Search found 7 matches
- Sat Jul 11, 2020 12:12 am
- Forum: Ultimate Editor
- Topic: Ultimate Editor
- Replies: 1084
- Views: 382995
Re: Ultimate Editor
Hey All, Can someone help me out with a basic question. What does beam range effect? I mean the min/max. Looking at the values of various ships I was always surprised to see min torpedo range is less than mix beam range. I just naturally assume that torpedo min range should be higher than beam since...
- Fri Apr 07, 2017 5:47 pm
- Forum: Ultimate Editor
- Topic: Buildings I make are not showing up in BOTF
- Replies: 9
- Views: 5470
Re: Buildings I make are not showing up in BOTF
I've been playing around with UE and was attempting to mess with some of the building stats from the UCW mod. It won't open the buildings. When I select that option from the menu I get the following internal error message... editdesc.bst: String at address 00 00 A5 36 not found. I don't get this err...
- Wed Feb 20, 2013 10:54 pm
- Forum: Support Archive
- Topic: Windows 7 problems/solutions please post them here
- Replies: 419
- Views: 200557
Re: Windows 7 problems/solutions please post them here
I've tried everything suggested here and still end up with multiple crashes and errors. Windows 7 btw.... I've tried vanilla off the CD, the Multi-Installer, etc.....just crashes by turn 100 or before. Sigh. So along comes my brother with his Mac Book Pro with Lion OS, installs crossover from codewe...
- Sun Nov 11, 2012 8:37 pm
- Forum: General Modding Information/Questions
- Topic: Crash logs and solutions
- Replies: 135
- Views: 109638
Re: Crash logs and solutions
Just got back on a BOTF kick again after about a year or two. Read through the tips and instructions for installing the Multi-Installer stuff. Used UE to make a few custom ship and planet stat tweaks. Consistently crashing to windows at around turn 200-220. Especially after or during combat situatio...
- Thu Aug 05, 2010 8:06 pm
- Forum: Modding Information Archive
- Topic: Withdrawing from Combat?
- Replies: 4
- Views: 2974
Withdrawing from Combat?
Quick question: I've searched around the forum and can't find anything on this, but is there a way to disable or change the AI so it doesn't retreat every time? Basically I find that if the AI can win, it stays, and wins the engagement. If the AI cannot win, it bails on the first turn and loses mayb...
- Sat Jul 24, 2010 6:21 pm
- Forum: Modding Information Archive
- Topic: UE Ship stats question
- Replies: 2
- Views: 2249
- Thu Jul 22, 2010 7:20 pm
- Forum: Modding Information Archive
- Topic: UE Ship stats question
- Replies: 2
- Views: 2249
UE Ship stats question
Can someone please tell me what the fields "Shield level" and "Shield penetration" do when modding ship stats with the UE? They are always blank, but I am wondering what they do.
Thanks.
Thanks.