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by Gh0st
Sun Dec 27, 2015 11:29 am
Forum: Supremacy
Topic: Star Wars Supremacy
Replies: 9
Views: 7688

Re: Star Wars Supremacy

Sure, but it is an older version based on SupremacyTest_20150828 . I start a overhaul to SupremacyTest_20151124 . Beside: the terraforming isn't within that version - right? Would be great to see that feature back again. If you want to download the older version I need your e-mail (perhaps pm) and I...
by Gh0st
Sun Dec 27, 2015 7:19 am
Forum: Supremacy
Topic: Star Wars Supremacy
Replies: 9
Views: 7688

Re: Star Wars Supremacy

-- Sep 27, 2015 at 1:14pm
--Preview: Agents of the Sith Empire
Image

--Preview: Agents of the Hutt Cartel
Image
by Gh0st
Sun Dec 27, 2015 7:18 am
Forum: Supremacy
Topic: Star Wars Supremacy
Replies: 9
Views: 7688

Re: Star Wars Supremacy

-- Sep 23, 2015 at 9:21pm Here are three new Pictures from Star Wars: Superamacy -- 1.) New Fleet of Confederacy https://up.picr.de/23201154rg.jpg -- 2.) New Agent General Grievous https://up.picr.de/23201155ne.jpg -- 3.) Shipyards are building some Cruisers https://up.picr.de/23201156km.jpg
by Gh0st
Sun Dec 27, 2015 7:15 am
Forum: Supremacy
Topic: Star Wars Supremacy
Replies: 9
Views: 7688

Re: Star Wars Supremacy

-- Sep 23, 2015 at 8:18pm Hi Team! Wait, did I talk too big? Yes, it seems like! I still try to unravel the mystery of the restriction "OnePerEmpire". It is not done with a simply copy & paste of the line <Restriction>OnePerEmpire</Restriction> from Buildings to Ships. After a little w...
by Gh0st
Sun Dec 27, 2015 7:10 am
Forum: Supremacy
Topic: Star Wars Supremacy
Replies: 9
Views: 7688

Re: Star Wars Supremacy

-- Post: Sep 22, 2015 at 4:23pm For the next week I'll try to implement something like a 'hero'-system. What I'm talking about? Here is a littl' hint: • Darth Vader's advanced prototype of the TIE Advanced x1 • Boba Fett's modified Firespray-31-class patrol and attack craft - the "Slave I"...
by Gh0st
Sun Dec 27, 2015 7:08 am
Forum: Supremacy
Topic: Star Wars Supremacy
Replies: 9
Views: 7688

Re: Star Wars Supremacy

-- Sep 18, 2015 at 11:50pm Next the Ship-list. As a side note: The list is already outdated. I just copy/paste an older list from another Forum. Since then much time has passed. Type/Civilizations Republic Pelta-class frigate Pelta-class frigate Pelta-class frigate Low Altitude Assault Transport/car...
by Gh0st
Sun Dec 27, 2015 7:00 am
Forum: Supremacy
Topic: Star Wars Supremacy
Replies: 9
Views: 7688

Star Wars Supremacy

-- Sep 18, 2015 at 7:02pm As I said before within the introduction thread ... I like to share some impressions of my 'Star Wars' -mod. Civilizations: Galactic Republic Confederacy of Independent Systems Jedi Order Sith Empire Hutt Cartel Home-Systems (same order as above): Coruscant Raxus (Prime) Ty...
by Gh0st
Thu Dec 27, 2012 5:03 am
Forum: ship to ship distance
Topic: ship to ship distance of attacking fleet
Replies: 21
Views: 13187

Re: ship to ship distance of attacking fleet

nice improvement.
by Gh0st
Sat Dec 22, 2012 2:23 pm
Forum: MPR++
Topic: Mpr++ Graphic Engine Preview
Replies: 46
Views: 29167

Re: Mpr++ Graphic Engine Preview

Thanks alot, angel. As I said before ... great job. Most of the ships looks more authentic and not rugged like the original models. Some of the cardassian ships still looks a bit to different in regard to the color-patterns (among the classes) but thats nonrelevant in comparison to the whole work. V...
by Gh0st
Fri Dec 21, 2012 1:42 pm
Forum: MPR++
Topic: Mpr++ Graphic Engine Preview
Replies: 46
Views: 29167

Re: Mpr++ Graphic Engine Preview

Hey Flocke,

is it posibile to tape a third video with some 360° shots from your vorcha and neghvar? In your first video... my eyes can't catch 'em but they looks cool (alot of detials windows etc). :-)
by Gh0st
Thu Dec 20, 2012 4:26 pm
Forum: MPR++
Topic: Mpr++ Graphic Engine Preview
Replies: 46
Views: 29167

Re: Mpr++ Graphic Engine Preview

jet another question: is that music in the background (video 2) ingame sound or do you include 'em after tape the video? This background theme fit very well.
by Gh0st
Thu Dec 20, 2012 4:05 pm
Forum: MPR++
Topic: Mpr++ Graphic Engine Preview
Replies: 46
Views: 29167

Re: Mpr++ Graphic Engine Preview

Off topic: I regular visit the forum once a day but I'm not logged in. I'm also interested to see more hints from qd and his clone-project (open source). Didn't he say something about a demo (as an x-mas present). Back to topic: I really like the shape, the color, the glow, etc of the models. Specia...
by Gh0st
Thu Dec 20, 2012 12:22 pm
Forum: MPR++
Topic: Mpr++ Graphic Engine Preview
Replies: 46
Views: 29167

Re: Mpr++ Graphic Engine Preview

Hi everyone, impressive videos. Thanks for sharing this footage with the community. I always have in mind what ruthlessferengi says, that botf keeps alife by being played and we need better support for multiplayer and such. I agree on this, but for now let's just finish the graphic engine and advanc...
by Gh0st
Mon Dec 26, 2011 6:54 am
Forum: General Modding Information/Questions
Topic: Merry Christmas (we have presents)
Replies: 49
Views: 20440

Re: Merry Christmas (we have presents)

Wow, awesome! Merry X-mas and a big thanks to all modders, tweakers, coders etc.; For now, I just run a test with the new UDM 3.0.1d and it is a eyecatcher to me. All of you done a great job to bring this old gem back to life again.
by Gh0st
Wed Dec 14, 2011 3:38 pm
Forum: Ultimate Dominion Mod
Topic: (Updated 9-26-16) Ultimate Dominion mod III 3.0.1ddb
Replies: 770
Views: 363785

Re: Ultimate Dominion mod III 3.0.1a

I didn't (quite) follow that. This list (up) from xDx is a personal wishlist - isn't it? TC don't work on another version of udm. Don't get me wrong... I visit this website day by day for a announcement like this. It's quit interesting to read all those posts from QD & SCT but I still wait for '...

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