Search found 17 matches

by mbwilliams
Tue Sep 01, 2009 1:19 pm
Forum: Modding Information Archive
Topic: Ultimate Dominion Mod III - Beta Info
Replies: 1337
Views: 571275

Mmmm those new ships do look pretty awesome! Any idea how long it'll be before you release them all in a ship pack :)

Not that I'm rushing you or anything Thunder
by mbwilliams
Tue Aug 04, 2009 1:34 pm
Forum: Modding Information Archive
Topic: Improving the AI
Replies: 4
Views: 2955

[Botf is a multi player game first. I would hope that more people would choose to play mp rather than single. AI will never equal a human player.] I do not expect the AI to match a human player in the long run, but even in a multiplayer match I still expect the AI empires present to put up a bit of ...
by mbwilliams
Mon Aug 03, 2009 1:27 pm
Forum: Modding Information Archive
Topic: Improving the AI
Replies: 4
Views: 2955

Improving the AI

This has to be the most important modding objective for BOTF. I have lost count of the the number of lovely mods I have played: with beautiful ships, interfaces, with improved science, intel and battle graphics, only to be dismayed upon meeting an AI with a puny, small empire. Don't get me wrong the...
by mbwilliams
Mon Aug 03, 2009 1:15 pm
Forum: Modding Information Archive
Topic: Understanding BOTF difficulty settings
Replies: 9
Views: 7067

The AI has a considerable morale bonus on Impossible-amounting to something like a 40% bonus to intel, science, production,...
by mbwilliams
Fri Jul 03, 2009 3:43 am
Forum: Modding Information Archive
Topic: Dilithium Frequency
Replies: 9
Views: 6490

Awesome found it now, thanks!
by mbwilliams
Thu Jul 02, 2009 1:00 pm
Forum: Modding Information Archive
Topic: Dilithium Frequency
Replies: 9
Views: 6490

hang on did I read that right....editing dilithium affects monsters?!?

Thanks for the link, lots of useful stuff but nothing I could find to help me edit dilithium
by mbwilliams
Wed Jul 01, 2009 1:42 pm
Forum: Modding Information Archive
Topic: Dilithium Frequency
Replies: 9
Views: 6490

Dilithium Frequency

Can anyone give me any tips for increasing dillithium frequency? I realize I can add more minors with dillithium but I would prefer it in empyt systems.

Cheers

Mark
by mbwilliams
Wed Jul 01, 2009 1:39 pm
Forum: Modding Information Archive
Topic: Editing Random Events
Replies: 4
Views: 3022

Editing Random Events

Is it possible to edit the frequency of random events? For example keeping the Borg and Crystalline entity etc, but removing comet strikes?

From playing UDM and BOP it seems that it has already been done but i am keen to have a go myself.

Cheers

Mark
by mbwilliams
Wed Jun 24, 2009 5:11 pm
Forum: Ultimate Editor
Topic: Ultimate Editor
Replies: 1083
Views: 381478

Is there any way to to us UE to force the home system to be fully populated (as well as terraformed) at BEGINNING?

Cheers
by mbwilliams
Wed Jun 24, 2009 5:09 pm
Forum: Modding Information Archive
Topic: Ultimate Dominion Mod III - Beta Info
Replies: 1337
Views: 571275

no worries I sorted it - forgot to add the tick to under race TL req!
by mbwilliams
Wed Jun 24, 2009 3:41 pm
Forum: Modding Information Archive
Topic: Ultimate Dominion Mod III - Beta Info
Replies: 1337
Views: 571275

ok so I've already changed all the relevant fields under Building stats with no luck..I've now put a minimum pop of 80 under ai building req. I'm hoping this will help. What do you mean by 'allow building for each race at tech requierment' ? I have already selected you need Energy TL=2 under bulding...
by mbwilliams
Wed Jun 24, 2009 12:13 pm
Forum: Modding Information Archive
Topic: Ultimate Dominion Mod III - Beta Info
Replies: 1337
Views: 571275

Got a slight problem with using UE to reintroduce my favourite: Wind Turbines! Have put in the exact same values as in Vanilla to all the available fields, but am still unable to build them (although you can start with one in the home system).

Any ideas?
by mbwilliams
Sun Jun 21, 2009 3:37 pm
Forum: Ultimate Editor
Topic: Ultimate Editor
Replies: 1083
Views: 381478

Thanks the new version 0.6.9f it can now successfully save stbof.res, which was previsouly giving the error. Would have let you know earlier DCER but have been on hols.

Thanks for your quick response, been very impressed with UE - keep up the excellent work!
by mbwilliams
Fri Jun 12, 2009 4:54 am
Forum: Ultimate Editor
Topic: Ultimate Editor
Replies: 1083
Views: 381478

It doesn't seem to be generating an error report at all now? (although I'm still getting the same msg)
by mbwilliams
Thu Jun 11, 2009 1:16 pm
Forum: Ultimate Editor
Topic: Ultimate Editor
Replies: 1083
Views: 381478

This is the only error msg btw

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