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by Iceman
Mon Jan 27, 2020 3:28 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 803
Views: 133543

Re: Supremacy new release

Did I miss a fix for the indexing error? I get it every other turn. really not gud. ... and why is it saying C:\ Projects etc... there's no such folder on my computer! (It's installed to D:\games\gameinstall\star trek\ supremacytest_dates) Like I mentioned above, I only fixed it for PFs. I'll do OB...
by Iceman
Mon Jan 27, 2020 3:23 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 803
Views: 133543

Re: Supremacy new release

Thanks for the updates. I will try them, but so far I played 20200120. I would like to make an important anouncement, but I am not sure how to avoid another bad luck after that. OK, I am using Win 10 1909 and on my PC I have no longer problems with any buttons of similar funcions. Everything is wor...
by Iceman
Mon Jan 27, 2020 3:08 pm
Forum: Supremacy
Topic: [Balance] Research speed
Replies: 97
Views: 3990

Re: [Balance] Research speed

To the research costs, yes.
But there's still a lot to do, I need to keep making changes :wink:
by Iceman
Sun Jan 26, 2020 5:58 pm
Forum: Supremacy
Topic: [Balance] Research speed
Replies: 97
Views: 3990

Re: [Balance] Research speed

Can you also keep tabs on the events that are triggered please? Frequency, effect, ...
So we can determine if they need to be improved - which I'm sure they do.
by Iceman
Sun Jan 26, 2020 5:41 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 803
Views: 133543

Re: Supremacy new release

New patch. - added new SitReps for events when effect is negated (Plague, Terrorism) - added a Computers TL bonus to the security of colonies (prevention of terrorism) - added a new (positive) colonization event - Outposts can now be upgraded to Science Stations - fixed AI scouts not entering WHs - ...
by Iceman
Sun Jan 26, 2020 5:13 pm
Forum: Supremacy
Topic: [Balance] Research speed
Replies: 97
Views: 3990

Re: [Balance] Research speed

Can you check out the new numbers first, please? :razz: TLs 6+ were increased by a factor of 5. The lower ones, less. Can't recall which patch it was that introduced that change, but I'm about to upload a new patch that will make things a bit more interesting. :cool: I'll post about it in a minute.
by Iceman
Fri Jan 24, 2020 7:57 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 803
Views: 133543

Re: Supremacy new release

New patch out. - made random events a bit more robust - inactive OBs are now shown in the system assault screen and can be attacked - made the border colonization penalty not apply for affiliated+ civs - fixed and improved a few SitReps - when a civ is eliminated, all its fleets and stations are des...
by Iceman
Fri Jan 24, 2020 4:04 pm
Forum: Supremacy
Topic: [Balance] Research speed
Replies: 97
Views: 3990

Re: [Balance] Research speed

Any feedback on the new numbers, anyone?
by Iceman
Wed Jan 22, 2020 3:56 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 803
Views: 133543

Re: Supremacy new release

Probably i did not get that SitRep, but definitely there is no other colony or even single ship existing. I uncovered the whole galaxy map. Ok, I think I know what happened. Unimatrix 01 was not the last colony to be destroyed, right? The diplo screen does show the Borg as being eliminated (dimmed ...
by Iceman
Wed Jan 22, 2020 2:33 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 803
Views: 133543

Re: Supremacy new release

Well, the Borg AI definitely does build shipyards in assimilated colonies. In that test game I was running, I assimilated the Numiri (TL8) , and the AI started upgrading PFs; but when I assimilated the Trabe (also TL8), it immediately started building an Assembly Matrix (shipyard). BTW, the AI will...
by Iceman
Wed Jan 22, 2020 2:18 pm
Forum: Supremacy
Topic: Build Restrictions
Replies: 1
Views: 48

Re: Build Restrictions

Yep, Alex, some of the restrictions only work for planetary objects. The idea sounds nice. I would go with 1 dock per 100 pop though, for 2 reasons: the restriction already exists (we shouldn't be creating restrictions left and right, to accommodate each object type), and it would be in line with wh...
by Iceman
Tue Jan 21, 2020 7:33 pm
Forum: Supremacy
Topic: Problems with 64-bit Windows 10
Replies: 86
Views: 8433

Re: Problems with 64-bit Windows 10

Hey Danijel, welcome back!
I'm running the game on several machines, but here's the data of my laptop:
Win10 Home x64 1903 / 18362.592
by Iceman
Tue Jan 21, 2020 7:23 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 803
Views: 133543

Re: Supremacy new release

Probably i did not get that SitRep, but definitely there is no other colony or even single ship existing. I uncovered the whole galaxy map. I just glassed and invaded Unimatrix 01, and the Borg were eliminated both times. They hadn't assimilated any systems though, will try that next. BTW, I just h...
by Iceman
Mon Jan 20, 2020 9:03 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 803
Views: 133543

Re: Supremacy new release

geordie wrote:
Mon Jan 20, 2020 10:15 am
I invaded one colony and bombarded two others
And did you get the SitRep about the Borg being eliminated?
by Iceman
Mon Jan 20, 2020 6:18 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 803
Views: 133543

Re: Supremacy new release

Yeah, probably. It only starts after turn 30 IIRC. And then it is checked every 10 turns or so. The growth rate, yeah, that's something I changed. Before, colonies would always grow their pop by at least 1 every turn, even if GrowthRate * Pop was very small (unless it was zero ofc). Now I've rounded...

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