Search found 481 matches

by sean_west
Mon May 18, 2020 4:36 am
Forum: General Modding Information/Questions
Topic: Reducing Majors to Minors
Replies: 1
Views: 98

Re: Reducing Majors to Minors

Have tried to set their colony ships speed to 0, but it crashes every time
by sean_west
Sun May 17, 2020 9:30 pm
Forum: General Modding Information/Questions
Topic: Reducing Majors to Minors
Replies: 1
Views: 98

Reducing Majors to Minors

Hi Guys, I am back from hiding :razz: just a quick question, I am looking for a way to limit the major empires expansion. I want to create a game where you can focus on exploration and research, building famous named fleets without worrying about combat. Basically I want to relax while playing. The ...
by sean_west
Fri May 17, 2013 9:23 am
Forum: Ultimate Dominion Mod
Topic: Communications grid UDM3
Replies: 5
Views: 2097

Re: Communications grid UDM3

You need to keep in mind that the AI will be sending cash to your minors, so eventually they may turn them.

You can use intel to help prevent this buy checking to see which empire knows your minor and targeting them with General Intel.
This can cause a "diplomatic blunder" between a minor and an AI.
by sean_west
Thu May 16, 2013 3:53 pm
Forum: Ultimate Dominion Mod
Topic: Communications grid UDM3
Replies: 5
Views: 2097

Re: Communications grid UDM3

You will also need to keep the system morale high otherwise they will be easier to steal away
by sean_west
Fri May 10, 2013 12:11 pm
Forum: Uncivil wars
Topic: Uncivil wars 2.0 development
Replies: 131
Views: 28195

Re: Uncivil wars 2.0 development

HI TC

If you are still working on this, I would suggest strong shields with low recharge and limited weapons, this will make combat more tactical and last longer.

Vanilla always felt like everyone shoots then the dust settled and we had a winner.
by sean_west
Fri May 10, 2013 12:06 pm
Forum: Ultimate Mod
Topic: Ultimate Mod 5 v2.5 1024 (Updated 15/2/16)
Replies: 331
Views: 112840

Re: Ultimate Mod 5 v1, coming soon!

I loved the original Ultimate Mod when it cam out, so UM5 has some very big shoes to fill.
Saying that, there have been some very good mods from so very talented people over the years which we should not forget.
by sean_west
Fri May 10, 2013 12:03 pm
Forum: Ultimate Dominion Mod
Topic: Communications grid UDM3
Replies: 5
Views: 2097

Re: Communications grid UDM3

There was actually a bug with this feature, the Comms Grid made it easier to bribe a minor as it increased the maximum amount of cash you could send them.

The best way is to keep you members is to max out their love before they join and to keep their morale as high as possible.
by sean_west
Sat Apr 24, 2010 12:49 pm
Forum: Modding Information Archive
Topic: Just looking for some thoughts on Technology...
Replies: 22
Views: 4187

When a vessel is set to a tech level 11 or above, the ship is able to be used from tech level 1, but will not show up in the build list. Example 1: You are tech level 1. You use a savegame editor to change your scout to a Heavy Cruiser (Tech 7 needed) when you load the game, it crashes. Example 2: A...
by sean_west
Sat Oct 24, 2009 3:02 pm
Forum: Modding Information Archive
Topic: Additional Minors
Replies: 4
Views: 1870

Cheers Jig,

I assume that there is a code which tells trek.exe which line to look at for attitude..... would it therefore be possible to have several minors using the same line?

Do all minors need special structures?
by sean_west
Fri Oct 23, 2009 4:05 pm
Forum: General Chat Archive
Topic: Role playing in Botf
Replies: 15
Views: 3979

I must be Guinan. If Q is supossed to be the most powerful entity in the universe...... then how powerful must Guinan be if she makes him kack is pants and hide behind Picard. I listen more than I talk. I have a habbit of bringing people togther and giving them something to think about. I hide a sec...
by sean_west
Fri Oct 23, 2009 3:56 pm
Forum: General Chat Archive
Topic: call for civility...
Replies: 3
Views: 1254

We said, Most of use "elders" I am sure can remember the heavy flames surrounding the fisrt BOTF Tournament. I very nearly didn't happen, but in the end this community pulled together and won the day. In so many episodes of ST, the same thing happens, Starfleet meets and unusual alien race, like Car...
by sean_west
Fri Oct 23, 2009 3:46 pm
Forum: Creating Planet Animations
Topic: Planet Animations
Replies: 105
Views: 31994

Tethys

Try THIS link
Scroll down to the catagories and the graphics are there by system.
by sean_west
Fri Oct 23, 2009 3:31 pm
Forum: Modding Information Archive
Topic: Additional Minors
Replies: 4
Views: 1870

Additional Minors

Does anyone know if it is possible to add new minors in addition to the existing one?
by sean_west
Thu Oct 22, 2009 7:22 am
Forum: Creating Planet Animations
Topic: Planet Animations
Replies: 105
Views: 31994

Tethys

how about a star similar to this one.
by sean_west
Thu Oct 22, 2009 7:19 am
Forum: Modding Information Archive
Topic: Game slowdown
Replies: 10
Views: 3325

The turn time is the AI's thinking time. Think of it like chess......... you think long and hard about your move, then you make it. Now your opponent looks at your pieces, trys to work out what you are going to do, then thinks long and hard about their next move. If you both have all your pieces, th...

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