Search found 744 matches

by Spocks-cuddly-tribble
Sun Feb 16, 2020 1:27 pm
Forum: General Modding Information/Questions
Topic: Borg cubes in game at the same time
Replies: 1
Views: 33

Re: Borg cubes in game at the same time

You need to modify two code sequences: 1.) Borg random event https://www.armadafleetcommand.com/onscreen/botf/viewtopic.php?f=194&p=10788#p10788 Difficulty case switch 1-5 (5=impossible) cmp number_of_cubes -> 1 / 2 / 4 / 8 / no check -> (jg ->exit no cube) number_of_cubes checks: 44F324 cmp ds: 58F...
by Spocks-cuddly-tribble
Mon Feb 03, 2020 1:03 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 897
Views: 137592

Re: Supremacy new release

A bit meh... Any ideas on how to improve this? Is this alike the domination victory in BotF (60% of the galactic population resp 75% if alliance)? How about something like: The Dominion has successfully contained the 'solids' infestation in this galaxy. Not fitting especially for Borg, Dominion or ...
by Spocks-cuddly-tribble
Sat Feb 01, 2020 7:13 pm
Forum: General Chat
Topic: Some french guy likes BotF (or don't do drugs!)
Replies: 1
Views: 141

Some french guy likes BotF (or don't do drugs!)

Google translated excerpts from a french page on TNG games about the second ranked BotF: The game is based in particular on the movie Star Trek: Insurrection (...) notably thanks to excellent opponent AI. https://jeuxvideo.rds.ca/top-5-les-meilleurs-jeux-star-trek-the-next-generation/ Nuff said, jus...
by Spocks-cuddly-tribble
Sat Feb 01, 2020 4:10 pm
Forum: Ultimate Dominion Mod
Topic: Ultimate Editor Game Save
Replies: 7
Views: 106

Re: Ultimate Editor Game Save

Dann waren die jeweiligen savegame Fehler nicht so schwerwiegend um Crashes zu verursachen. Leider ist der UE Programmierer DCER seit vielen Jahren nicht mehr aktiv und bisher kann niemand den Editor Code updaten oder ältere Versionen bereitstellen. Ich selbst habe seit über 13 Jahren keine Computer...
by Spocks-cuddly-tribble
Sat Feb 01, 2020 3:41 pm
Forum: General Chat
Topic: ST - Picard: spoiler talk & theories
Replies: 5
Views: 202

Re: ST - Picard: spoiler talk & theories

I like how they play, more or less subtle, with reality and perception, and also with the expectations and aversions of the fans. They certainly know that some fans get upset when, in the opening scene, ten-forward is wrong located and designed (nerds get the 6-foot model joke, I had to google that ...
by Spocks-cuddly-tribble
Sat Feb 01, 2020 3:32 pm
Forum: Ultimate Dominion Mod
Topic: Ultimate Editor Game Save
Replies: 7
Views: 106

Re: Ultimate Editor Game Save

Es hat nie wirklich funktioniert. Die damals unvollständige Implementierung verzögerte den Crash nur, was noch ärgerlicher war, wenn Spiele interessant wurden. It (moving star systems with fleets in savegames via UE) never really worked. The incomplete implementation at the time only delayed the cra...
by Spocks-cuddly-tribble
Sat Feb 01, 2020 3:29 pm
Forum: General Chat
Topic: New Mirror Universe mod
Replies: 56
Views: 9164

Re: New Mirror Universe mod

as for lowereing the AI thresholds, I am for anything that improve AI :grin: I uploaded two untested AI patches for the issues: :wink: https://workupload.com/file/jXqaENCq [EDIT: link updated with corrected patches] Well, I deal with that kind of difficulty on a daily basis, teaching electronics. :...
by Spocks-cuddly-tribble
Fri Jan 24, 2020 1:37 pm
Forum: General Chat
Topic: ST - Picard: spoiler talk & theories
Replies: 5
Views: 202

ST - Picard: spoiler talk & theories

Hi guys, having seen the first episode of Star Trek Picard (which I liked more than expected) I have got some questions, which I don't see discussed in any reviews or forums I clicked through: After the detonation of the romulan disruptor weapon on the roof, Picard awakens seemingly unharmed at his ...
by Spocks-cuddly-tribble
Fri Jan 17, 2020 5:12 pm
Forum: General Chat
Topic: New Mirror Universe mod
Replies: 56
Views: 9164

Re: New Mirror Universe mod

@ Iceman Thanks for double checking this stuff. The coding notes certainly are cryptic (even to me) but this one is just about maths i.e. divsision vs. floating point multiplication, with the little-endian format of the 2+ byte values being an all-time editing obstacle in BotF. A long time ago I spe...
by Spocks-cuddly-tribble
Fri Jan 17, 2020 5:04 pm
Forum: General Chat
Topic: All in One version 2.0.0 installer
Replies: 8
Views: 435

Re: All in One version 2.0.0 installer

in what ways does the AI "fail when not at least two other empires within a max distance of ten sectors?" Many hard coded AI functions (e.g. for territorial expansion, resource management and diplomacy) strongly indicate the AI cannot use its full potential without this prerequisite. The worst case...
by Spocks-cuddly-tribble
Tue Jan 07, 2020 3:24 pm
Forum: General Chat
Topic: New Mirror Universe mod
Replies: 56
Views: 9164

Re: New Mirror Universe mod

Yes, it reads funny (of course, as stated, the building output values are not set yet). It's just about the scheme at this point i.e. suggestions for new special buildings. Btw the real fun part starts with every iteration of the question about the gift effect divisor: The multiplier is 0.0004 due t...
by Spocks-cuddly-tribble
Tue Jan 07, 2020 1:04 pm
Forum: General Chat
Topic: New Mirror Universe mod
Replies: 56
Views: 9164

Re: New Mirror Universe mod

The Communication Grid never worked as intended in original BotF. He plans on using the "Bribe Resistance Fix (advanced)" https://www.armadafleetcommand.com/onscreen/botf/viewtopic.php?f=189&t=12#p32777 --- Here come my suggestions resp. offers for the multi-installer /updating mods project: - I can...
by Spocks-cuddly-tribble
Sat Jan 04, 2020 11:10 am
Forum: General Chat
Topic: Some kinda strange UDM3 Videos
Replies: 1
Views: 106

Some kinda strange UDM3 Videos

Hi folks, I came across some kinda strange (funny?) videos showing some german guys playing UDM3. Linked only the 4th video out of five because these guys added to some of the videos some bizarre, sexualised anime content one could consider to be inappropriate. :???: https://www.youtube.com/watch?v=...
by Spocks-cuddly-tribble
Sat Dec 28, 2019 1:00 pm
Forum: General Chat
Topic: All in One version 2.0.0 installer
Replies: 8
Views: 435

Re: All in One version 2.0.0 installer

decrease map size for widescreen versions to improve turn processing (see this post) It's not only about the turn lag. As a rule of a thumb, prominent parts of AI code will fail when not at least two other empires within a max distance of ten sectors. So map size should never exceed about 40 x 30 s...
by Spocks-cuddly-tribble
Sat Dec 28, 2019 12:57 pm
Forum: Error Correction Mod
Topic: - ECM 4.1 BETA Patcher Available -
Replies: 13
Views: 768

Re: - ECM 4.1 BETA Patcher Available -

Thanks again, I'll have a look at these files. But I must be blind, since I can't find those files in AFC downoad area. Anyhow we need UE source code of last stable version (shipname.bin & shiplist.sst -> just for name group limit). EDIT: here is last UE 0.7.2dev5c source btw with some help from QD ...

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