Search found 54 matches

by toffeeblue
Sun Jul 02, 2023 4:14 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 2823
Views: 831944

Re: Supremacy new release

Iceman wrote: Sun Jul 02, 2023 6:38 am Thanks!
Found and fixed the issue.
I'll just make a couple more tweaks and then release a new pach.

Out of curiosity, how did you contact the Dominion :?:
:???:
One of their ships came through the wormhole and I blew it away
by toffeeblue
Sun Jul 02, 2023 5:51 am
Forum: Supremacy
Topic: Supremacy new release
Replies: 2823
Views: 831944

Re: Supremacy new release

Iceman wrote: Sat Jul 01, 2023 1:42 pmCheck your PM.
Replied and emailed Ice :mrgreen:
by toffeeblue
Sat Jul 01, 2023 1:09 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 2823
Views: 831944

Re: Supremacy new release

Hello @iceman I'm having an issue in the v 0.7.8550.42138 build (I installed on 04-06-2023 so looks like patch prior to the 18-06-2023) On turn 133, a Cardassian scout enters Lissipeia where I have a Starbase They engage in combat but nothing happens, my Starbase shields go up and down but its like ...
by toffeeblue
Sat Jun 17, 2023 10:19 am
Forum: Supremacy
Topic: Supremacy new release
Replies: 2823
Views: 831944

Re: Supremacy new release

That's odd. Did you notice it happening on any particular type of colony ship (I, II or III)? Just in case it might be gfx related (the 3d model). I think it relates to clicking too quickly when the 3D model is being loaded. If you click let the model load and appear on screen and then click again,...
by toffeeblue
Sat Feb 11, 2023 10:01 am
Forum: Supremacy
Topic: Supremacy new release
Replies: 2823
Views: 831944

Re: Supremacy new release

New patch. In custom maps, the options tooltip now doesn't show invalid settings, and the names of savegames now identify the map being played. The code for the Borg AI building assemblers (for hubs) has been tweaked. Please keep an eye on this, and report any issues. The AI will now not declare wa...
by toffeeblue
Sat Feb 11, 2023 6:47 am
Forum: Supremacy
Topic: Supremacy new release
Replies: 2823
Views: 831944

Re: Supremacy new release

Hmm, this is turn 1, and I've played half a dozen turns and nothing happened. I even tried hailing and engaging the Axanar, but had no issues. Can you explain exactly what to do to reproduce what you reported, please? Sorry may have given you the wrong save file. Its turn 12. I think that autosave ...
by toffeeblue
Fri Feb 10, 2023 4:43 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 2823
Views: 831944

Re: Supremacy new release

Iceman wrote: Fri Feb 10, 2023 4:15 pm Do you have a savegame?
My battles are processing correctly, so far. It's probably a specific issue.
There you go
by toffeeblue
Fri Feb 10, 2023 3:39 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 2823
Views: 831944

Re: Supremacy new release

Anyone getting any odd things like combat initiating but then nothing happening in the 05-02-2023 patch? Starts to process the turn but combat does not start. Just a processing circle mouse icon ESC takes me back to the main menu That is the log error txt file if I 'retire' or exit the programme. at...
by toffeeblue
Sat Jan 07, 2023 12:08 pm
Forum: Supremacy
Topic: Map Editor
Replies: 71
Views: 10713

Re: Map Editor

It's close. I had it all functional last night, but I discovered some other issues I need to take care of first. Repeated resizing of the map would quickly cause an out of memory exception. Got past that now, just have some cleanup to do. Giving it a test today. Sorry been down with Rigellian Flu l...
by toffeeblue
Thu Dec 29, 2022 9:51 am
Forum: Supremacy
Topic: Map Editor
Replies: 71
Views: 10713

Re: Map Editor

Misfire wrote: Wed Dec 28, 2022 5:50 pm
toffeeblue wrote: Mon Dec 26, 2022 4:04 pm Is there any way to get larger (than standard 'huge') map sizes for editing?
Working on it. Should be ready by tomorrow.
Hey Misfire, any update? :up:
by toffeeblue
Mon Dec 26, 2022 4:04 pm
Forum: Supremacy
Topic: Map Editor
Replies: 71
Views: 10713

Re: Map Editor

Is there any way to get larger (than standard 'huge') map sizes for editing?
by toffeeblue
Sat Oct 15, 2022 9:11 am
Forum: Supremacy
Topic: Supremacy new release
Replies: 2823
Views: 831944

Re: Supremacy new release

Hello, just downloading the latest patch.

Will input my latest maps and/or give it a try.

Looking forward to seeing the combat engine deployed. :borg:
by toffeeblue
Wed Aug 24, 2022 6:43 am
Forum: Supremacy
Topic: Map Editor
Replies: 71
Views: 10713

Re: Map Editor

I'll work on getting that done. I'll probably have to convert maps to have their own numerical size, rather than use the values from the tables (that could cause issues when people have them set differently). Shouldn't be too hard to implement. I created a custom map from one of the pre defined map...
by toffeeblue
Sun Aug 21, 2022 8:51 am
Forum: Supremacy
Topic: Map Editor
Replies: 71
Views: 10713

Re: Map Editor

I'll work on getting that done. I'll probably have to convert maps to have their own numerical size, rather than use the values from the tables (that could cause issues when people have them set differently). Shouldn't be too hard to implement. Great stuff Yeah, I saw in the tables that you can alt...
by toffeeblue
Fri Aug 19, 2022 9:38 am
Forum: Supremacy
Topic: Map Editor
Replies: 71
Views: 10713

Re: Map Editor

I've decided to take on the task of creating a map editor and wanted to ask if anyone has any input on what this should include. My thoughts: On the new game configuration screen, create an option to load map data from a file. The game would then load map data from a file which would contain: -Map ...

Go to advanced search