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by Iceman
Mon Apr 01, 2024 12:32 pm
Forum: Supremacy
Topic: Suggestions
Replies: 77
Views: 51641

Re: Suggestions

Hehe, that's a rather frequent request.
At some point we will have that. The code already supports it, and Misfire even implemented a feature in the auto-builder that builds ships/fleets for you - it is currently hidden though, we should probably look into it again.
by Iceman
Mon Apr 01, 2024 12:30 pm
Forum: Supremacy
Topic: salvage operations
Replies: 4
Views: 65

Re: salvage operations

Cool idea. perhaps the debris field could contain Dilithium, Deuterium and Duranium that could be harvested in addition to all of the above, making the debris fields very attractive to all players that are in range of harvest. That was the plan, yes. The amount of resources that can be harvested wo...
by Iceman
Sat Mar 30, 2024 12:58 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 2824
Views: 832786

Re: Supremacy new release

geordie wrote: Wed Mar 27, 2024 6:53 am And it was not an exception.
In the below screen Zakdorn has constructed the Subspace Analyser and even a scan from the colonized/assimilated system does not work in the map border row.
Fixed.
by Iceman
Sat Mar 30, 2024 9:20 am
Forum: Supremacy
Topic: Playing as the Borg
Replies: 329
Views: 99529

Re: Playing as the Borg

Sorry, I forgot that earlier, but there is other parameter for the number of minor races, so I think no reason to double it. Unless a 3 dimension matrix would be better: minor race parameter x galaxy size x AI mode :grin: At the time I was coding it, I thought about making it also depend on Minor F...
by Iceman
Fri Mar 29, 2024 1:01 pm
Forum: Supremacy
Topic: Playing as the Borg
Replies: 329
Views: 99529

Re: Playing as the Borg

I would combine that with the difficulty level, if it's possible. Easier game = more minor civs, of course specifically for the Borg game. Tha's if the player is playing the Borg :wink: But if it's the AI playing the Borg (which is more consistent with the AIMode concept), it's exactly the opposite...
by Iceman
Fri Mar 29, 2024 12:37 pm
Forum: Supremacy
Topic: Playing as the Borg
Replies: 329
Views: 99529

Re: Playing as the Borg

After the last game I would also propose to exclude the Hive Link from the initial colony start-up facilities, but replace it by one additional Construction Unit. Maybe the Hive Link could require some energy (25?) but it is for further discussion. It would be some competition between fleet support...
by Iceman
Fri Mar 29, 2024 12:16 pm
Forum: Supremacy
Topic: Playing as the Borg
Replies: 329
Views: 99529

Re: Playing as the Borg

In my last game as the Borg the nearest minor race was 26 sectors from the Unimatrix One (in a 120x120 galaxy). It was far tougher start from the Borg and after first encounters with major races the Borg were more vulnerable, especially in the fleet strength, because I had to build Assemblers inste...
by Iceman
Fri Mar 29, 2024 12:09 pm
Forum: Supremacy
Topic: salvage operations
Replies: 4
Views: 65

Re: salvage operations

Well, IIRC I posted something along those lines a while ago, in that there would be a "debris field" in the sector after large battles, which could be "harvested" to get some resources. Probably by Construction Ships or Troop Transports. Some minor civs have Freighters, which are...
by Iceman
Thu Mar 28, 2024 8:20 pm
Forum: Supremacy
Topic: Playing as the Borg
Replies: 329
Views: 99529

Re: Playing as the Borg

The_Undying_Nephalim wrote: Mon Mar 25, 2024 3:14 am Using Minor Races to expand
(...)
Alternatively, maybe in Random Quadrant games the Borg are always spawned in a quadrant on their own with a bias of more Minor Races?
Done. Will do Canon next.
by Iceman
Thu Mar 28, 2024 6:45 pm
Forum: Supremacy
Topic: Map Editor
Replies: 73
Views: 10793

Re: Map Editor

:up:
Maybe it's a system with a duplicated name?
by Iceman
Thu Mar 28, 2024 12:39 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 2824
Views: 832786

Re: Supremacy new release

Iceman wrote: Thu Mar 21, 2024 5:47 pm - morale boost for colonizing a system for the Dominion lowered from 4 to 3
Forgot to add that to the patch... :oops:
by Iceman
Thu Mar 28, 2024 8:08 am
Forum: Supremacy
Topic: Map Editor
Replies: 73
Views: 10793

Re: Map Editor

I think I managed to narrow it down to the bottom part of the map file, namely from the Balduk system to the end. You can edit the file with a text editor and find the Balduk system, and iterate from there, by deleting blocks of systems and checking if it loads in the map editor. It's about 400 lines.
by Iceman
Thu Mar 28, 2024 6:14 am
Forum: Supremacy
Topic: Map Editor
Replies: 73
Views: 10793

Re: Map Editor

Hi kaiidth. One of the issues I cannot load the map is that you have set homesystems for a few minor civs that don't exist in the database: ARKENITES HUPYRIANS etc You also set a homesystems for the Vorta but they don't really exist as a civilization, they're just fluff (they're a race that is part ...
by Iceman
Wed Mar 27, 2024 12:08 pm
Forum: Supremacy
Topic: Star Trek: Infinite
Replies: 3
Views: 604

Re: Star Trek: Infinite

Hi Val!
That's very sad news indeed...

Glad to see you back. Do you have any new (wonderful, as is your trademark) stuff for Supremacy? :mrgreen:
by Iceman
Wed Mar 27, 2024 9:29 am
Forum: Supremacy
Topic: Gameplay videos?
Replies: 2
Views: 29

Re: Gameplay videos?

I'm pretty sure you won't regret it if you download the game and try it out for some time. :cool:

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