here i "wrote" a launcher with Bat-2-Exe that uses an old WinXP terminal so the "mode" command works without tangle with Win10 or 11 Terminal settings
enjoy
Search found 224 matches
- Sat Feb 03, 2024 9:14 am
- Forum: Startup Codes (Command-line arguments)
- Topic: BotF Startup Codes (Command-line arguments)
- Replies: 19
- Views: 8989
- Wed Jan 24, 2024 4:18 pm
- Forum: Startup Codes (Command-line arguments)
- Topic: BotF Startup Codes (Command-line arguments)
- Replies: 19
- Views: 8989
Re: BotF Startup Codes (Command-line arguments)
ah didnt know that i modified my launcher to support only all working commands: @echo off title "BotF Launcher" mode 39,14 cd %~dp0 cls :check if exist %trek.exe GOTO found mode 39,6 cls echo -------------------------------------- echo - trek.exe not found by Launcher - echo - ============...
- Tue Jan 23, 2024 7:02 pm
- Forum: Startup Codes (Command-line arguments)
- Topic: BotF Startup Codes (Command-line arguments)
- Replies: 19
- Views: 8989
Re: BotF Startup Codes (Command-line arguments)
Hi thunderchero:
i play vanilla 1366 - unregular, big, many
Car:3 Fed:5 Fer:1 Kli:3 Rom:2
it gives Earth with Vulcan and Andoria near by and only Klingons on wrong side, also Bajor is near Cardassia
i play vanilla 1366 - unregular, big, many
Car:3 Fed:5 Fer:1 Kli:3 Rom:2
it gives Earth with Vulcan and Andoria near by and only Klingons on wrong side, also Bajor is near Cardassia
- Tue Jan 23, 2024 5:39 pm
- Forum: General Chat
- Topic: Soval as vulcans.tga - RIP Gary Graham
- Replies: 1
- Views: 307
Soval as vulcans.tga - RIP Gary Graham
to honor one of the best Vulcans and actor:
- Tue Jan 23, 2024 3:04 pm
- Forum: Startup Codes (Command-line arguments)
- Topic: BotF Startup Codes (Command-line arguments)
- Replies: 19
- Views: 8989
Re: BotF Startup Codes (Command-line arguments)
You need to start or load a game and end turn. After the battles it will end the game and play the selected video (unless all videos are disabled). :wink: this works - nice here my "better" launcher EDIT: updated @echo off title "BotF Launcher" mode 39,12 cd %~dp0 cls :no-trek i...
- Mon Jan 22, 2024 5:41 pm
- Forum: Startup Codes (Command-line arguments)
- Topic: BotF Startup Codes (Command-line arguments)
- Replies: 19
- Views: 8989
Re: BotF Startup Codes (Command-line arguments)
ok - i wrote a "launcher" via bat: @echo off title "BotF Launcher" mode 39,12 cd %~dp0 cls :no-trek if exist %trek.exe GOTO choose echo -------------------------------------- echo - trek.exe not found by Launcher - echo - ======================== - echo - place Launcher in BotF f...
- Fri Jan 19, 2024 11:31 pm
- Forum: Startup Codes (Command-line arguments)
- Topic: BotF Startup Codes (Command-line arguments)
- Replies: 19
- Views: 8989
Re: BotF Startup Codes (Command-line arguments)
i want to force -n1705714077 - but it uses different seed
i have to add it to stbof.ini
i have to add it to stbof.ini
- Sat Jan 13, 2024 8:12 am
- Forum: General Chat
- Topic: Minors that spread
- Replies: 4
- Views: 2277
Re: Minors that spread
would also love that
- Thu Jan 04, 2024 7:27 pm
- Forum: Showcase Ships/Stations/3D-FX
- Topic: ENT Ganges Class (Delta Wing)
- Replies: 2
- Views: 844
Re: ENT Ganges Class (Delta Wing)
here is the Model
https://youtu.be/mMN4lGEIxUE
- Wed Jan 03, 2024 5:18 pm
- Forum: Showcase Ships/Stations/3D-FX
- Topic: ENT Ganges Class (Delta Wing)
- Replies: 2
- Views: 844
- Sun Nov 12, 2023 3:55 pm
- Forum: Showcase Ships/Stations/3D-FX
- Topic: Cardassian Ragnar w/damage textures
- Replies: 4
- Views: 1842
- Thu Sep 07, 2023 2:59 am
- Forum: Showcase Ships/Stations/3D-FX
- Topic: NX-01 remodel + retexture
- Replies: 11
- Views: 1414
Re: NX-01 remodel + retexture
made the deflector dish a little shorter - now it looks better
texture is better now - yet not perfect
texture is better now - yet not perfect
- Tue Sep 05, 2023 12:57 pm
- Forum: Showcase Ships/Stations/3D-FX
- Topic: NX-01 remodel + retexture
- Replies: 11
- Views: 1414
Re: NX-01 remodel + retexture
i usally use full faces for phaser slots - i copy them and assign one each to phaser slots
usually 6 from front and 2 from aft
usually 6 from front and 2 from aft
- Tue Sep 05, 2023 12:47 pm
- Forum: HOW TO: make new Botf 3d Designs, the Video Tutorial
- Topic: HOW TO: Separate by face and tips
- Replies: 5
- Views: 689
Re: HOW TO: Separate by face and tips
the phaser slots idea is awesome! will do that from now on.
- Tue Sep 05, 2023 12:24 pm
- Forum: Showcase Ships/Stations/3D-FX
- Topic: NX-01 remodel + retexture
- Replies: 11
- Views: 1414
Re: NX-01 remodel + retexture
nope - i simply used the easy phaser file for 8 phasers