those are assembly off sets and need to be converted to hex location. You can use UE to convert address.
Ah! That should help greatly. Thank you!
by Tenor
Tue Jun 25, 2019 11:09 pm
Forum: pop & planets limits for free- minor- & starting-systems
Topic: pop & planets limits for free- minor- & starting-systems
Replies: 9
Views: 12947

Re: pop & planets limits for free- minor- & starting-systems

I'm using the trek.exe from vanilla and the offsets written here do not exist. Let me list the steps I did in case I missed something: I installed the all-in-one. I opened my hex editor, pointed it to the vanilla path, and opened trek.exe I use the lookup feature to look up an offset (for this examp...
by Tenor
Tue Jun 25, 2019 12:09 am
Forum: pop & planets limits for free- minor- & starting-systems
Topic: pop & planets limits for free- minor- & starting-systems
Replies: 9
Views: 12947

Re: pop & planets limits for free- minor- & starting-systems

Can I get some clarification please? Are these offsets in trek.exe or stbof.res? The copy of trek.exe I have doesn't have that many and the data at those offsets in stbof.res is way different. Also, I'm using HxD but it seems lacking in the information it gives. Does anyone have a better recomendati...

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