It's everything I ever wanted in a BOTF sequel. (A bit too much, but no one is perfect!).
Would love to set up some games with folks sometime to have a runthru.
Search found 66 matches
- Thu Aug 03, 2017 3:57 am
- Forum: General Chat
- Topic: Anyone tried "New Horizons" for Stellaris?
- Replies: 1
- Views: 1984
- Wed Aug 31, 2016 3:55 am
- Forum: General Chat
- Topic: Is the BOTF game style a legacy of a bygone era?
- Replies: 1
- Views: 1660
Is the BOTF game style a legacy of a bygone era?
What I mean is, you look at TBS space based games these days, Stellaris, Endless Space, MoO16, etc... They all have abandoned the traditional "tile map" state of play. In fact the only TBS game I can think of these days that still uses it is Civ 5, but even it's successor is abandoning tha...
- Mon Apr 16, 2012 8:11 pm
- Forum: Other Projects
- Topic: Complete, utterly hypothetical...
- Replies: 9
- Views: 8359
Re: Complete, utterly hypothetical...
As for Ideas, I have seen many of the remake projects come and go over the years. While some are on going projects they have very low support. :cry: Yea, i've been playing BOTF since 1999 and i've seen alot rise and fall, that's why I made it clear that this was a learning project for myself adn no...
- Sun Apr 15, 2012 8:24 pm
- Forum: Other Projects
- Topic: Complete, utterly hypothetical...
- Replies: 9
- Views: 8359
Re: Complete, utterly hypothetical...
I have in fact got about 10 years software development experience on the enterprise level for C/C++, C#, Java, Javascript, Cobol, Pascal, Assembly, Q and Visual Basic (Not vb.net though) as well as a swath of scripting languages for web development. I've build games over the years and other softwar...
- Fri Apr 13, 2012 7:46 pm
- Forum: Other Projects
- Topic: Complete, utterly hypothetical...
- Replies: 9
- Views: 8359
Re: Complete, utterly hypothetical...
Wasn't friday 13 when i Posted it (GMT+10 :P ). Thanks for the welcome, been lurking here for a long time these last few years. Just to clarify, in regards to "gamer not game dev" bit, by this i mean, I don't professionally do game development. I have in fact got about 10 years software de...
- Fri Apr 13, 2012 12:42 am
- Forum: Other Projects
- Topic: Complete, utterly hypothetical...
- Replies: 9
- Views: 8359
Re: Complete, utterly hypothetical...
Oh, just to show I'm not kidding or just pie-in-the-skying this. I'm currently working in Unity on building a dynamically generated Hex-Grid for gameplay. Once I can get that down, i'll be testing "object" movements and then giving hex tiles specific features like... nebula, or stars, or b...
- Fri Apr 13, 2012 12:25 am
- Forum: Other Projects
- Topic: Complete, utterly hypothetical...
- Replies: 9
- Views: 8359
Complete, utterly hypothetical...
I've been bored these last few months and I've been making little headway with my 3D modeling work and programming. So I've decided to combine them both and throw myself into the unity3D engine for some game development. Couple with that an interest to see a BOTF2 game actually finished, and well......
- Mon Mar 22, 2010 3:53 am
- Forum: Monster planet attacks & Borg spawning
- Topic: Monster planet attacks & Borg spawning
- Replies: 13
- Views: 14124
- Sun Feb 14, 2010 9:47 am
- Forum: Modding Information Archive
- Topic: Crazy Ass question for you modders
- Replies: 1
- Views: 1845
Crazy Ass question for you modders
Anyone been following Doug Drexler's blog? drexfiles.wordpress.com. He's had it running for nearly a year and has something that may interest you people. Renders of the studio models of EVERY ship that appeared in Enterprise, most that appeared in voyager, along with concept art and a few renders fo...
- Sat Dec 26, 2009 4:58 am
- Forum: BOTF Strategy Guide
- Topic: so.... strike cruisers
- Replies: 18
- Views: 12880
- Wed Dec 23, 2009 7:22 pm
- Forum: BOTF Strategy Guide
- Topic: so.... strike cruisers
- Replies: 18
- Views: 12880
Well. Strike cruisers usually help in battle, set them to assault and their torpedoe waves generally wipe out most fast attacks in the first turn or so. I've used them to great result in some larger battles, but they've always been useless in their primary role as planetary assault. What about UDM 3...
- Wed Dec 23, 2009 10:25 am
- Forum: BOTF Strategy Guide
- Topic: Early on, getting established
- Replies: 14
- Views: 9236
so it's really a matter of cheap tricks to get ahead and exploiting a badly coded AI to do so? That's kinda disappointing and seems to take the fun out of it. The most fun BOTF games i've ever played on lans and the like have been where you dont steamroll in the first few turns, but turn it into a g...
- Wed Dec 23, 2009 10:24 am
- Forum: BOTF Strategy Guide
- Topic: so.... strike cruisers
- Replies: 18
- Views: 12880
so.... strike cruisers
What's the point in using them in planetary assaults? They always die when a planet's orbs are on, especially compared to cruisers or battleships, so what is their advantage? More damage inflicted on a planet's surface or what?
- Tue Dec 22, 2009 8:43 am
- Forum: Ultimate Dominion Mod
- Topic: (Updated 9-26-16) Ultimate Dominion mod III 3.0.1ddb
- Replies: 770
- Views: 363332
- Tue Dec 22, 2009 3:51 am
- Forum: General Chat Archive
- Topic: canon borg
- Replies: 12
- Views: 7563
I am aware of only one instance when the Borg willingly sacrificed a ship, and that was in VOY 'Scorpion' when a cube rammed a bioship. SEVEN: Lower your weapons. We are here with your Captain's consent. It was necessary to sacrifice our vessel to protect yours. We have an alliance do we not? VOY Ã...