Much better!
fed_destroyer_i
fed_transport_iii
fed_scout_i
are also a bit on the light side...
And fed_medical_ship_i is missing?
Search found 700 matches
- Sun Feb 17, 2019 3:23 pm
- Forum: Supremacy
- Topic: Ship models issues
- Replies: 17
- Views: 198
- Sun Feb 17, 2019 2:18 pm
- Forum: Supremacy
- Topic: Ship models issues
- Replies: 17
- Views: 198
Re: Ship models issues
Some of those images are too... light? (as opposed to dark)Danijel wrote: ↑Sun Feb 17, 2019 7:23 amUpdated mayor civs ships to 640*480
extract Resources folder in game(root) folder and overwrite all.
- Google drive link
Especially the Dom and Fed ones - fed_cruiser_i is the worst of them all AFAICT.
Re: Star size
Now that's more like it.
Looks great.
Looks great.

Re: Star size
B looks a bit weird in that the planets' orbital plane is "above" the star's center. C is more accurate I guess, though if the star's radius was made smaller it could show a bit more of the star itself. Something in between B and C would probably look best - that is, a star with the radius of B but ...
- Sun Feb 17, 2019 1:43 pm
- Forum: Supremacy
- Topic: Ship models issues
- Replies: 17
- Views: 198
Re: Ship models issues
Found the PM you sent me, but the link is no longer active (page not found). 

- Sun Feb 17, 2019 8:15 am
- Forum: Supremacy
- Topic: Ship models issues
- Replies: 17
- Views: 198
Re: Ship models issues
awhile back I gave iceman the models used in MPR++ (3DS, bmp, bump and light textures) so I was just curious if he was using them. zip file had 18 borg models 29 card models 18 dominion models 60 fed models 10 ferengi models 48 klingon models 62 minors models 12 monsters models 42 romulan models 29...
- Sat Feb 16, 2019 3:42 pm
- Forum: Supremacy
- Topic: Thank you!
- Replies: 26
- Views: 291
Re: Thank you!
SCI vs SCO That's pretty much what we currently have, except for Range (which is the same for both) and Sensor Range (which is reversed). Notice that if you make science ships have longer sensor range, you'll have them being used as pickets/sentries/scouts instead of scouts. Which doesn't make any s...
- Sat Feb 16, 2019 1:12 pm
- Forum: Supremacy
- Topic: Ship models issues
- Replies: 17
- Views: 198
Re: Ship models issues
That
fed_transport_ii.png
image you attached is the same as
fed_colony_ship_ii.png
(Edward class)
Are they using the same model?
fed_transport_ii.png
image you attached is the same as
fed_colony_ship_ii.png
(Edward class)
Are they using the same model?
- Sat Feb 16, 2019 11:57 am
- Forum: Supremacy
- Topic: SoundFX - need to locate
- Replies: 2
- Views: 62
Re: SoundFX - need to locate
They sound great. I've already replaced the main menu one, and will also add the others for when I can code them in.
Thanks!
(I might re-upload the SoundFX zip again because I noticed an issue with the system assault screen ones)
Thanks!
(I might re-upload the SoundFX zip again because I noticed an issue with the system assault screen ones)
- Sat Feb 16, 2019 11:04 am
- Forum: Supremacy
- Topic: Thank you!
- Replies: 26
- Views: 291
Re: Thank you!
Yup. Medium range. So, science ships have LR and scouts MR? Won't that just invite you to use science ships instead of scouts to, hmm, scout? :wink: Frigate will be low speed short range but cheap maintenance. It's got similair firepower to a destroyer but it's low range and speed make it more suit...
- Thu Feb 14, 2019 3:44 pm
- Forum: Supremacy
- Topic: Thank you!
- Replies: 26
- Views: 291
Re: Thank you!
Surveyer: cheap science vessel with little combat effectiveness. Scout: fast but shorter range with better defences than a surveyer. By this I guess you mean the Scout has a shorter range than the Science Ship - but still has "long" range, I assume? Else I'm not sure it'd be much of a Scout :wink: ...
- Wed Feb 13, 2019 2:50 pm
- Forum: Supremacy
- Topic: Supremacy new release
- Replies: 477
- Views: 88591
Re: Supremacy new release
Looking good. I think it needs to pulse a bit slower though, but I'm sure you have that covered. Uploaded an update on the soundfx to BB. As usual, feedback is welcome. This will probably be what'll be in the next release. Since a couple of people didn't seem to like the fact that retreating fleets ...
- Wed Feb 13, 2019 12:38 pm
- Forum: Supremacy
- Topic: Thank you!
- Replies: 26
- Views: 291
Re: Thank you!

- Wed Feb 13, 2019 12:33 pm
- Forum: Supremacy
- Topic: SoundFX - need to locate
- Replies: 2
- Views: 62
SoundFX - need to locate
I need to locate some of BotF's sound files to add to Supremacy. Calling for some help with this, since there are 1300+ sounds and I don't have the time to go through them all. If anyone can help with this, it's greatly appreciated! Sounds needed: - "Terraform order confirmed" (all but Cardassians @...
- Wed Feb 13, 2019 12:03 pm
- Forum: Supremacy
- Topic: Thank you!
- Replies: 26
- Views: 291
Re: Thank you!
Wow, that's 45 ships not counting non-combat ships, and stations. That's a lot of ships, and a lot of models... balance (and purpose) will be a nightmare.
You'll probably not be able to get as many ships for the other major civs.
I'll be interesting to see how this will turn out!
You'll probably not be able to get as many ships for the other major civs.
I'll be interesting to see how this will turn out!
