Search found 1529 matches

by Iceman
Mon Nov 23, 2020 5:20 am
Forum: Supremacy
Topic: Supremacy new release
Replies: 1272
Views: 232496

Re: Supremacy new release

I have just colonized Unimatrix01, so the game is in the last phase, unless I would like to fight against other empires, so a patch would be for another game. How did you find the Borg ships? Too powerful, ok'ish, ...? Shields and hull mostly. Was it easy taking the Borg out? They don't defend yet.
by Iceman
Sun Nov 22, 2020 3:43 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 1272
Views: 232496

Re: Supremacy new release

New patch.
AI should try to repair its damaged fleets now, and return to the homesystem if it is under attack.
It will also cancel pointless assaults.
by Iceman
Sun Nov 22, 2020 3:18 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 1272
Views: 232496

Re: Supremacy new release

Have you tried playing a Medium or Large map at Normal? So that you get 1st contact with other empires sooner? In those border / potentially exposed to threats colonies, maybe you should have some warships in orbit? :wink: It helps deterr (sp?) those pesky Warlike and Raider minors. The range of Cru...
by Iceman
Sun Nov 22, 2020 1:16 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 1272
Views: 232496

Re: Supremacy new release

Your savegame was pure gold as usual. The OB issue is fixed, AFAICT. Also fixed a bug (temporary/incomplete code actually) that made the AI stick to attacking a single colony - it will now switch targets when appropriate; still need to tweak the conditions a bit. The AI will now return to its homesy...
by Iceman
Fri Nov 20, 2020 7:49 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 1272
Views: 232496

Re: Supremacy new release

:up: Warlike races will attack your (undefended) colonies that are in their range. And Raider races will raid your systems if possible/profitable. I've just made them try to destroy the shipyard if it exists :wink: And the Borg too. I've also addressed the orbital battery issue you mentioned. Needs ...
by Iceman
Fri Nov 20, 2020 6:04 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 1272
Views: 232496

Re: Supremacy new release

Did they start raiding your colony, or did you raid their homesystem first?
I guess you were caught with your pants down, a little low on warships.
I guess the AI now does bother you a little at least - that shipyard getting disabled was somewhat inconvenient :twisted:
by Iceman
Fri Nov 20, 2020 5:25 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 1272
Views: 232496

Re: Supremacy new release

Yes, once a science station is built, it produces research every turn (there's just no SitRep about it, as it is a permanent effect), so surveyors will not duplicate that research.
by Iceman
Fri Nov 20, 2020 3:44 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 1272
Views: 232496

Re: Supremacy new release

Thanks for the save, might be helpful. I'll look into the OB issue. Might have an idea of the cause. The Borg fleet, if it had only 5 Spheres, might not have enough drones to assimilate most systems - might have been the cause for it going away. Spheres are not very useful for assimilation, Cubes an...
by Iceman
Thu Nov 19, 2020 6:58 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 1272
Views: 232496

Re: Supremacy new release

Hi geordie, glad to see you're still around. Hope you are well. About the OB issue, was it the only one in the system? That is, there were no more OBs after the attack? The system panel indicates so, just checking. Do you have a savegame, preferably before the attack? That colony is a Native colony,...
by Iceman
Wed Nov 18, 2020 7:18 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 1272
Views: 232496

Re: Supremacy new release

Some more colony management AI improvements.
- better build purchase check
- better terrorism prevention assignments
- better handling of smaller systems
- now builds academies and defense buildings
by Iceman
Tue Nov 17, 2020 1:17 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 1272
Views: 232496

Re: Supremacy new release

New patch. More colony management AI improvements. Other AI and general improvements. Improved the Climate Shift random event, planets are now converted to another type (not always to Arctic), though it's still a fixed "table". If no issues are detected in this patch, we should release a new build -...
by Iceman
Mon Nov 09, 2020 5:42 am
Forum: Supremacy
Topic: Supremacy new release
Replies: 1272
Views: 232496

Re: Supremacy new release

New patch.
A few fixes, among them a bug in the colony management AI.
A few improvements.
Activated the Climate Shift random event (had completely forgotten about it...). Still a WiP, for now it will only turn a planet into an Arctic planet.
by Iceman
Sat Nov 07, 2020 7:28 am
Forum: Supremacy
Topic: Supremacy new release
Replies: 1272
Views: 232496

Re: Supremacy new release

Hey Blake, glad to see you're still keeping up with Supremacy! :up:
CaptScarff is working on improving the AI, with a more trait based behavior, and a few more things.
Spread the word, brother :mrgreen:
by Iceman
Mon Nov 02, 2020 7:25 pm
Forum: Supremacy
Topic: Playing as the Borg
Replies: 37
Views: 7241

Re: Playing as the Borg

The modifiers are the exact same as in BotF, and they're moddable in the Tables\ResourceTables.txt file. I've made the Borg's 2.0, but it might be more intuitive to make it 1.0 and halve ship maintenance costs - actually that was the value I had before, but I thought having the maintenance costs be...
by Iceman
Mon Nov 02, 2020 3:36 pm
Forum: Supremacy
Topic: Down memory lane
Replies: 0
Views: 77

Down memory lane

So I just found this video review from a year ago BUT the guy used an ANCIENT version of Supremacy (over 11 years old)! :shock: Good way to check the progress of the game these last few years! :wink: Someone should let the guy know that he can actually play a much better version of the game :twisted:

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