Search found 1496 matches
- Fri Mar 31, 2023 2:12 pm
- Forum: Ultimate Editor
- Topic: UE Map Editor
- Replies: 135
- Views: 21016
Re: UE Map Editor
Even if the EDO are part of a player empire and not AI, there still might be a connection with one-per-empire structures and your wonder build order type 8?
- Fri Mar 31, 2023 9:51 am
- Forum: Ultimate Editor
- Topic: UE Map Editor
- Replies: 135
- Views: 21016
Re: UE Map Editor - gameInfo
ordInfo ... a special wonder build order type 8 (and likely also a matching result). It is a very plain entry, which only consists of the ordInfo header and: 0x0 - 0x1: the system id the order is assigned to 0x2 - 0x3: the building id / structure index to build 0x4 - 0x7: always 1 it seems I rememb...
- Tue Mar 28, 2023 2:02 pm
- Forum: Ultimate Editor
- Topic: UE Map Editor
- Replies: 135
- Views: 21016
Re: UE Map Editor
here again we might find a better patch implementing some trek.exe extension, if at all it remains any relevant. I mean how might I ever go about implementing a new BotF combat system when all the time I keep messing with the old one? :lol: Of course, I meant handle the features in the most comfort...
- Tue Mar 28, 2023 1:52 pm
- Forum: Supremacy
- Topic: Supremacy new release
- Replies: 2576
- Views: 622478
Re: Supremacy new release
Torpedoes are less efficient against shields, yes. Same as in BotF. Just keep in mind it's a by default unused feature in BotF, semi-implemented in the sense that the tactical event report (doing/taking X points of damage) doesn't even display the right values. A special branch of ECM is the only m...
- Tue Mar 28, 2023 1:41 pm
- Forum: Ultimate Editor
- Topic: UE Map Editor
- Replies: 135
- Views: 21016
Re: UE Map Editor
I could easily track it down to the diplomatic order action, which was set to -1. Setting it to 0 fixed the bug. :cool: second ordInfo war declaration entry (...) almost each value of the diplomatic order was different. Nonetheless, fixing the action value solved the bug. :eek: Nice, this narrows d...
- Sun Mar 26, 2023 7:37 am
- Forum: General Chat
- Topic: Demands. Sounds crazy but I can't find any explanation about them here.
- Replies: 9
- Views: 279
Re: Demands. Sounds crazy but I can't find any explanation about them here.
I recall the situation. It mostly happens if there is a bribing/bidding war with another empire i.e. some hidden counts are not in your favour. Might also be a glitch (one time I failed to turn a minor even after more than 30 maximum possible bribes) or special codes for certain minor races/personal...
- Sun Mar 26, 2023 7:33 am
- Forum: Supremacy
- Topic: Supremacy new release
- Replies: 2576
- Views: 622478
Re: Supremacy new release
Borg TacCube shield recharge reduced to 10%. Just as a reminder, BotF uses a fixed recharge value, no percentage. Shield Strength / Recharge: Borg Cube - 6100 / 185 Edo God - 6350 / 235 So even a recharge rate of 10% per turn is still high compared to the fixed defaults, more aggravated using firep...
- Wed Mar 22, 2023 11:40 am
- Forum: Supremacy
- Topic: Supremacy new release
- Replies: 2576
- Views: 622478
Re: Supremacy new release
The main problem was that neither side could actually penetrate the other's shields, because of the high recharge rates. This repeated shields recharge issue in Supremacy sounds strange. A poorly armed support ship vs an unarmed hub/station is the only understandable special case for the issue, but...
- Tue Mar 21, 2023 9:50 am
- Forum: General Chat
- Topic: Demands. Sounds crazy but I can't find any explanation about them here.
- Replies: 9
- Views: 279
Re: Demands. Sounds crazy but I can't find any explanation about them here.
So if I send a demand to another race, will it reduce my relationship bar drop? A bit (more if they accept IIRC) and the bad experiences count increases. You can do something 'good' to compensate like attacking ships of their enemies. The same happens if you send frequent proposals and get rejected...
- Tue Mar 21, 2023 9:36 am
- Forum: General Chat
- Topic: Beta testing of new BOTF installers
- Replies: 104
- Views: 7701
Re: Beta testing of new BOTF installers
Just the link should be fine. Alternatively copy/paste upper text (part above the quote with the joke links).thunderchero wrote: ↑Mon Mar 20, 2023 9:40 amECM readme I plan on just adding the announcement posts to current readme's
viewtopic.php?p=58007#p58007
- Tue Mar 21, 2023 9:22 am
- Forum: Ultimate Editor
- Topic: UE Map Editor
- Replies: 135
- Views: 21016
Re: UE Map Editor
One other crash I get every other savegame load is: trek.exe 0x000b6c66 This one sometimes even shows up when I solely keep loading unmodified vanilla games. But with modified files it often becomes more frequent. With some games it repeatedly already shows up each second time I load the save. Then...
- Sat Mar 18, 2023 3:30 pm
- Forum: Ultimate Editor
- Topic: UE Map Editor
- Replies: 135
- Views: 21016
- Sat Mar 18, 2023 7:23 am
- Forum: General Chat
- Topic: Beta testing of new BOTF installers
- Replies: 104
- Views: 7701
Re: Beta testing of new BOTF installers
I think it is time to wrap up this update. (end of march) Is this only update currently needed for ECM? Sorry for the delay. Yes, I think ECM is good to go. :wink: I lost a considerable amount of Defiants vs the Cardassian AI :evil: , but auto-battle is still exploitable, even against Borg. Also I ...
- Sat Mar 11, 2023 2:13 pm
- Forum: Ultimate Mod
- Topic: Shaka When the Walls Fell ....
- Replies: 8
- Views: 224
Re: Shaka When the Walls Fell ....
I passed Tech level 6 and nothing happened for the Tamarians but when I got up to 8 for all techs, the Breen popped and when I made them members, I could build their ships. Just to be clear it's about the (hidden) minor race tech levels. You own tech levels don't matter for this feature, even after...
- Sat Mar 11, 2023 2:04 pm
- Forum: General Chat
- Topic: Demands. Sounds crazy but I can't find any explanation about them here.
- Replies: 9
- Views: 279
Re: Demands. Sounds crazy but I can't find any explanation about them here.
There is the the viewable regard value and also hidden counts for good/bad experiences vs each empire. Pay up + ignore/reject - In most cases paying AI requests increases the chance of them not attacking you and/or teaming up with another empire against you. But if your empire is too weak, military ...