Search found 2697 matches
- Sun Mar 26, 2023 8:09 am
- Forum: Supremacy
- Topic: Supremacy new release
- Replies: 2575
- Views: 620073
Re: Supremacy new release
Yea, I know. But in Supremacy it is a % - but that's not really an issue, you would just need to do the math if you want to replicate BotF. :wink: But in Supremacy, it would make Borg ships way too easy to destroy. In Supremacy, recharge rates are (much) higher than in BotF, because high-end firepow...
- Sat Mar 25, 2023 5:50 pm
- Forum: Supremacy
- Topic: Supremacy new release
- Replies: 2575
- Views: 620073
Re: Supremacy new release
New patch. @afc, it should let you keep playing your game. Can you check please? Fixed the Turns display for Subjugated civs in the diplo screen. Fixed targeting issues in combat - needs to be tested for any strange behaviors. Added more stars to the canon map (kept the Ocampa). Tweaked AI colonizat...
- Sat Mar 25, 2023 1:04 pm
- Forum: Supremacy
- Topic: Supremacy new release
- Replies: 2575
- Views: 620073
Re: Supremacy new release
ROTFLMAO
Done. I think there was a good reason for removing the TWH's weapons, I just can't recall what it was. Or maybe it was the shield recharge, or the combination of both. I added recharge back too, let's see how that goes.
Done. I think there was a good reason for removing the TWH's weapons, I just can't recall what it was. Or maybe it was the shield recharge, or the combination of both. I added recharge back too, let's see how that goes.
- Thu Mar 23, 2023 6:04 pm
- Forum: Supremacy
- Topic: Combat Discussion
- Replies: 176
- Views: 18945
Re: Combat Discussion
I got first (but repeatable) hang in combat: my outpost versus cloaked scout. Do you know if this battle was a ship vs a station? The logs show only one ship (Romulan) and nothing else. A battle between a single station and other ships will cause an error since stations don't exist in the combat en...
- Thu Mar 23, 2023 6:03 pm
- Forum: Supremacy
- Topic: Supremacy new release
- Replies: 2575
- Views: 620073
Re: Supremacy new release
I have it fixed already. The main problem was that neither side could actually penetrate the other's shields, because of the high recharge rates. So I limited space combat to 10 rounds (still need to test the result in battles involving the human player though), Unfortunately, the fix didn't work f...
- Thu Mar 23, 2023 5:55 pm
- Forum: Supremacy
- Topic: Supremacy new release
- Replies: 2575
- Views: 620073
Re: Supremacy new release
Yep, known issue.TempestWales wrote: ↑Thu Mar 23, 2023 4:23 pm Also noticed that reducing Master Volume doesn't reduce Dialogue. ie Loading, Alien Culture Discovered.
- Wed Mar 22, 2023 3:50 pm
- Forum: Supremacy
- Topic: Supremacy new release
- Replies: 2575
- Views: 620073
Re: Supremacy new release
Dont remove the Ocampa, i would make Caretaker stronger to beat the borg It can beat 2 Cubes, but a Tac Cube is really tough; maybe it needs to be toned down. In this map, the Ocampa will always be assimilated by the Borg, so unless you're playing as the Borg, the Array might actually be a bad idea...
- Wed Mar 22, 2023 3:37 pm
- Forum: Supremacy
- Topic: Supremacy new release
- Replies: 2575
- Views: 620073
Re: Supremacy new release
As I remember, a scout taking a TWH down in the Borg game needed up to 20 rounds. So if we want to keep ot, please make 20 rounds as a limit. Ok. The Caretaker Array with strength similar to a SB is somehow ridiculous. I would propose 2 x SB stats with a proper recharge rate.. Hmm?! A SB2 has ~1500...
- Wed Mar 22, 2023 6:28 am
- Forum: Supremacy
- Topic: Supremacy new release
- Replies: 2575
- Views: 620073
Re: Supremacy new release
This is not actually a crash, but the game hanging, correct? In fact, the game didn't actually hang, it just got into an endless loop due to a battle between 2 behemoths - a Borg Tactical Cube sent to assimilate the Ocampa, but bumping into the Caretaker's Array :shock: yes after 15 minute of battl...
- Tue Mar 21, 2023 6:39 pm
- Forum: Supremacy
- Topic: Supremacy new release
- Replies: 2575
- Views: 620073
Re: Supremacy new release
This is not actually a crash, but the game hanging, correct?
In fact, the game didn't actually hang, it just got into an endless loop due to a battle between 2 behemoths - a Borg Tactical Cube sent to assimilate the Ocampa, but bumping into the Caretaker's Array
In fact, the game didn't actually hang, it just got into an endless loop due to a battle between 2 behemoths - a Borg Tactical Cube sent to assimilate the Ocampa, but bumping into the Caretaker's Array

- Mon Mar 20, 2023 7:40 am
- Forum: Supremacy
- Topic: Supremacy new release
- Replies: 2575
- Views: 620073
Re: Supremacy new release
I don't have that problem, but my CE game is only on turn ~100.
- Sun Mar 19, 2023 2:39 pm
- Forum: Supremacy
- Topic: Supremacy new release
- Replies: 2575
- Views: 620073
Re: Supremacy new release
Did the Borg have any other colonies and any more ships at some point :?: No, there was only Unimatrix One. In so big galaxy it's quite likely not to have any minor race in the vicinity. The Borg still does not build Transwarp Hubs. If the reason is a lack of any race nearby, I think they could con...
- Sun Mar 19, 2023 8:52 am
- Forum: Supremacy
- Topic: Supremacy new release
- Replies: 2575
- Views: 620073
Re: Supremacy new release
We should make such situations auto-resolve, until it's fixed? To avoid the crash.
(lone station, or any battle with a station?)
(lone station, or any battle with a station?)
- Fri Mar 17, 2023 5:16 pm
- Forum: Supremacy
- Topic: Supremacy new release
- Replies: 2575
- Views: 620073
Re: Supremacy new release
Do you know if this battle was a ship vs a station? The logs show only one ship (Romulan) and nothing else. A battle between a single station and other ships will cause an error since stations don't exist in the combat engine yet. Will a single Echo Papa cause this issue too, since there's also no ...
- Thu Mar 16, 2023 7:06 pm
- Forum: Supremacy
- Topic: Combat Discussion
- Replies: 176
- Views: 18945
Re: Combat Discussion
Fix uploaded.
I also uploaded a new full build, with this fix already included.
I also uploaded a new full build, with this fix already included.