Search found 26 matches

by Nick2730
Wed Jan 22, 2014 12:37 am
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1859
Views: 640901

Re: MPR++ v0.2.6c open for alpha testing

Do you plan to support Galaxy Mod ?
by Nick2730
Wed Jan 15, 2014 12:12 am
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1859
Views: 640901

Re: MPR++ v0.2.6c open for alpha testing

guess im blind i tried looking for one lol
by Nick2730
Tue Jan 14, 2014 3:25 am
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1859
Views: 640901

Re: MPR++ v0.2.6c open for alpha testing

00:40:45: Creating resource group General 00:40:45: Creating resource group Internal 00:40:45: Creating resource group Autodetect 00:40:45: SceneManagerFactory for type 'DefaultSceneManager' registered. 00:40:45: Registering ResourceManager for type Material 00:40:45: Registering ResourceManager for...
by Nick2730
Tue Jan 14, 2014 3:24 am
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1859
Views: 640901

Re: MPR++ v0.2.6c open for alpha testing

i lied, must have been something else, back to crashed on exit here is log MPR++ Log: ---------- - 14.01.2014 00:40:45 ------------------------------ Engine start-up: Pre-Initialize GraphicSystem.. Pre-OgreInit RealCapabilities: 0 CurrentCapabilities: 0 Post-OgreInit RealCapabilities: 0 CurrentCapab...
by Nick2730
Sun Jan 12, 2014 3:12 pm
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1859
Views: 640901

Re: MPR++ v0.2.6c open for alpha testing

When i changed the mpr++.ini to enable fixed aspect ration it closes now
by Nick2730
Sat Jan 11, 2014 1:07 am
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1859
Views: 640901

Re: MPR++ v0.2.6c open for alpha testing

wow after playing i gotta say freaking awesome. runs great on my system no problems so far. Only thing is i wish widescreen support :grin: but damn BOTF was always a favorite but always had issue this just brings her back to life. Every time i quit the game crashes, that normal ?
by Nick2730
Tue Jan 07, 2014 7:44 pm
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1859
Views: 640901

Re: MPR++ v0.2.6c open for alpha testing

does this work with any of the widescreen mods ?
by Nick2730
Mon Jan 06, 2014 1:17 pm
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1859
Views: 640901

Re: MPR++ v0.2.6c open for alpha testing

Can i get a new link as well, the one i have does not work anymore
by Nick2730
Tue Oct 15, 2013 12:41 pm
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1859
Views: 640901

Re: MPR++ v0.2.6c open for alpha testing

id like to help as well
by Nick2730
Sun Jul 10, 2011 6:38 pm
Forum: Ultimate Dominion Mod
Topic: (Updated 9-26-16) Ultimate Dominion mod III 3.0.1ddb
Replies: 770
Views: 364555

Thank you Dr_Breen, As for your problems, You would need to give all details you can. OS? video card? memory installed how many ships in battle when experiencing this problem you said you are using software did you install main multi installer with this option or just change ini file? and any other...
by Nick2730
Sun Jul 10, 2011 5:36 pm
Forum: Ultimate Dominion Mod
Topic: (Updated 9-26-16) Ultimate Dominion mod III 3.0.1ddb
Replies: 770
Views: 364555

Dont mean to sound rude, but why would you use higher models if the game cannot handle it and every battle gets 2 fps?

Having problems seeing the advantages, or am i doing something wrong?

im loving the mod but would really like to have combat in it and not have to auto everytime
by Nick2730
Sun Jul 10, 2011 5:06 pm
Forum: Ultimate Dominion Mod
Topic: (Updated 9-26-16) Ultimate Dominion mod III 3.0.1ddb
Replies: 770
Views: 364555

Hmm, where are the lower models? Also do we know what video cards or OS the Hades patch works with? If i install an win xp emulator would it work?

Would hades mod also fix the fps issue? Or is it simply the fact that the game cant handle the polys
by Nick2730
Sun Jul 10, 2011 4:04 pm
Forum: Ultimate Dominion Mod
Topic: (Updated 9-26-16) Ultimate Dominion mod III 3.0.1ddb
Replies: 770
Views: 364555

When i play the mod, i run in software mode. Anytime a phaser fires in battle the game lags like hell. Any fixes?
by Nick2730
Wed Mar 02, 2011 1:25 am
Forum: Modding Information Archive
Topic: UDM Crash
Replies: 5
Views: 3400

And the game always always always crashed when i goto research and look at ships. Always uninstall everything and reinstall in software option this should fix your problem. Your video card is not compatible with hades. thunderchero will it stop other crashes as well? Im trying to decide if they are...
by Nick2730
Tue Mar 01, 2011 11:37 pm
Forum: Modding Information Archive
Topic: UDM Crash
Replies: 5
Views: 3400

what platform are you playing on? et al -- are you running multi-mod / old mod et al? plaese could you post some more details NICK 2730 sorry, i installed the multimod listed in the main thread, installed it with hades. Clean install from the multimod Playing windows 7 64 compatability mode xp sp2....

Go to advanced search