Search found 16 matches

by ElimGarak
Sat Jul 06, 2013 9:05 am
Forum: Showcase Ships/Stations/3D-FX
Topic: what ship models would you like to see created?
Replies: 182
Views: 184819

Re: what ship models would you like to see created?

A Venture class ship (like from 'Insurrection') would be cool...
by ElimGarak
Sat Jun 29, 2013 10:31 am
Forum: Ultimate Dominion Mod
Topic: A UDML mod that has UM5 self-upgrading industry structures?
Replies: 4
Views: 4357

Re: A UDML mod that has UM5 self-upgrading industry structur

I would like to see a future UDM mod with this included (and "up-to-date" colonies), but since I fail at hex editing , I guess I'll have to wait. I suppose you have lots of other projects that you are working on. :up: BTW, you do excellent work...thank you for your innovation, and helping ...
by ElimGarak
Thu Jun 27, 2013 11:25 pm
Forum: Ultimate Dominion Mod
Topic: A UDML mod that has UM5 self-upgrading industry structures?
Replies: 4
Views: 4357

Re: A UDML mod that has UM5 self-upgrading industry structur

Well, I for one would like to eliminate the grind of upgrading....

FWIW, I vote for a UDM ver. 4.0

BTW, how is the auto-upgrade feature done?
by ElimGarak
Thu Jun 27, 2013 9:46 pm
Forum: Ultimate Dominion Mod
Topic: A UDML mod that has UM5 self-upgrading industry structures?
Replies: 4
Views: 4357

A UDML mod that has UM5 self-upgrading industry structures?

I <3 Thunderchero's UDM, and also <3 Dafedz's UM5, but I want the 'Best of Both Worlds' (sorry, couldn't help myself...) in that I want structures that upgrade themselves (UM5), and the sheer flexibility of ship choices and galaxy size (UDM)... Any plans on a UM5 with gigantic galaxy capability, or ...
by ElimGarak
Sun Jun 23, 2013 12:47 pm
Forum: General Modding Information/Questions
Topic: Modifying levels/quantities of colony ship buildings
Replies: 2
Views: 2055

Re: Modifying levels/quantities of colony ship buildings

OK, but the really sad part is that none of that makes sense to me... :oops: I could download a hex editor (Harry Potter flashback) and try to figure it out, but I'd screw it up....Guess it's time for some trial-and-error, after I save copies of my .res and .exe This is one of those things that I wi...
by ElimGarak
Sat Jun 22, 2013 2:41 pm
Forum: General Modding Information/Questions
Topic: Modifying levels/quantities of colony ship buildings
Replies: 2
Views: 2055

Modifying levels/quantities of colony ship buildings

Is there a way to change the starting level of a colony's buildings instead of starting at level 1? Is it also possible to add intel and research structures to deploy along with everything else? I read through this thread https://www.armadafleetcommand.com/onscreen/botf/viewtopic.php?f=9&t=64&am...
by ElimGarak
Wed Jun 12, 2013 10:11 pm
Forum: Supremacy
Topic: Star Trek Supremacy...
Replies: 52
Views: 41211

Star Trek Supremacy...

It's been a long time since I played BotF (3+years), but I had saved my mods to the mods and started up the game again....UDML is awesome, and UM5 seemed all right, even though it crashed on my first fight. I was wondering what happened to the Supremacy project...I checked the site (http://www.start...
by ElimGarak
Mon Mar 22, 2010 4:04 pm
Forum: General Chat Archive
Topic: Is there a Star Trek MoO3 mod?
Replies: 10
Views: 6139

Is there a Star Trek MoO3 mod?

Is one being created? If so, that would make that game so much more bearable! I want to like Master of Orion 3, but it feels so unwieldy and drab...
by ElimGarak
Mon Mar 22, 2010 3:58 pm
Forum: General Chat Archive
Topic: On the 'production' screen...
Replies: 1
Views: 1859

On the 'production' screen...

...is it possible to show more than 60 of any structure (like a mass replicator)? On some games I have populations that will support 65-70 structures, but the production screen only shows 60, and doesn't show the appropriate increase when the structures are populated (i.e- it will show that I have 6...
by ElimGarak
Sat Mar 13, 2010 4:34 pm
Forum: Modding Information Archive
Topic: How do I change what a colony s. deploys when it colonizes?
Replies: 2
Views: 2221

ketteringdave wrote:The Links to findings, modifications, Fixes, Tutorials and tips! are your friends!

In particular, Colonies: population, farms, factories from Gowron, of course.
Man, I looked through that index before I posted!! I guess I fail at reading comprehension.

Thank you.
by ElimGarak
Fri Mar 12, 2010 6:48 pm
Forum: Modding Information Archive
Topic: How do I change what a colony s. deploys when it colonizes?
Replies: 2
Views: 2221

How do I change what a colony s. deploys when it colonizes?

Usually it'll put down 3 farms and a mass replicator, but what if I wanted it to put down 10 farms, 10 replicators and 10 reactors when it colonizes a system? Where would I go to change it? I've looked in the UE and I can't find where, or if it is even possible to change it there. Some help would be...
by ElimGarak
Wed Mar 10, 2010 4:22 pm
Forum: General Chat Archive
Topic: Age of botf players.
Replies: 31
Views: 19950

32 here, and I've been playing 10 years also- and I was lucky to get the game for $0.01 due to a bad tag (and yes, I pointed it out to them, but since I was buying other stuff they let me have it).
by ElimGarak
Wed Mar 10, 2010 4:20 pm
Forum: General Chat Archive
Topic: Favorite Minor Race
Replies: 8
Views: 5086

The Zakdorn because of their training ability, the Edo ans Bajorans for the morale boost, and the Vulcans for the research.
by ElimGarak
Wed Mar 10, 2010 4:15 pm
Forum: General Chat Archive
Topic: Who do you play as and why?
Replies: 25
Views: 12958

I'm always partial to the Federation: their ships rock, all around their capacities are excellent (except for that invasion/subjugation morale penalty: really, weren't they asking for it in the first place? I gave them a treaty chance...), and I usually like being the 'good guy'.
by ElimGarak
Thu Feb 25, 2010 4:45 pm
Forum: Modding Information Archive
Topic: Does anyone have an 8-phaser Achilles model?
Replies: 3
Views: 2446

Re: Does anyone have an 8-phaser Achilles model?

The one that I was able to find in thunderchero's ship pack 2 has only 6 hardpoints. I want to be able to use the Achilles in the UDM3, but the models are almost all 8. Any help? I did try and check other threads, to no avail. Thanks. Edit: Or is there an easy way to change it from 6 to 8, using th...

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