Search found 39 matches

by Silverbreaker
Fri Mar 23, 2018 3:16 pm
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1755
Views: 192679

Re: MPR++ v0.2.6c open for alpha testing

Hi, please send me the link - after Years I have lost the program
by Silverbreaker
Thu May 07, 2015 4:47 pm
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1755
Views: 192679

Re: MPR++ v0.2.6c open for alpha testing

how do I activate the ingame-movies?
MOVIEON=ON is set in the stbof.ini...
by Silverbreaker
Sun Aug 31, 2014 3:58 pm
Forum: Ultimate Dominion Mod
Topic: (Updated 9-26-16) Ultimate Dominion mod III 3.0.1ddb
Replies: 735
Views: 170610

Re: (Updated 4-2-14) Ultimate Dominion mod III 3.0.1dda

hi, 3.0.1dda doesn't have support for mpr++2.6? I cant install it?!
by Silverbreaker
Sun Sep 29, 2013 1:15 am
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1755
Views: 192679

Re: MPR++ v0.2.6c open for alpha testing

@floke thx, it worked :-)
i have another question: is it possible to start the game in a higher window resolution?
by Silverbreaker
Sat Sep 28, 2013 10:38 am
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1755
Views: 192679

Re: MPR++ v0.2.6c open for alpha testing

hi,
all mods for mpr++ run great, but is it possible to change the federation phasers to original red? why are they blue anyway?
by Silverbreaker
Sun Sep 22, 2013 10:00 am
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1755
Views: 192679

Re: MPR++ v0.2.6c open for alpha testing

ok - now it works with windows 8.1: first i had to download processmonitor from ms, than i was able to see the failure. it was an incompatible dplayx.dll (no permission + missing parts) inside the syswow64 windows-folder. than i went to http://de.nodevice.com/download.html, downloaded the old DPLAYX...
by Silverbreaker
Mon Sep 16, 2013 6:29 am
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1755
Views: 192679

Re: MPR++ v0.2.6c open for alpha testing

@Silverbreaker Ob n00b oder nicht, Access-Fehler sind normalerweise entweder auf Windowsrechte (admin mode) oder Security Software zurückzuführen. Zu den Windowsrechten gehört auch wenn ins "Program Files" bzw. "Programme" Verzeichnis installiert wird, da gibt Windows keine Schreibrechte. Ansonsten...
by Silverbreaker
Sun Sep 15, 2013 2:25 pm
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1755
Views: 192679

Re: MPR++ v0.2.6c open for alpha testing

i'm not a noob ;-), ive checked the admin mode + compatibility mode.... same failure, with any version or mod.
by Silverbreaker
Sun Sep 15, 2013 2:07 pm
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1755
Views: 192679

Re: MPR++ v0.2.6c open for alpha testing

its not the preview of win 8.1, its the rtm (final)!
yes, i've got all runtimes from your directory installed.

no, botf (standalone) or any other added mod will not run on win 8.1 (failure 0xc0000022)
by Silverbreaker
Sun Sep 15, 2013 11:43 am
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1755
Views: 192679

Re: MPR++ v0.2.6c open for alpha testing

doesn't run on windows 8.1 x64, failure 0xc0000022... ist aber bei allen Mods so inkl. Vanilla
(alle runtimes + directx installiert)
by Silverbreaker
Sun Sep 15, 2013 7:06 am
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1755
Views: 192679

Re: MPR++ v0.2.6c open for alpha testing

Hi Flocke, würd auch gern mitmachen :-)
Kann ich den Link haben?
by Silverbreaker
Sun Oct 07, 2012 1:53 am
Forum: General Modding Information/Questions
Topic: will there ever ba a slow turns fix
Replies: 19
Views: 4978

will there ever ba a slow turns fix

hi,

is it possible to terminate these slow turns in large galaxy mods? i mean - 2 Minutes for one turn is way to much! its unplayable! please fix this problem - the prio is far above the other things...
by Silverbreaker
Thu Mar 29, 2012 12:43 pm
Forum: General Modding Information/Questions
Topic: Direct3D Mod
Replies: 2
Views: 2254

Direct3D Mod

Please - could some one do a ship-package or a mod with less polygons but stable at Direct3D? 'Cause the 1024 Vanilla runs soooo well with the Direct3D option - 1000 times smoother than the Software setting, but the ships looks very ugly --------------------------------------------------------------...
by Silverbreaker
Mon Dec 20, 2010 12:51 pm
Forum: Showcase Ships/Stations/3D-FX
Topic: what ship models would you like to see created?
Replies: 175
Views: 58414

what we really need is a truly good Galaxy Class and a suitable Nebula Class! the one at udmIII is not bad, but have the wrong colors at the emitter (not the nice blue/black ones)! other galaxys at the other mods (GM & AtA) are to edged and chunky! i would be thankful if someone make a wonderful ga...
by Silverbreaker
Tue Dec 14, 2010 3:36 pm
Forum: General Chat Archive
Topic: Stargate Universe - your opinion
Replies: 175
Views: 30334

Dr_Breen wrote:Stargate Universe - your opinion
the 1st season is horrible horrible boring, ill hope the second one will be better :roll:

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