Search found 158 matches

by Malvoisin
Tue Aug 04, 2015 6:01 am
Forum: BOTF2
Topic: BOTF 2
Replies: 109
Views: 66335

Re: BOTF 2

Birth of the Empires is now available for Android smartphones on google play: https://play.google.com/store/apps/details?id=com.blotunga.bote.android This app is the result of a complete re-encoding of the game in java done by a user on our german forums. You can play the app on a regular pc of cour...
by Malvoisin
Sat Oct 04, 2014 8:39 am
Forum: BOTF2
Topic: BOTF 2
Replies: 109
Views: 66335

Re: BOTF 2

Although the mini map ofc is quite useful for orientation on the map, you cannot use it to scroll around unfortunately. Best feature though in my opinion is the new system governor in experimental beta version. It keeps your structures manned properly with respect to current build times and the pref...
by Malvoisin
Fri Oct 03, 2014 1:25 pm
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1859
Views: 639466

Re: MPR++ v0.2.6c open for alpha testing

disabling vids has helped, thanks! Explosions are there now too.

whenever you feel like implementing a new one, please reduce the effectivity of the evade order ;)
by Malvoisin
Fri Oct 03, 2014 12:41 pm
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1859
Views: 639466

Re: MPR++ v0.2.6c open for alpha testing

tested it and it works fine on my i5 notebook. My Lenovo Thinkpad though strikes. After selecting my empire and watching the empire-video it crashes without any further ado. Interestingly enough, loading a tutorial savegame works.. The few fights I played were good, nice crispy models. Background sk...
by Malvoisin
Fri Oct 03, 2014 8:09 am
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1859
Views: 639466

Re: MPR++ v0.2.6c open for alpha testing

Hey Flocke,

can I get the links too just for testing it out on my 2 win7 notebooks? Really interested to see how it works.
by Malvoisin
Fri Oct 03, 2014 6:04 am
Forum: BOTF2
Topic: BOTF 2
Replies: 109
Views: 66335

Re: BOTF 2

thanks! yes there is a mini map on galaxy map screen which can be toggled on and off in bote.ini or in-game settings menu. Actually the mini map came with Alpha5 already (I had to look that one up in the changelog myself ;)). From what I've seen, your mpr++ recoding project makes good progress as we...
by Malvoisin
Thu Oct 02, 2014 12:44 pm
Forum: BOTF2
Topic: BOTF 2
Replies: 109
Views: 66335

Re: BOTF 2

I thought I give an update on the progress of BotE so far. We reached Alpha 7 which can be downloaded here: http://www.heise.de/download/birth-of-the-empires.html . Despite the download page being german the game is in english. We do not have an english download mirror right now after the old one fr...
by Malvoisin
Sun Mar 18, 2012 4:47 pm
Forum: BOTF2
Topic: BOTF 2
Replies: 109
Views: 66335

Re: BOTF 2

do you mean getting to run BotE on your mac or Botf?

if bote, then this site tells you how to do it: http://forums.wesnoth.org/viewtopic.php ... 0&start=30

basically you need to use winetricks and download the gdiplus files missing in regular mac os.
by Malvoisin
Sun Mar 11, 2012 3:09 am
Forum: BOTF2
Topic: BOTF 2
Replies: 109
Views: 66335

Re: BOTF 2

I can certainly understand why that is... ;)

btw. I noticed the skybox respectively the stars in the background are shining through. Impressive station!
by Malvoisin
Sat Mar 10, 2012 3:13 pm
Forum: BOTF2
Topic: BOTF 2
Replies: 109
Views: 66335

Re: BOTF 2

seems like you've made good progress, well done Flocke.

the FreeOrion guys also have an Ogre implementation, I believe for a year or so they are coding at it so far, so maybe if you don't already know about it, seeing through their work might help a bit.
by Malvoisin
Sat Mar 10, 2012 1:01 pm
Forum: BOTF2
Topic: BOTF 2
Replies: 109
Views: 66335

Re: BOTF 2

I'm sure they will. Eventually my hope is that we can provide a game, which allows for a more or less complete recoding of botf as a mod to bote. that way releases and mods here could speed up their development significantly by using real code instead of hex values. But this is still future talk I g...
by Malvoisin
Sat Mar 10, 2012 12:35 pm
Forum: BOTF2
Topic: BOTF 2
Replies: 109
Views: 66335

Re: BOTF 2

thanks thunderchero. indeed we finished some nice additions for our next release, the Alpha 7 version which will finally have a real start menu with galaxy options and so on. Along with the random events and the space monsters which are nearly done it will get real close to what botf offers except t...
by Malvoisin
Sat Mar 10, 2012 11:29 am
Forum: BOTF2
Topic: BOTF 2
Replies: 109
Views: 66335

Re: BOTF 2

A german BotE player is making some HD quality videos of the german Star Trek mod of Birth of the Empires (mod done by an avid bote player not belonging to the dev team). That mod even has the Borg in it which are not featured in the original BotE version and has many elements (graphics, sounds, voi...
by Malvoisin
Mon Jan 31, 2011 5:50 am
Forum: BOTF2
Topic: BOTF 2
Replies: 109
Views: 66335

yes, that's what I care most about here in this thread too ;), so how's it going on the 3D battle front and otherwise, Xordan? Edit: Until then, when he hits back, I have a list of BotE gameplay hints so you get not-so-easily overrun by the enemy AI ;). It starts with the two game controls I already...
by Malvoisin
Sun Jan 30, 2011 7:15 am
Forum: BOTF2
Topic: BOTF 2
Replies: 109
Views: 66335

gameplay and game control issues like how to establish trade routes and get to know which of all the options and menus you can ignore until late-game, will get explained in Alpha7 with in-game tutorials and tooltips, so no worries, it isn't that much more complex than good old botf, just remember wh...

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