Search found 68 matches

by Quintaine
Sat Dec 09, 2017 8:36 am
Forum: Energy Screen with 15+ Building Buttons + patchtool
Topic: Solved: Energy Screen Project
Replies: 37
Views: 31337

Re: Solved: Energy Screen Project

Very Special Thanks,

its working now. My Problem was an older Version from Java Runtime.

For all Modders with the same Problem:

UE 0.7.2dev5c/Run perfekt with Java 64 Bit and Version 8 Update 151

PS: I am so happy. :grin:
by Quintaine
Sat Dec 09, 2017 6:10 am
Forum: Energy Screen with 15+ Building Buttons + patchtool
Topic: Solved: Energy Screen Project
Replies: 37
Views: 31337

Re: Solved: Energy Screen Project

Thank you for your help. I have a suspicion why it is. Can you please tell me what UE and Java version you use?

For German Speaker:
Vielen dank für deine hilfe. Ich habe ein verdacht woran es liegt. Kannst du mir bitte mal schreiben welche UE und Java Version du benutzt?
by Quintaine
Fri Dec 01, 2017 12:30 pm
Forum: Energy Screen with 15+ Building Buttons + patchtool
Topic: Solved: Energy Screen Project
Replies: 37
Views: 31337

Re: Solved: Energy Screen Project

I have copy your files in my Mod and when i make a new game, are crashed. :( hmmpf. with the attached files you would still need to edit the trek.exe with the energy_patch.exe. if you are getting CTD, any crash logs? This is the crash log file when i make a new files with energy path exe without pa...
by Quintaine
Fri Dec 01, 2017 10:02 am
Forum: Energy Screen with 15+ Building Buttons + patchtool
Topic: Solved: Energy Screen Project
Replies: 37
Views: 31337

Re: Solved: Energy Screen Project

Hello thunderchero, special thanks for your help. I did exactly as you described it before I posted here in this forum, but this answers from you are interest for me: You say: "first the mss32.dll has nothing to do with energy screen patch. the mss32.dll is a sound dll and part of the normal in...
by Quintaine
Thu Nov 30, 2017 7:07 am
Forum: Energy Screen with 15+ Building Buttons + patchtool
Topic: Solved: Energy Screen Project
Replies: 37
Views: 31337

Re: Solved: Energy Screen Project

Hello every one, i make a new mod for Stbof with 1366 Pix (Basemod is: ECM in 1366 Pix) and have a problem with just used this tool. Unfortunately, I got the following error message when starting the game: "Mss32.dd is not installed." Please reinstall the file. The file is available. In ot...
by Quintaine
Fri Jul 20, 2012 3:26 am
Forum: Random Events
Topic: Random Events
Replies: 39
Views: 28963

Re: Random Events

i can not found this: asm-address /hex-code /instruction -> replacement -> no system events: 44BF30 53 push ebx -> C3 (retn) -> no Monster & global events: 44BF20 E8BB0C0000 CALL 44CBE0 -> 9090909090 -> no empire-specific non-system events: 44BF25 E836090000 CALL 44C860 -> 9090909090 in trek not...
by Quintaine
Thu Jul 19, 2012 3:29 am
Forum: Tech Level Bonus Factors (+2%)
Topic: Tech Level Bonus Factors
Replies: 27
Views: 28801

Re: Tech Level Bonus Factors

Hmmm ok i see it :). Thanks for help but i have see an other three problems on research. I have two systems of minor race, the first system multipliers tech bonus not empire bonus and the other one multipliers impire bonus not tech bonus and morale doesn´t multiplier on both systems! 8O And Sorry my...
by Quintaine
Tue Jul 17, 2012 5:49 am
Forum: Tech Level Bonus Factors (+2%)
Topic: Tech Level Bonus Factors
Replies: 27
Views: 28801

Re: Tech Level Bonus Factors

I have modified Trek.exe with Intel and Reseach Techbonus but it doesn`t work it. Botf writs 0% but i have 0A for 10% addet. What make it wrong. This cods i have include in my trek.exe for intel 50 8B 40 4C BA 01 00 00 00 E8 FC 8A FF FF 6B E8 0A (0A=10% Techbonus) 58 6B CB 58 8D 8C 08 40 02 00 00 0F...
by Quintaine
Mon Jul 16, 2012 1:56 pm
Forum: Increasing Game Resolution + patchtool
Topic: The 1024x768 Project
Replies: 151
Views: 75965

Re: The 1024x768 Project

Thanks for your great help^^. Now my wdfeditor are function. And i have modfied the wdf for 99/999 controling star info edded^^
by Quintaine
Mon Jul 16, 2012 10:37 am
Forum: Increasing Game Resolution + patchtool
Topic: The 1024x768 Project
Replies: 151
Views: 75965

Re: The 1024x768 Project

On my PC the Wdfeditor doesn`t work it -.- that is my real Problem! The Prgramm doesn`t open Wdf Files

Your prgramm tell me:

This application has requested the runetime to terminate it in an unusualy way.

Pleas help me.

All Wdf Data in the same folder how can i find the Wdfedite.exe.
by Quintaine
Mon Jul 16, 2012 5:45 am
Forum: Star Frequency
Topic: Star Frequency
Replies: 55
Views: 41167

Re: Re:

00 00 FA 43 that is 32bit float at 0x17D568 according to what you posted use ue or a float hex converter like this: http://gregstoll.dyndns.org/~gregstoll/floattohex/ as float hex type in 43FA0000 (reverse byte order due to little endian) you should get 500.00 now do the other way around, type in 1...
by Quintaine
Mon Jul 16, 2012 4:29 am
Forum: Star Frequency
Topic: Star Frequency
Replies: 55
Views: 41167

Re:

at 0x17D568 is Galactic Density value needs to be edited to a higher value 1000.0 is good in most cases. its nice and ok but what must i edding in Hexeditor? That is my intresting! The line after edding look so: This is my line: befor: at line 0x17D560: F1 68 E3 88 B5 F8 E4 3E 00 00 FA 43 72 00 00 ...
by Quintaine
Sun Jul 15, 2012 5:54 am
Forum: General Modding Information/Questions
Topic: Problem with Shipnames
Replies: 0
Views: 1868

Problem with Shipnames

Hello I have a problem with Shipnames in botf. First i play the error corretion Mod 3.0 1024. I have 9 Ships to combinat in a Fleet. That make it correkt. But now i make 9 stand alone ships botf make 2 ships with same name and one Shipname lost. Take the next turn botf crash and in the chrashlogfile...
by Quintaine
Mon Jun 20, 2011 5:14 pm
Forum: Showcase Ships/Stations/3D-FX
Topic: new Animations from Suns
Replies: 11
Views: 8056

You are see in Star System hmm from .ani a screen? Hmm^^.

I have seen many Mods from botf and i find not good picturs and animations from Suns in the Starsystem. My Ani files are best ;). Look in jour botf ;).
by Quintaine
Mon Jun 20, 2011 6:01 am
Forum: Showcase Ships/Stations/3D-FX
Topic: new Animations from Suns
Replies: 11
Views: 8056

new Animations from Suns

Hey Communety

In a last Days i am Creating new Animations from Suns. I hope the .ani Files are good for the Communety. Have fun with this Animations.

The Downloadlink

http://www.4shared.com/file/0BAkgoWx/SunAnimations.html

Extrakt wwith WinRar and Copy in your Stbotf.res File thats all.

Quin

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