Search found 7692 matches
- Fri Mar 29, 2024 9:43 pm
- Forum: Showcase Ships/Stations/3D-FX
- Topic: Galaxy class and variants
- Replies: 11
- Views: 156
Re: Galaxy class and variants
ECM Galaxy texture glitch: Where the Galaxy-X neck torpedo area is a bit too dark the Galaxy lost any dark color in the forward direction (looks strange): here is texture adjustment (hh1_a.gif and palette) hh1.zip adjust.jpg if you like it, I will add it for next update edit; if you find some time ...
- Fri Mar 29, 2024 6:08 pm
- Forum: General Modding Information/Questions
- Topic: Memory Leak: Solution?
- Replies: 6
- Views: 324
Re: Memory Leak: Solution?
I still say the simplest way to decrease turn processing (this is not a memory leak issue) would be to add multi thread AI turn processing 4 separate threads running at same time processing each major AI race turn at the same time. problem might be getting all 4 threads to write into saved game with...
- Fri Mar 29, 2024 2:45 pm
- Forum: Showcase Ships/Stations/3D-FX
- Topic: Galaxy class and variants
- Replies: 11
- Views: 156
Re: Galaxy class and variants
Here is ship pack Galaxy_type.zip ship info; Galaxy class galaxy.jpg 641 meters 3954 Vertex 3- 512 x 512 textures (1 shared palette) slot data = 01 01 04 04 08 08 02 02 Galaxy X class galaxyx.jpg 641 meters 4686 Vertex 3- 512 x 512 textures (1 shared palette) slot data = 01 01 04 04 08 08 02 02 Nebu...
- Fri Mar 29, 2024 12:59 pm
- Forum: Showcase Ships/Stations/3D-FX
- Topic: Galaxy class and variants
- Replies: 11
- Views: 156
Re: Galaxy class and variants
The extra 'bridge-wings' pulse phasers or the extra phaser coves on top of the nacelles? Also the ugly extra wings on the bottom of the pylons are missing - perhaps for the better. I REALLY love it. The design details and variations of the 'turbo' phaser look great! :up: well... lets just call it a...
- Fri Mar 29, 2024 10:55 am
- Forum: Supremacy
- Topic: salvage operations
- Replies: 2
- Views: 32
salvage operations
I was wondering if you had ever considered salvage operations after a combat? Salvage could be turned in to credits or increased ship production? how long salvage would take would depend on how many ships were involved. you could even have special salvage ships to do it quicker for some races "...
- Fri Mar 29, 2024 8:50 am
- Forum: Showcase Ships/Stations/3D-FX
- Topic: Galaxy class and variants
- Replies: 11
- Views: 156
Re: Galaxy class and variants
What I'm not so happy with is that the nacelle ends still look a little bulky. To my personal impression, I think they need to be a little more rounded. not sure if it was image angle but to me nacelles look very round. lol here is a video of Galaxy X in creator, I still need to add phasers and con...
- Thu Mar 28, 2024 11:16 pm
- Forum: General Chat
- Topic: "Generations" BOTF development mod
- Replies: 51
- Views: 1085
Re: "Generations" BOTF development mod
- Thu Mar 28, 2024 10:08 pm
- Forum: General Chat
- Topic: "Generations" BOTF development mod
- Replies: 51
- Views: 1085
Re: "Generations" BOTF development mod
Jokers patch added this patch is not needed and will mess things up with current DxWnd setup. the patch in the patch folder is for removing joker patch and is no longer need (patch should be green = joker patch removed) Auto-upgrade main buildings fix (not quite working yet, shows the upgrade but is...
- Thu Mar 28, 2024 8:19 am
- Forum: Showcase Ships/Stations/3D-FX
- Topic: Galaxy class and variants
- Replies: 11
- Views: 156
- Wed Mar 27, 2024 8:48 pm
- Forum: Showcase Ships/Stations/3D-FX
- Topic: Galaxy class and variants
- Replies: 11
- Views: 156
Galaxy class and variants
Hi Everyone, I was asked where to find a good version of the Galaxy X class model, The only one I found was the old one I created for AAM that the nacells were very blocky. so I started with the Galaxy class and will build new Galaxy X and Nebula class off of this model. post updated with ship pack ...
- Wed Mar 27, 2024 1:07 pm
- Forum: General Chat
- Topic: Star Trek: Infinite - BOTF successor? Possible
- Replies: 46
- Views: 4928
- Wed Mar 27, 2024 9:53 am
- Forum: General Chat
- Topic: Star Trek: Infinite - BOTF successor? Possible
- Replies: 46
- Views: 4928
- Tue Mar 26, 2024 5:25 pm
- Forum: General Chat
- Topic: beta testers needed
- Replies: 36
- Views: 5892
- Mon Mar 25, 2024 1:15 pm
- Forum: General Chat
- Topic: "Generations" BOTF development mod
- Replies: 51
- Views: 1085
Re: "Generations" BOTF development mod
thanks, image editing can be fun, but if you have the wrong software very frustrating.Studmaster wrote: ↑Mon Mar 25, 2024 8:55 am I clearly don't have the skills yet to make it that clean but that sure does look great!
removing background only took a couple min on adobe.
- Mon Mar 25, 2024 8:45 am
- Forum: General Chat
- Topic: "Generations" BOTF development mod
- Replies: 51
- Views: 1085
Re: "Generations" BOTF development mod
yeah I agree upgrading to a different model does not seem natural. but if you look at as the crew moving to the "new" hero/flagship it helps a little example; the enterprise-D crew transferred to Enterprise-E surprised you selected the ambassador class, it does look much better without ima...