Hi Everyone,

The 20th Anniversary of the release of Birth of the Federation is now less than 2 months away "May 25 2019" it is gratuitous that it also falls on Saturday.

I propose we gather on GameRanger for quick multi-player games and reminiscing about our favorite game.

I will try to be on GameRanger as much as I can that day and night and hope to see you there.

thunderchero

For discussion see this Topic

Search found 738 matches

by Iceman
Thu Apr 18, 2019 10:53 am
Forum: Supremacy
Topic: Supremacy new release
Replies: 497
Views: 95249

Re: Supremacy new release

Some localization, customization and clean up work.

Finally cleaned up, and improved, the code for invasions and respective fallout. Needs testing.
Improved system assault code for the AI - next, to actually teach the AI to assault systems...
by Iceman
Tue Apr 09, 2019 3:36 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 497
Views: 95249

Re: Supremacy new release

Troop Transports now cost Garrison to build.

Fixed the messy display in the envoy assignment button after an assignment - refresh hasn't been addressed yet though.
by Iceman
Fri Apr 05, 2019 4:56 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 497
Views: 95249

Re: Supremacy new release

The Economy overview mode now shows resources and planet bonuses present in the colony (letters only, need to change to proper icons), and also current build project. The Task Forces tab in the Assets screen now also shows the rank of each ship. (posted a couple of pics on BitBucket) A few other twe...
by Iceman
Thu Mar 28, 2019 12:39 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 497
Views: 95249

Re: Supremacy new release

The overview modes (Economic, Military) now work correctly.

When scrapping stations, the correct station is now scrapped. Still need to fix the scrap menu.
by Iceman
Thu Mar 28, 2019 12:32 pm
Forum: Supremacy
Topic: Playing as the Borg
Replies: 13
Views: 2144

Re: Playing as the Borg

The Borg can now only build their race-specific Buildings (not universal ones) - which means they'll need a bunch of new Buildings for resources, etc.

The game no longer hangs when Special Events were set to Off and playing another civ.
by Iceman
Tue Mar 26, 2019 12:47 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 497
Views: 95249

Re: Supremacy new release

Apparently I must have disabled agent spawning by accident... probably with the crash fix. Found the problem and fixed it. A few bells and whistles in the diplomacy screen, like the border of a civ's image is color-coded according to relationship, the civ's image is dimmed if it is eliminated, the ...
by Iceman
Sun Mar 24, 2019 12:57 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 497
Views: 95249

Re: Supremacy new release

Apparently I must have disabled agent spawning by accident... probably with the crash fix. I'll look into it. I've increased initial resources for Early and Developed levels, so that building an outpost is not such a drag. I think I'll have to tweak weapon damage, it's way too high late game. I'll p...
by Iceman
Sun Mar 24, 2019 12:35 pm
Forum: Supremacy
Topic: Playing as the Borg
Replies: 13
Views: 2144

Re: Playing as the Borg

In the next release, the Borg will have a base growth rate of zero. I'll add a Maturation Chamber building to add +1% GR (to act as the Immunology Centre). I'll need to block the universally available buildings from the Borg build list.
by Iceman
Sun Mar 24, 2019 12:22 pm
Forum: Supremacy
Topic: Known problems
Replies: 41
Views: 8799

Re: Known problems

Iceman wrote:
Mon Sep 29, 2014 1:46 pm
#271 - Invading 2 star systems in the same turn results in an exception.
(as a temporary workaround, the game only allows one system assault per turn - until this gets fixed)
This was finally fixed!
by Iceman
Fri Mar 22, 2019 8:08 pm
Forum: Supremacy
Topic: What can I do to help
Replies: 180
Views: 23004

Re: What can I do to help

Hi CaptScarff, welcome to the forums!
Glad to see you're interested in helping out with the coding! I'll PM you about it.
by Iceman
Thu Mar 21, 2019 12:02 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 497
Views: 95249

Re: Supremacy new release

Working on adding the new star textures Danijel made - will probably allow both the current and the new ones to be used, maybe by adding another option to the Settings window. Also working on this. It's still not working, the assign officer button is not doing anything and the image is a placeholder...
by Iceman
Tue Mar 19, 2019 12:44 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 497
Views: 95249

Re: Supremacy new release

Fixed an issue with planet animation in 2+ assaults a turn.
A couple more tweaks to invasions.
by Iceman
Tue Mar 19, 2019 12:19 pm
Forum: Supremacy
Topic: Problems with 64-bit Windows 10
Replies: 20
Views: 3880

Re: Problems with 64-bit Windows 10

Made double-clicking work in the Save Game and Load Game dialogs for the next release, which should help with issue 5. In the next release, CTL+S saves the game from the galaxy screen, which should help with issues 2 and 5. Changed this for the next release, to open the Save Game dialog instead of f...
by Iceman
Sat Mar 16, 2019 1:41 pm
Forum: Supremacy
Topic: Star size
Replies: 6
Views: 175

Re: Star size

That looks awesome! :up:
by Iceman
Sat Mar 16, 2019 10:07 am
Forum: Supremacy
Topic: Supremacy new release
Replies: 497
Views: 95249

Re: Supremacy new release

Just noticed that the structures scrapped voice clip only plays for the Borg... that's due to the file names being wrong. Easy enough to fix, just go to :
\Resources\SoundFX\General\(civ)\
and rename the file
ScrapStructuresOrder.wav
to
StructuresScrapped.wav

Will fix that for the next release.

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