Search found 1915 matches
- Wed Apr 17, 2024 10:32 am
- Forum: General Chat
- Topic: Admiral Chat
- Replies: 61
- Views: 8353
Re: Admiral Chat
I haven't yet seen Datas-furry-pussy around. :grin: Actually, she got banned because her name may not be suitable for members under the age of 18. After she retried by replacing 'furry' with 'shaved' she got banned for life without possibility of parole.... Similar case of strike and forced age res...
- Tue Apr 16, 2024 9:38 am
- Forum: General Chat
- Topic: Admiral Chat
- Replies: 61
- Views: 8353
Re: Admiral Chat
Why don't they print parking violation tickets with a calming phrase like: "Remember only the finest are fine with fines."
- Mon Apr 15, 2024 1:01 pm
- Forum: General Modding Information/Questions
- Topic: Crash logs and solutions
- Replies: 135
- Views: 108872
Re: Crash logs and solutions
just tested for you and yes same crash on vanilla, evade and new evade Strange that it skips the crash log. But in another topic you speculated recent Windows updates increase issues with BotF and/or installer? This is patches used in ECM (no effect for 32767 objects limit) each full combat take 16...
- Mon Apr 15, 2024 10:39 am
- Forum: General Modding Information/Questions
- Topic: Crash logs and solutions
- Replies: 135
- Views: 108872
Re: Crash logs and solutions
event viewer gives offset 0x00130f33 00531B33 this is in sub "ItemDB_i3ddb__damage_spots" this references ItemDB_maxSize_total_sfx_32767 since this happens on vanilla not related to latest patch Needs more info. Same with unedited 1.0.2 vanilla? Or only with patches (trek.exe / stbof.res ...
- Sun Apr 14, 2024 4:36 pm
- Forum: General Chat
- Topic: Admiral Chat
- Replies: 61
- Views: 8353
Re: Admiral Chat
Sha? :roll: Wikipedia : Don't get distracted by technobabble. 'Sha' gives us some hints of the 'committer': 1.) 'Sha' Ka Ree -> from Star Trek V we can deduct it's an impostor 2.) 'She' with last character replaced by an 'a' -> female from a country where most women's names end with an 'a' Since th...
- Sun Apr 14, 2024 4:15 pm
- Forum: General Modding Information/Questions
- Topic: fbboom
- Replies: 6
- Views: 110
- Sun Apr 14, 2024 4:12 pm
- Forum: General Modding Information/Questions
- Topic: Vanilla Evade/Retreat Crash fix
- Replies: 27
- Views: 4458
Re: Vanilla Evade/Retreat Crash fix
at 28h of hob file it reads how many gif ids are used by gif lod (Totaltextureset), (totalTextures could be more at 18h) ...trek.exe fix might get tricky :wink: I can't even see where trek.exe reads this value. :???: All I need is this; 00531CA4 add bl, 61h -> mov bl, 61h 005314F5 add al, 61h -> mo...
- Sat Apr 13, 2024 12:43 pm
- Forum: General Modding Information/Questions
- Topic: Vanilla Evade/Retreat Crash fix
- Replies: 27
- Views: 4458
Re: Vanilla Evade/Retreat Crash fix
Still, when we use new HOBs with greater detail, in huge battles it will effect render performance. :roll: This would affect only the zoom-out function? And rendering doesn't appear to be the main issue with combat lag, but the actual 3D firing calculations (should always use A HOB data for e.g. mo...
- Fri Apr 12, 2024 8:02 pm
- Forum: General Modding Information/Questions
- Topic: Vanilla Evade/Retreat Crash fix
- Replies: 27
- Views: 4458
Re: Vanilla Evade/Retreat Crash fix
test change above b, c still used in combat From where does it get the file names? Are the B/C HOB files somehow referenced in the A HOB? I think I see it: 00531CA4 add bl, 61h -> 'a' + 1/2 for b/c try -> mov bl, 61h EDIT: That a,b,c crap is hard coded in multiple loop counters. :mad: But I hope th...
- Fri Apr 12, 2024 7:10 pm
- Forum: General Modding Information/Questions
- Topic: Vanilla Evade/Retreat Crash fix
- Replies: 27
- Views: 4458
Re: Vanilla Evade/Retreat Crash fix
No, b, c hob is still being used in combat. as my video shows it still switches 9 time right now (even with current ECM models), 3 times for each hob. Just uses same texture each time. So it also switches hobs twice. :dwn: Yes, but it's always the same file just with different names. My above explo...
- Fri Apr 12, 2024 4:32 pm
- Forum: General Chat
- Topic: Admiral Chat
- Replies: 61
- Views: 8353
Re: Admiral Chat
Flocke treats his guests like wood worms. He serves them a branch instead of brunch. And some of his 'committed' branches have a really bad after taste: commit sha = adultery -> massive attitude/sympathy losses of spouses commit sha(s) = arson, burglary, forgery, homicide, perjury -> serious trouble...
- Fri Apr 12, 2024 4:29 pm
- Forum: General Modding Information/Questions
- Topic: Vanilla Evade/Retreat Crash fix
- Replies: 27
- Views: 4458
Re: Vanilla Evade/Retreat Crash fix
so vanilla hobs are still switching textures just uses same texture? This was starting point of the ancient LOD texture fix based on Jokers' remark the zoomed-out ships look better/sharper that way (always A texture). As a side effect I (and others) found this decreases crashes due to fast moving s...
- Wed Apr 10, 2024 4:58 pm
- Forum: Building mod
- Topic: launcher GUI with J-shipedit
- Replies: 20
- Views: 1266
Re: launcher GUI with J-shipedit
Thanks guys, I will check this out. Yeah, back in the day Joker compressed everything. When ornamental fishes suck a pebble it was probably once a cake compressed by Joker.... Sounds almost as if we could just use the hex editor replace function for all '7D 00 00 00' -> 'FF 00 00 00' in the uncompre...
- Wed Apr 10, 2024 4:43 pm
- Forum: General Modding Information/Questions
- Topic: new/fixed building bonus types patches/files - dev discussion
- Replies: 0
- Views: 128
new/fixed building bonus types patches/files - dev discussion
This topis is about input for the: - concise/understandable phrasing of the new, fixed, optional and confusing vanilla descriptions in edifbnft.bst - best/easiest patch setup for new/fixed building bonus types (multi base patch + extra options) 1.) Last provided edifbnft.bst improves vanilla descrip...
- Tue Apr 09, 2024 11:52 am
- Forum: Building mod
- Topic: launcher GUI with J-shipedit
- Replies: 20
- Views: 1266
Re: launcher GUI with J-shipedit
That's a pity. I suppose this limitation is not easy to change? I'll have a look into the code using IDA-pro. Your download link is broken:thunderchero wrote: ↑Tue Apr 09, 2024 11:13 amJ-shipedit only reads first 125 lines of database.txt all other line are ignored.