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by thunderchero
Sat Oct 20, 2018 5:30 pm
Forum: Submit a support ticket for Windows (all versions)
Topic: Game Crash When Sending Ships to Tholia System
Replies: 15
Views: 131

Re: Game Crash When Sending Ships to Tholia System

Glad I could help,

hopefully now you will have no need to edit saved games.

as for sticking this topic, the problem is there are too many different hex editors and each one is a little different. just like the difference between ultra edit and HxD
by thunderchero
Fri Oct 19, 2018 1:37 pm
Forum: Submit a support ticket for Windows (all versions)
Topic: Game Crash When Sending Ships to Tholia System
Replies: 15
Views: 131

Re: Game Crash When Sending Ships to Tholia System

ok most of above is same with HxD but use search tab and select "goto" The value in Gowrons quote are assembly offsets to use with hex editor you would need to convert address. but I already gave you the 3 converted addresses, except HxD does not use the "0x" like ultra edit excepts at b3f0f change ...
by thunderchero
Fri Oct 19, 2018 7:44 am
Forum: Submit a support ticket for Windows (all versions)
Topic: Game Crash When Sending Ships to Tholia System
Replies: 15
Views: 131

Re: Game Crash When Sending Ships to Tholia System

I have also used hex editors like Ultra Edit 32 and online hex editors. I also use ultra edit so this should be simple to explain Note; backup trek.exe to safe/different location in case of error. first open trek.exe with ultra edit next at top you will see several tabs at top select "search" tab f...
by thunderchero
Thu Oct 18, 2018 4:52 pm
Forum: Submit a support ticket for Windows (all versions)
Topic: Game Crash When Sending Ships to Tholia System
Replies: 15
Views: 131

Re: Game Crash When Sending Ships to Tholia System

the trek.exe must be hex edited. Minor Race Systems Offset hex code asm code :004B4B0B 817C244CA00F0000 cmp dword[esp+4C], 0FA // upper limit ---------- :004B4A43 817C244C14050000 cmp dword[esp+4C], 00000514 // lower limit ---------- :004B4A53 817C244C14050000 cmp dword[esp+4C], 00000514 // lower li...
by thunderchero
Thu Oct 18, 2018 3:18 pm
Forum: Submit a support ticket for Windows (all versions)
Topic: Game Crash When Sending Ships to Tholia System
Replies: 15
Views: 131

Re: Game Crash When Sending Ships to Tholia System

LOL, You just made my point, I never said not to stack the deck. That is what modding is all about. Editing a saved game is normally one sided and an unfair advantage. So if you feel "minor races are given a lousy hand for population" than edit it before you start any game. https://www.armadafleetco...
by thunderchero
Wed Oct 17, 2018 8:03 am
Forum: Submit a support ticket for Windows (all versions)
Topic: Game Crash When Sending Ships to Tholia System
Replies: 15
Views: 131

Re: Game Crash When Sending Ships to Tholia System

Also keep in mind that most editors use the info from turn 1, so as game progresses the saved game becomes more complicated. so if saved game is to be edited later in the game it has a better chance to corrupt when edited. so I say if you are going to cheat do it on turn 1. Personally I never saw an...
by thunderchero
Tue Oct 16, 2018 10:32 pm
Forum: Submit a support ticket for Windows (all versions)
Topic: Game Crash When Sending Ships to Tholia System
Replies: 15
Views: 131

Re: Game Crash When Sending Ships to Tholia System

I remember there used to be a really old save game editor. I think it was simply called BOTF Save Game Editor. This one did not cause the game to crash. I have never used it before but it is still in download section in a compiled file of old editors old editors the only file I saw was in BOTF_Save...
by thunderchero
Tue Oct 16, 2018 9:36 pm
Forum: Submit a support ticket for Windows (all versions)
Topic: Game Crash When Sending Ships to Tholia System
Replies: 15
Views: 131

Re: Game Crash When Sending Ships to Tholia System

The game will crash if I try to send a ship to the Tholia system. I am affiliated with them. I believe I may have edited the system and changed one of the planets from medium to large in UE. I made sure to change the animation. I was going to ask what mod, but after reading this. it does not matter...
by thunderchero
Sun Oct 14, 2018 4:25 pm
Forum: Site Information
Topic: Member Donation List
Replies: 1
Views: 977

Re: Member Donation List

A big thanks to ruthlessferengi again.

:up: :up: :up:
by thunderchero
Sun Oct 14, 2018 2:43 pm
Forum: Submit a support ticket for Windows (all versions)
Topic: Refuses to Launch or Give Error
Replies: 2
Views: 51

Re: Refuses to Launch or Give Error

Hi cbosdell, I agree strange error since as you stated disk.id is present. So this sounds like an install path issue. But first I need to ask did you install DxWnd from "Tools" of All in one installer? A few things you can also check, 1. install/CD paths in stbof.ini 2. Target and start in paths for...
by thunderchero
Sun Oct 07, 2018 1:11 pm
Forum: Ultimate Mod
Topic: Ultimate Mod 5 v2.5 1024 (Updated 15/2/16)
Replies: 321
Views: 85568

Re: Ultimate Mod 5 v2.5 1024 (Updated 15/2/16)

sorry to say it looks like a video driver issue,

when I loaded your saved game I had no issues in combat though 3 separate battles.

you might try replacing with older driver
https://www.nvidia.com/drivers/beta
by thunderchero
Sun Oct 07, 2018 11:53 am
Forum: Ultimate Mod
Topic: Ultimate Mod 5 v2.5 1024 (Updated 15/2/16)
Replies: 321
Views: 85568

Re: Ultimate Mod 5 v2.5 1024 (Updated 15/2/16)

Game install options: o Install DxWnd files (bg Gho) - Set icons to use Fullscreen DxWnd Command line arguments o Install Ultimate Editor (bg Dcer) o Install QD's Patcher (by QuasarDonkey) Vanilla Tasks o Leave original 800 x 600 GUI - Create Birth of the Federation Desktop Icon - Install hob fix, ...
by thunderchero
Sat Oct 06, 2018 8:59 pm
Forum: Ultimate Mod
Topic: Ultimate Mod 5 v2.5 1024 (Updated 15/2/16)
Replies: 321
Views: 85568

Re: Ultimate Mod 5 v2.5 1024 (Updated 15/2/16)

more info please,

operating system? current and old if different.

when game was re-installed did operating system change?

game install options selected?

are you using DxWnd?

any crash logs?

any saved game ready for combat I could test?
by thunderchero
Tue Sep 04, 2018 9:40 pm
Forum: General Chat
Topic: New Mirror Universe mod
Replies: 41
Views: 4630

Re: New Mirror Universe mod

Hi eber3,

I am currently working on my good weather project,
so once weather starts to turn cold again I will have more time to spend on Mirror Universe mod.
by thunderchero
Wed Aug 29, 2018 8:05 am
Forum: General Chat
Topic: Is there free beer or what's the matter?
Replies: 3
Views: 180

Re: Is there free beer or what's the matter?

yes it works, but it counts registered members, guests and bots. And what you see there is mostly bots. :evil:

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