Search found 141 matches

by robert_defore
Sat Apr 16, 2011 12:09 am
Forum: General Chat Archive
Topic: Waking up with 7 of 9.
Replies: 1
Views: 2156

LMAO
by robert_defore
Sat Apr 09, 2011 8:42 pm
Forum: Galaxies MOD
Topic: (Download) ST:BotF Galaxies MOD v0.4.0
Replies: 830
Views: 309729

I never really thought of it that way Army, your right, GALMOD is saving me time and money that I dont have to spend on new equipment and games. Hurry for Gal Mod
by robert_defore
Sat Apr 09, 2011 10:56 am
Forum: Showcase Ships/Stations/3D-FX
Topic: UCW replacement ships preview....
Replies: 145
Views: 74825

I just copy to 4shared then also on a removable flash drive, you can get a 5 gig one at Walmart if your in the US for around $5. Not that bad at all for a cheap backup
by robert_defore
Sat Apr 09, 2011 10:53 am
Forum: Modding Information Archive
Topic: Requesting a Revision to UMD 3 (I Hope this Gets Noticed)
Replies: 16
Views: 7949

I cried when I read that TC, but I guess in my heart of hearts I knew anyway. 8)
by robert_defore
Sat Apr 09, 2011 10:52 am
Forum: Galaxies MOD
Topic: (Download) ST:BotF Galaxies MOD v0.4.0
Replies: 830
Views: 309729

I am sort of taking a little brake to practice and try and do some new texture maps, but like Dr Breen said, if you need anything or need some help let me know. As you guys know , I have loads of time to spend doing anything I put my mind too. That of coarse may change soon, Im thinking of going bac...
by robert_defore
Mon Apr 04, 2011 2:21 am
Forum: Showcase Ships/Stations/3D-FX
Topic: Coming Saladin/Hermes class (TOS)
Replies: 30
Views: 20129

If you ever take a mind to texture one of my models, with one of your work of art textures go right ahead, you can even take full credit for the creation, lol. Your work is amazing, and you really must take your time with the textures as you can tell, I rush a little too much. :roll:
by robert_defore
Mon Apr 04, 2011 2:17 am
Forum: Showcase Ships/Stations/3D-FX
Topic: UCW replacement ships preview....
Replies: 145
Views: 74825

You guys continue to amaze me with your texture work, I am absolutely aweful with editting textures and find myself coloring old drawings and pictures to get some of my textures. Maybe I will learn one day, but I am no picaso, LMAO
by robert_defore
Mon Apr 04, 2011 2:09 am
Forum: Showcase Ships/Stations/3D-FX
Topic: what ship models would you like to see created?
Replies: 182
Views: 184231

Sorry for not responding for so long, didnt mean to make you angry. TC is right sometimes it takes a while to check and see if a model is abondoned or if the origional modeler is willing to let you use their work. The models you linked me to would be better done if they where done from scratch. The ...
by robert_defore
Wed Mar 23, 2011 12:38 am
Forum: General Chat Archive
Topic: Happy Birthday William Shatner
Replies: 10
Views: 5547

"Make it so Number One!" LOL

Just had to interupt the Kirk party with a little Picard. Besides, how could a french man be the best captain of the Enterprise...... :roll:
by robert_defore
Wed Mar 23, 2011 12:35 am
Forum: Showcase Ships/Stations/3D-FX
Topic: RD's Ships of The Eras
Replies: 17
Views: 11684

Im going to take the registration numbers off the TOS Hulls as I have noticed they do weird things in the battle environment, like streaking smearing, doubling under the hull, things like that. Perhaps immersion would not be ruined if that stopped happening. Next week TC will be placeing a link in t...
by robert_defore
Wed Mar 23, 2011 12:01 am
Forum: Modding Information Archive
Topic: Ship Seperation Problem Anyone Help
Replies: 10
Views: 4629

It well may not be a good idea to use transparencies. I tried the whole gig this time, without any transparent polys , light the model, shaded and seperated, it worked like a charm. If my other models seperate now without the transparent polys I will post my findings here so that others will avoid t...
by robert_defore
Tue Mar 22, 2011 11:15 pm
Forum: Modding Information Archive
Topic: Ship Seperation Problem Anyone Help
Replies: 10
Views: 4629

Still having that problem , this time on another model I have already successfully released, the TOS Akula. But I have narrowed the problem down. At first I selected pahsor slots and lit the model as I normally would have, and voila, missing polys in the game. The second time, I did everything as no...
by robert_defore
Tue Mar 22, 2011 5:31 pm
Forum: General Chat Archive
Topic: Anyone play STO?
Replies: 16
Views: 8483

Well Ruthless, I play in remembrance, to be the best at whatever I do b/c thats what little girls think about thier dads, that we are right up there next to Jesus. So I just give life my best, with some humor. I get to vommitting alot because of the dialysis, but I just chunk one minute, tell a joke...
by robert_defore
Tue Mar 22, 2011 5:27 pm
Forum: Showcase Ships/Stations/3D-FX
Topic: TNG Freedom Ship Pack Released
Replies: 14
Views: 9220

Yea thats how I look at it, but your the President, you can give whatever orders make you feel good. Actually any ship with the Galaxy type hull would be an awesome troop transport. The Nebula, would be good because you could load up to 20000 I think is the given number and use the pod as somesort o...
by robert_defore
Tue Mar 22, 2011 8:25 am
Forum: Showcase Ships/Stations/3D-FX
Topic: what ship models would you like to see created?
Replies: 182
Views: 184231

Actually I hadnt noticed this thread till now, I will take any of those models and try my hand at converting them. Is anyone already converting those two stations that where posted earlier. I downloaded the files and could work on those , add them to my list in my ship pack thread if you still need ...

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