Search found 12 matches

by cele
Thu Feb 18, 2016 2:09 pm
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1859
Views: 641280

Re: MPR++ v0.2.6c open for alpha testing

Thx alot Flocke
you can aswell just go ingame and turn AutoSave off, it worked for me :D
by cele
Thu Feb 18, 2016 4:10 am
Forum: Ultimate Dominion Mod
Topic: (Updated 9-26-16) Ultimate Dominion mod III 3.0.1ddb
Replies: 770
Views: 364632

Re: (Updated 4-26-15) Ultimate Dominion mod III 3.0.1ddb

Yeah, since like forever. But my complain focuses more on the declearing-war thing. It seems to be connected to the ship stength. So, few fleets of like adv. explores are very strong. In comparison to the scout/escote building by the AI. And scouts are like flies to the commandos. But still, this co...
by cele
Tue Feb 16, 2016 8:34 am
Forum: Ultimate Dominion Mod
Topic: (Updated 9-26-16) Ultimate Dominion mod III 3.0.1ddb
Replies: 770
Views: 364632

Re: (Updated 4-26-15) Ultimate Dominion mod III 3.0.1ddb

Hey, after playing this mod for quit some time, i must say its pretty well done! The balance between the races is just right and also the building aspect -as you need more time to get your systems ready for shipbuilding- is something i like, since it takes more time to get big. But a little letdown ...
by cele
Tue Feb 16, 2016 7:46 am
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1859
Views: 641280

Re: MPR++ v0.2.6c open for alpha testing

Hey, i have this chrash on udm with mpr++ version. It seems like, whenever i win a game, and the clip is about to start, it crashes. Tried different victory options and also game settings, but it didnt help. I searched for a similar problem, but didnt find any. The rest is running pretty well, so it...
by cele
Mon Aug 17, 2015 4:57 pm
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1859
Views: 641280

Re: MPR++ v0.2.6c open for alpha testing

Hey Heros of BotF community :D

would like to test out the alpha Version please!
Rly looking forward to it

Thank you in advance :)
by cele
Sun Aug 25, 2013 10:19 am
Forum: BotF Patcher
Topic: BotF Patcher - 22-Aug-2013 Update
Replies: 57
Views: 46628

Re: BotF Patcher - 22-Aug-2013 Update

Thx alot for this. The tool is very usefull for people like myself who have no idea how to install the corrections made by the awesome people on this forum :)
by cele
Tue Aug 14, 2012 2:04 am
Forum: MPR++
Topic: mpr++ 0.2.5a
Replies: 77
Views: 45801

Re: mpr++ 0.2.5a

thunderchero wrote:yes, just select the correct install path during installation (installer needs to be ran on each mod)


just select base folder of mod (C:\BOTF\AAM and C:\BOTF\AAML)

thunderchero
Thank for pointing this out, and also big thanks for the effort you guys put into the modding of botf :)

Greets
by cele
Mon Aug 13, 2012 1:44 pm
Forum: General Modding Information/Questions
Topic: Crash logs and solutions
Replies: 135
Views: 109655

Re: Crash logs and solutions

thunderchero wrote:1024 does not have an uninstaller but yes you can just install mpr++ over 1024, but to go back to 800 x 600 you would have to uninstall what ever you installed 1024 on.

thunderchero
Will try that out. Thank you again :)

Greets
by cele
Mon Aug 13, 2012 1:39 pm
Forum: General Modding Information/Questions
Topic: Crash logs and solutions
Replies: 135
Views: 109655

Re: Crash logs and solutions

Thank you alot for you helpful answer. Guess i will have to stick to mpr++, and if that doesnt work, to 800x600 :(

So its because of the video card. To bad, its such a nice thing :/
Do i have to uninstall 1024patch, or can i just install the mpr++.

Greets
by cele
Mon Aug 13, 2012 1:12 pm
Forum: General Modding Information/Questions
Topic: Crash logs and solutions
Replies: 135
Views: 109655

Re: Crash logs and solutions

Hey,

yes i do, sry, should have typed it in 2nd post aswell.

Greets
by cele
Mon Aug 13, 2012 12:14 pm
Forum: General Modding Information/Questions
Topic: Crash logs and solutions
Replies: 135
Views: 109655

Re: Crash logs and solutions

Hey, me again. Got something new, or not...either way. I got an error during combat, where i chrashed to Dskt.. Since the error message is pointing at trek.exe, i thought i might share. This error happens from time to time. The translation goes sth like this: "The command in "0x2000d96a&qu...
by cele
Sun Aug 12, 2012 6:16 am
Forum: General Modding Information/Questions
Topic: Crash logs and solutions
Replies: 135
Views: 109655

Re: Crash logs and solutions

Hi, as i saw, the Crash i had has been know already, but i couldnt find any solution for it. So i would like to ask if there is any way to get it fixed :) ---------------------------------------- ST:BOF Sun Aug 12 03:55:23 2012 Version Under Test: 72 File: ..\..\source\ui\tactical\objview.cpp, Line:...

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