Search found 482 matches
- Fri May 19, 2023 5:14 pm
- Forum: Site Information
- Topic: Could this be the last year for AFC site?
- Replies: 60
- Views: 11348
Re: Could this be the last year for AFC site?
I am sorry to hear that you have lost your passion, but after so many years at the helm it was bound to happen. Life and priorities change and we need to follow what it is that makes life worth living. I have been absent for some time as I am now with Keen Software House managing their 44 public ser...
- Mon May 18, 2020 4:36 am
- Forum: General Modding Information/Questions
- Topic: Reducing Majors to Minors
- Replies: 3
- Views: 1662
Re: Reducing Majors to Minors
Have tried to set their colony ships speed to 0, but it crashes every time
- Sun May 17, 2020 9:30 pm
- Forum: General Modding Information/Questions
- Topic: Reducing Majors to Minors
- Replies: 3
- Views: 1662
Reducing Majors to Minors
Hi Guys, I am back from hiding :razz: just a quick question, I am looking for a way to limit the major empires expansion. I want to create a game where you can focus on exploration and research, building famous named fleets without worrying about combat. Basically I want to relax while playing. The ...
- Fri May 17, 2013 9:23 am
- Forum: Ultimate Dominion Mod
- Topic: Communications grid UDM3
- Replies: 5
- Views: 4348
Re: Communications grid UDM3
You need to keep in mind that the AI will be sending cash to your minors, so eventually they may turn them. You can use intel to help prevent this buy checking to see which empire knows your minor and targeting them with General Intel. This can cause a "diplomatic blunder" between a minor ...
- Thu May 16, 2013 3:53 pm
- Forum: Ultimate Dominion Mod
- Topic: Communications grid UDM3
- Replies: 5
- Views: 4348
Re: Communications grid UDM3
You will also need to keep the system morale high otherwise they will be easier to steal away
- Fri May 10, 2013 12:11 pm
- Forum: Uncivil wars
- Topic: Uncivil wars 2.0 development
- Replies: 131
- Views: 59826
Re: Uncivil wars 2.0 development
HI TC
If you are still working on this, I would suggest strong shields with low recharge and limited weapons, this will make combat more tactical and last longer.
Vanilla always felt like everyone shoots then the dust settled and we had a winner.
If you are still working on this, I would suggest strong shields with low recharge and limited weapons, this will make combat more tactical and last longer.
Vanilla always felt like everyone shoots then the dust settled and we had a winner.
- Fri May 10, 2013 12:06 pm
- Forum: Ultimate Mod
- Topic: Ultimate Mod 5 v2.5 1024 (Updated 15/2/16)
- Replies: 343
- Views: 211031
Re: Ultimate Mod 5 v1, coming soon!
I loved the original Ultimate Mod when it cam out, so UM5 has some very big shoes to fill.
Saying that, there have been some very good mods from so very talented people over the years which we should not forget.
Saying that, there have been some very good mods from so very talented people over the years which we should not forget.
- Fri May 10, 2013 12:03 pm
- Forum: Ultimate Dominion Mod
- Topic: Communications grid UDM3
- Replies: 5
- Views: 4348
Re: Communications grid UDM3
There was actually a bug with this feature, the Comms Grid made it easier to bribe a minor as it increased the maximum amount of cash you could send them.
The best way is to keep you members is to max out their love before they join and to keep their morale as high as possible.
The best way is to keep you members is to max out their love before they join and to keep their morale as high as possible.
- Sat Apr 24, 2010 12:49 pm
- Forum: Modding Information Archive
- Topic: Just looking for some thoughts on Technology...
- Replies: 22
- Views: 9060
When a vessel is set to a tech level 11 or above, the ship is able to be used from tech level 1, but will not show up in the build list. Example 1: You are tech level 1. You use a savegame editor to change your scout to a Heavy Cruiser (Tech 7 needed) when you load the game, it crashes. Example 2: A...
- Sat Oct 24, 2009 3:02 pm
- Forum: Modding Information Archive
- Topic: Additional Minors
- Replies: 4
- Views: 3353
- Fri Oct 23, 2009 4:05 pm
- Forum: General Chat Archive
- Topic: Role playing in Botf
- Replies: 15
- Views: 7687
I must be Guinan. If Q is supossed to be the most powerful entity in the universe...... then how powerful must Guinan be if she makes him kack is pants and hide behind Picard. I listen more than I talk. I have a habbit of bringing people togther and giving them something to think about. I hide a sec...
- Fri Oct 23, 2009 3:56 pm
- Forum: General Chat Archive
- Topic: call for civility...
- Replies: 3
- Views: 2395
- Fri Oct 23, 2009 3:46 pm
- Forum: Creating Planet Animations
- Topic: Planet Animations
- Replies: 105
- Views: 59404
- Fri Oct 23, 2009 3:31 pm
- Forum: Modding Information Archive
- Topic: Additional Minors
- Replies: 4
- Views: 3353
Additional Minors
Does anyone know if it is possible to add new minors in addition to the existing one?
- Thu Oct 22, 2009 7:22 am
- Forum: Creating Planet Animations
- Topic: Planet Animations
- Replies: 105
- Views: 59404