Thx alot Flocke
you can aswell just go ingame and turn AutoSave off, it worked for me
Search found 12 matches
- Thu Feb 18, 2016 2:09 pm
- Forum: MPR++
- Topic: MPR++ v0.2.6c open for alpha testing
- Replies: 1859
- Views: 641280
- Thu Feb 18, 2016 4:10 am
- Forum: Ultimate Dominion Mod
- Topic: (Updated 9-26-16) Ultimate Dominion mod III 3.0.1ddb
- Replies: 770
- Views: 364632
Re: (Updated 4-26-15) Ultimate Dominion mod III 3.0.1ddb
Yeah, since like forever. But my complain focuses more on the declearing-war thing. It seems to be connected to the ship stength. So, few fleets of like adv. explores are very strong. In comparison to the scout/escote building by the AI. And scouts are like flies to the commandos. But still, this co...
- Tue Feb 16, 2016 8:34 am
- Forum: Ultimate Dominion Mod
- Topic: (Updated 9-26-16) Ultimate Dominion mod III 3.0.1ddb
- Replies: 770
- Views: 364632
Re: (Updated 4-26-15) Ultimate Dominion mod III 3.0.1ddb
Hey, after playing this mod for quit some time, i must say its pretty well done! The balance between the races is just right and also the building aspect -as you need more time to get your systems ready for shipbuilding- is something i like, since it takes more time to get big. But a little letdown ...
- Tue Feb 16, 2016 7:46 am
- Forum: MPR++
- Topic: MPR++ v0.2.6c open for alpha testing
- Replies: 1859
- Views: 641280
Re: MPR++ v0.2.6c open for alpha testing
Hey, i have this chrash on udm with mpr++ version. It seems like, whenever i win a game, and the clip is about to start, it crashes. Tried different victory options and also game settings, but it didnt help. I searched for a similar problem, but didnt find any. The rest is running pretty well, so it...
- Mon Aug 17, 2015 4:57 pm
- Forum: MPR++
- Topic: MPR++ v0.2.6c open for alpha testing
- Replies: 1859
- Views: 641280
Re: MPR++ v0.2.6c open for alpha testing
Hey Heros of BotF community
would like to test out the alpha Version please!
Rly looking forward to it
Thank you in advance
would like to test out the alpha Version please!
Rly looking forward to it
Thank you in advance
- Sun Aug 25, 2013 10:19 am
- Forum: BotF Patcher
- Topic: BotF Patcher - 22-Aug-2013 Update
- Replies: 57
- Views: 46628
Re: BotF Patcher - 22-Aug-2013 Update
Thx alot for this. The tool is very usefull for people like myself who have no idea how to install the corrections made by the awesome people on this forum
- Tue Aug 14, 2012 2:04 am
- Forum: MPR++
- Topic: mpr++ 0.2.5a
- Replies: 77
- Views: 45801
Re: mpr++ 0.2.5a
Thank for pointing this out, and also big thanks for the effort you guys put into the modding of botfthunderchero wrote:yes, just select the correct install path during installation (installer needs to be ran on each mod)
just select base folder of mod (C:\BOTF\AAM and C:\BOTF\AAML)
thunderchero
Greets
- Mon Aug 13, 2012 1:44 pm
- Forum: General Modding Information/Questions
- Topic: Crash logs and solutions
- Replies: 135
- Views: 109655
Re: Crash logs and solutions
Will try that out. Thank you againthunderchero wrote:1024 does not have an uninstaller but yes you can just install mpr++ over 1024, but to go back to 800 x 600 you would have to uninstall what ever you installed 1024 on.
thunderchero
Greets
- Mon Aug 13, 2012 1:39 pm
- Forum: General Modding Information/Questions
- Topic: Crash logs and solutions
- Replies: 135
- Views: 109655
Re: Crash logs and solutions
Thank you alot for you helpful answer. Guess i will have to stick to mpr++, and if that doesnt work, to 800x600
So its because of the video card. To bad, its such a nice thing :/
Do i have to uninstall 1024patch, or can i just install the mpr++.
Greets
So its because of the video card. To bad, its such a nice thing :/
Do i have to uninstall 1024patch, or can i just install the mpr++.
Greets
- Mon Aug 13, 2012 1:12 pm
- Forum: General Modding Information/Questions
- Topic: Crash logs and solutions
- Replies: 135
- Views: 109655
Re: Crash logs and solutions
Hey,
yes i do, sry, should have typed it in 2nd post aswell.
Greets
yes i do, sry, should have typed it in 2nd post aswell.
Greets
- Mon Aug 13, 2012 12:14 pm
- Forum: General Modding Information/Questions
- Topic: Crash logs and solutions
- Replies: 135
- Views: 109655
Re: Crash logs and solutions
Hey, me again. Got something new, or not...either way. I got an error during combat, where i chrashed to Dskt.. Since the error message is pointing at trek.exe, i thought i might share. This error happens from time to time. The translation goes sth like this: "The command in "0x2000d96a&qu...
- Sun Aug 12, 2012 6:16 am
- Forum: General Modding Information/Questions
- Topic: Crash logs and solutions
- Replies: 135
- Views: 109655
Re: Crash logs and solutions
Hi, as i saw, the Crash i had has been know already, but i couldnt find any solution for it. So i would like to ask if there is any way to get it fixed :) ---------------------------------------- ST:BOF Sun Aug 12 03:55:23 2012 Version Under Test: 72 File: ..\..\source\ui\tactical\objview.cpp, Line:...