Search found 17 matches

by henka
Wed Dec 01, 2010 5:43 pm
Forum: General Chat Archive
Topic: Is there a German only install cd?
Replies: 15
Views: 6643

hey folks :D

i just checked my cd and made the same findings as Flocke.
Same files missing (etutor.txt and gtutor.txt) and same entries in readme's.
by henka
Mon Dec 21, 2009 4:48 am
Forum: Ultimate Dominion Mod
Topic: (Updated 9-26-16) Ultimate Dominion mod III 3.0.1ddb
Replies: 770
Views: 363835

It is a full install. I've already installed it, so i'am sure that 3.0.1.a_b is the newest one :) I think the "b" doens't represent the version number, as it is presend in 3.0.1_b and 3.0.1.a_b and it is separated by an underline and not by a point. It maybe stands for "binary", ...
by henka
Sat Dec 19, 2009 4:40 pm
Forum: Ultimate Dominion Mod
Topic: (Updated 9-26-16) Ultimate Dominion mod III 3.0.1ddb
Replies: 770
Views: 363835

indeed, now i created 3 times a new game without any crash. The 3 crashes in a row were maybe a coincidence :)

[EDIT]
The hint with the intro video fits :D
[/EDIT]
by henka
Sat Dec 19, 2009 4:11 pm
Forum: Ultimate Dominion Mod
Topic: (Updated 9-26-16) Ultimate Dominion mod III 3.0.1ddb
Replies: 770
Views: 363835

sorry for the bad news, but the new rintele.wdf seems to provoke a CTD when starting a new game as romulan.

Version Under Test: 72
File: ..\..\source\universe\readrace.c, Line: 257, 0
Initialize State: 31
Player Empire: 4 Starting Seed: 1261252933
Galaxy shape: 1 Galaxy Size: 2
by henka
Sat Dec 19, 2009 3:10 pm
Forum: Ultimate Dominion Mod
Topic: (Updated 9-26-16) Ultimate Dominion mod III 3.0.1ddb
Replies: 770
Views: 363835

wow, the second fix today, great job :D
by henka
Sat Dec 19, 2009 2:44 pm
Forum: General Chat Archive
Topic: (possible) new crash related to morale and huge empires
Replies: 19
Views: 9040

Spocks-cuddly-tribble wrote: I think I see the problem. This should be fully operative:
it is :D

another bug hunted down, great job :)
by henka
Sat Dec 19, 2009 1:26 pm
Forum: General Chat Archive
Topic: (possible) new crash related to morale and huge empires
Replies: 19
Views: 9040

it seems to work when you don't make the first change
46118C add di, [eax+44h] // at 0x6058C change 66 to 90

but i think without this change this bugfix will only work till 65535. But this would be enough for 336 systems :D
by henka
Sat Dec 19, 2009 11:52 am
Forum: General Chat Archive
Topic: (possible) new crash related to morale and huge empires
Replies: 19
Views: 9040

Re: (possible) new crash related to morale and huge empires

henka, I do not think a total is kept in saved game (at least that I can find). I think the trek.exe calulates this from each systems morale. thunderchero Ah, then i have mistaken you, i'am sorry for that. I assumed that this bug is located in trek.exe, too. It would not make much sense to store su...
by henka
Sat Dec 19, 2009 9:21 am
Forum: General Chat Archive
Topic: (possible) new crash related to morale and huge empires
Replies: 19
Views: 9040

So, i calculated the total sum of morale values of all my systems after the mentioned steps. It is 32277 and so it is not surprising that the game didn't crash because it is 490 below the signed short maxvalue of 32767. Now lets estimate the extra total moral difference when colonizing 8 instead of ...
by henka
Sat Dec 19, 2009 6:52 am
Forum: General Chat Archive
Topic: (possible) new crash related to morale and huge empires
Replies: 19
Views: 9040

I did do a little more testing on your saved game. first lowered morale of all systems by declaring war on every major. after turning off (powered down) all structures. I took sol from 195 to 174. then colonized all systems in top left (I think 6-7 systems) next turn went thougn no problem. So it i...
by henka
Sat Dec 19, 2009 5:33 am
Forum: General Chat Archive
Topic: (possible) new crash related to morale and huge empires
Replies: 19
Views: 9040

but i do remember ships being set to a NEGATIVE (or otherwise invalid) display value after reaching a certain cost (around 30000something) I remembered this bug too, as i investigated this problem. I think the value was 32767 (2^15-1) like i think it is in this case. This is the maximal positiv val...
by henka
Fri Dec 18, 2009 6:15 pm
Forum: General Chat Archive
Topic: (possible) new crash related to morale and huge empires
Replies: 19
Views: 9040

I'll check these findings. The tests which led me to the conclusion that this could be related to the sum of morale values was the following round 678: colonized Tribble round 679: crash when tryin to colonize round 680: crash when tryin to colonize round 681: crash when tryin to colonize round 682:...
by henka
Fri Dec 18, 2009 3:04 pm
Forum: General Chat Archive
Topic: (possible) new crash related to morale and huge empires
Replies: 19
Views: 9040

I think this was the first time i played beyond 500 rounds. Take it as a compliment. It is your great mod which keeps me playing on and on and on :D In the meantime i will help me out with some morale lowering actions. As i'am a bit familiar with reverse engineering, i know what effort it is to trac...
by henka
Fri Dec 18, 2009 1:12 pm
Forum: General Chat Archive
Topic: (possible) new crash related to morale and huge empires
Replies: 19
Views: 9040

i have uploaded a savegame under savegame for morale overflow bug.zip
by henka
Fri Dec 18, 2009 12:06 pm
Forum: General Chat Archive
Topic: (possible) new crash related to morale and huge empires
Replies: 19
Views: 9040

(possible) new crash related to morale and huge empires

Some days ago while playing UDM 3.0.1 with large maps, i experienced a crash (CTD) when the game processed the next turn. The crash log stated the following lines: Version Under Test: 72 File: ..\..\source\game\economy\morale.c, Line: 102, Illegal Morale value Initialize State: 31 Player Empire: 1 S...

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