Search found 3 matches

by barashkukor
Sun Feb 20, 2011 8:33 am
Forum: Random Events
Topic: Random Events
Replies: 39
Views: 29030

Re: Scheme of the Random Events

Thanks for this great post! :) 44C014 switch/jump table: (case / 4byte address of code sequence) 0: bitmask 1: Rebellion (rebellious, defiant or disgruntled - even if last system held! but no home) 2: Comet Strike 3: Super Nova (if red star but no home system) 4: Terrorism (1 Building) 5: Earthquake...
by barashkukor
Mon Feb 07, 2011 7:04 pm
Forum: Modding Information Archive
Topic: Reducing/eliminating "climate shifts"?
Replies: 18
Views: 8890

Thanks, that did it! :)
by barashkukor
Sun Feb 06, 2011 3:48 pm
Forum: Modding Information Archive
Topic: Reducing/eliminating "climate shifts"?
Replies: 18
Views: 8890

Re: Reducing/eliminating "climate shifts"?

Martok wrote:With the supernovas, I've just realized I can largely deal with them by reducing the frequency of red giant stars to almost zero.
Can you please tell me how to do that (meaning which values I have to change in Trek.exe)? I can't find a post here where it is described...

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