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by Iceman
Wed Apr 01, 2020 5:48 am
Forum: Supremacy
Topic: Feedback needed
Replies: 36
Views: 2185

Re: Feedback needed

Notice that you can subjugate a minor race and *then* terraform the system.
by Iceman
Wed Apr 01, 2020 5:25 am
Forum: Supremacy
Topic: Supremacy new release
Replies: 1004
Views: 146555

Re: Supremacy new release

Forgot to add, your current games should not be played with the new release.
by Iceman
Tue Mar 31, 2020 5:42 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 1004
Views: 146555

Re: Supremacy new release

Yes, they are in the game. You can use the F12 cheat to find out exactly where, and how many colonies the other empires have. :wink: If you do not want to spoil your game and still want to know their exact location, I can tell you. --- A new build is available. Have fun in these troubled times, and ...
by Iceman
Tue Mar 31, 2020 4:54 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 1004
Views: 146555

Re: Supremacy new release

Ok, here's your savegame 1 turn after the crash. You'll be able to continue that game. :wink: Identified the system you mentioned, Gamma Pegasi. Might have been a Comet Strike, as the planet was turned into an asteroid belt. The hit to Morale in the colony is kind of puzzling me, seems to have been ...
by Iceman
Tue Mar 31, 2020 1:41 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 1004
Views: 146555

Re: Supremacy new release

It happens in the end of a system assault, but even if I chose to stand down. Please help It's not actually related to the assault, it's when processing the turn and checking for energy in one of the systems that you have just subjugated. The problem is that that system rebelled right after being c...
by Iceman
Mon Mar 30, 2020 2:58 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 1004
Views: 146555

Re: Supremacy new release

The silly AI kept sending its Surveyors to survey Neutron Stars without realizing they all died... fixed that. While at it, added some XP to Surveyors when they successfully survey stellar phenomena. And made Neutron Stars only deal half base damage to Surveyors, so that the lower level ones can act...
by Iceman
Mon Mar 30, 2020 1:00 pm
Forum: Supremacy
Topic: [Balance] Research speed
Replies: 119
Views: 5865

Re: [Balance] Research speed

Yes. I noticed. Terrorism feels much improved by now. Thanks for those changes. Thanks for the feedback! :up: OK if the freighter has no purpose then it should be removed from Tech screen and Research Matrix as well ? There were a couple of ideas thrown around about using them. For example, require...
by Iceman
Mon Mar 30, 2020 12:36 pm
Forum: Supremacy
Topic: Feedback needed
Replies: 36
Views: 2185

Re: Feedback needed

I'm not sure you understood what I meant. I might have not put it correctly, so I'll rephrase. When you terraform a system, max pop increases. That's clear. The Garrison limit of a system depends on max pop of the system. If you terraform an *independent* minor race's system (or any other for that m...
by Iceman
Mon Mar 30, 2020 10:36 am
Forum: Supremacy
Topic: Feedback needed
Replies: 36
Views: 2185

Re: Feedback needed

Re terraforming minor race systems, I'm thinking the Klingons and the Cardassians may not want to be so "generous", as increasing pop also means increasing Garrison. That might prove to be counterproductive at some point :twisted: What do you guys think? -- On another matter, should Morale (in Supre...
by Iceman
Mon Mar 30, 2020 10:17 am
Forum: Supremacy
Topic: Supremacy new release
Replies: 1004
Views: 146555

Re: Supremacy new release

Can you post a savegame please?
by Iceman
Sun Mar 29, 2020 5:38 pm
Forum: Supremacy
Topic: [Balance] Research speed
Replies: 119
Views: 5865

Re: [Balance] Research speed

What is the build requirement for Corvallen Freighter ? I have the system, and I can build the Raiders. But no Freighter appears in the ship build menu of Corval. It's a TL1 ship. I can't recall if I blocked minor race Freighters from the Build List. They have absolutely no purpose in the game, so ...
by Iceman
Sat Mar 28, 2020 3:48 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 1004
Views: 146555

Re: Supremacy new release

Re-uploaded the patch with a few more fixes for the Borg (only 2 people had downloaded it yet). - no food reserves in their colonies - unemployment has no effect on them - no growth if net food in the colony is zero - fixes to Garrison - max pop in assimilated colonies depends on the native species'...
by Iceman
Sat Mar 28, 2020 1:35 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 1004
Views: 146555

Re: Supremacy new release

New patch available. - Fixed the "research last turn" display issue. - Fixed the issue when building Troop Transports and not enough Garrison in the colony to load - now the TT will remain in the build queue until enough Garrison is available again - Fixed a bug with the Build Station order being av...
by Iceman
Fri Mar 20, 2020 1:33 pm
Forum: Supremacy
Topic: [Balance] Research speed
Replies: 119
Views: 5865

Re: [Balance] Research speed

Random events are working again. Terrorism attacks have been tweaked a bit. AIs should upgrade their SYs. TL5 has been increased from 15k to 20k, rest is unchanged for now. There was a large amount of minors with +PercentBioTechResearchEmpireWide bonuses, scrapped a couple of them. Will have to decr...
by Iceman
Fri Mar 20, 2020 1:14 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 1004
Views: 146555

Re: Supremacy new release

I'm prepping a new patch with the fixes mentioned previously, plus a couple more fixes, and improvements to AI colony management: - AI should now upgrade its shipyards - AI should now handle PF upgrades better - AI should now not upgrade its scanners (for now, until it is smarter) - AI should now al...

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