Search found 17 matches
- Mon Sep 20, 2010 12:43 pm
- Forum: Modding Information Archive
- Topic: Can we use 512x512 textures again?
- Replies: 10
- Views: 6799
after a few hours of playing, i can say only this: why didn't i thought of cpu patch before?!?! 8O Yes, I must agree with Goodone, after playing with cpu p2 patch, for a few days now, I must admit the game does look like its working better, more fluent I don't know exactly what it is, it just gives...
- Mon Sep 20, 2010 12:31 pm
- Forum: General Chat Archive
- Topic: BOTF patches information
- Replies: 26
- Views: 32379
- Mon Sep 20, 2010 12:04 pm
- Forum: General Chat Archive
- Topic: BOTF patches information
- Replies: 26
- Views: 32379
this list should be fixed. 1. hades 2.2 should be used in DIRECT3D, not 3DFX. 2. hades 1.1 is used in DIRECT3D, not DIRECTX. I agree with Goodone, I've been playing on direct3d setting since I first put hades on botf, and I must say I don't remember game ever crashed for me during combat, not to me...
- Mon Sep 20, 2010 11:57 am
- Forum: Modding Information Archive
- Topic: List of Hades Compatible and non Compatible video cards
- Replies: 52
- Views: 27183
All multi mods are compatible with hades even BOP multi installer. thunderchero As far as I can tell Goodone wasn't saying that multimods aren't compatible with hades, but that they have glitches in them, faulty resolution textures that causes most of the problems that ppl have reported, namely I'm...
- Mon Sep 20, 2010 11:38 am
- Forum: General Modding Information/Questions
- Topic: Links to findings, modifications, Fixes, Tutorials and tips!
- Replies: 10
- Views: 22043
- Mon Sep 20, 2010 11:24 am
- Forum: Modding Information Archive
- Topic: testers needed for new files
- Replies: 15
- Views: 8809
Hi, Thunderchero Goodone and I are currently working on dll patch for BOTF, and are in process of testing most of the dlls that game uses. Namely, Msvcrt.dll game is using this file, from windows/system32 directory, so we are in process of determining whether or not this file is actually needed in g...
- Mon Sep 13, 2010 2:56 pm
- Forum: Balance of Power Mod
- Topic: Balance of Power Review
- Replies: 88
- Views: 61166
- Mon Sep 13, 2010 2:28 pm
- Forum: General Chat Archive
- Topic: Star Trek XII?
- Replies: 58
- Views: 25940
This movie might be pretty good, if they just do a few things... Get a different director Get different writers Get a different producers Pretend the last movie never happened Get all new actors Get all new sets and ship designs Stay/return to the proper universe Avoid making Scotty a jerk who laug...
- Sun Mar 01, 2009 8:41 am
- Forum: Balance of Power Mod
- Topic: Balance of Power Review
- Replies: 88
- Views: 61166
An overview of 1.1a
Let me just say that my m8s and I have been playing this mod since it come out, both in mp and sp, with all options turned on, and in our opinion, it is widely the best mod there is, if u desire playing botf the way it is supposed 2 b. The way it balances entire game is 2nd 2 none. I can't remember ...
- Thu Feb 26, 2009 8:22 pm
- Forum: General Chat Archive
- Topic: Hades is it worth the trouble?
- Replies: 31
- Views: 14934
1. Direct3d support in hades is provided by mprd3d.mpr file. Other mpr*.dll files r only interfaces for graphics, and contain nothing more than links to these true *.mpr graphics algorithms - including selection for various color settings [so one could make game go faster on a slow computer]. Respec...
- Thu Feb 26, 2009 11:56 am
- Forum: General Chat Archive
- Topic: Hades is it worth the trouble?
- Replies: 31
- Views: 14934
1. It is my opinion that u should put direct3d as a standard in hades 2.2, and then see what ppl will say about crashes. 3dfx is a support for a voodoo graphics anyways. 2. I will provide screenshots as soon as I get to make some... May take a while, since I am not rly so much interested into graphi...
- Thu Feb 26, 2009 8:59 am
- Forum: Modding Information Archive
- Topic: List of Hades Compatible and non Compatible video cards
- Replies: 52
- Views: 27183
Again, There is a Direct3D in Hades2.2, and dlls this setting is using r updated together with Glide 3DFX support too. I do not use multi installers, so that is irrelevant. As for textures: regardless what u use, u should make sure they r 256x256 pixels. 512x512 pixel ones r trouble for both old and...
- Thu Feb 26, 2009 8:51 am
- Forum: General Chat Archive
- Topic: Hades is it worth the trouble?
- Replies: 31
- Views: 14934
First, there exists no Hades2.2 Direct3D, in fact currently included in the multi installers is Hades1.1. That may be for multi installers, but I'm not using any of them. There is a Direct3D in Hades2.2, and dlls this setting is using r updated together with Glide 3DFX support too. It wouldn't work...
- Thu Feb 26, 2009 8:08 am
- Forum: General Chat Archive
- Topic: Botf Standard for Modders
- Replies: 2
- Views: 2177
- Thu Feb 26, 2009 8:02 am
- Forum: Modding Information Archive
- Topic: Removing Ship Models from Research Screen
- Replies: 7
- Views: 4242