Search found 75 matches

by Kurn
Tue Oct 27, 2020 11:31 pm
Forum: General Modding Information/Questions
Topic: AI ships speed
Replies: 5
Views: 128

Re: AI ships speed

I have never seen this issue, or have I ever heard of this issue. does this happen in vanilla? I don't know. I played vanillla the last time many years ago. The unmodded game is awful. I observed the problem in my personal mod which is based on ECML2 (2012), but I addsd many fixes of SCT in the las...
by Kurn
Tue Oct 27, 2020 11:18 pm
Forum: Monster Editing Info
Topic: Monster Editing Info
Replies: 19
Views: 15630

Re: Monster Map Movements

:arrow: Avoid AI Systems Fix for Monster Programs 2-4 This should help preventing games ruined due to monster assaults on the AI empires (especially borg). trek.exe at 0x325DB new code 0xF bytes: 6B C0 65 8B 15 C8 36 5A 00 80 7C C2 04 01 90 -asm code: 004331DB 6BC0 65 IMUL EAX, EAX ,65 // system ID...
by Kurn
Wed Oct 21, 2020 4:41 pm
Forum: General Modding Information/Questions
Topic: AI ships speed
Replies: 5
Views: 128

Re: AI ships speed

Maybe I missed a fix?

Of course I was looking for a fix before I posted this topic, but found nothing.
by Kurn
Mon Oct 19, 2020 2:22 pm
Forum: General Modding Information/Questions
Topic: AI ships speed
Replies: 5
Views: 128

AI ships speed

Hi botf-community,

when AI mixes ships with speed 1 and speed 2 in one group and then splits the ships again, the ships with originally speed 2 have now only speed 1 until the player has a battle with them. Can this be modded?
by Kurn
Mon Oct 19, 2020 2:18 pm
Forum: General Modding Information/Questions
Topic: Section 31 in BotF
Replies: 3
Views: 159

Re: Section 31 in BotF

This might have had to be removed due to the limited copyrights they acquired. Microprose only signed rights for "The next generation" not star trek in general. from what I read Microprose pushed the limits of their copyright contract and even had to argue since the Defiant and Sovereign was in "th...
by Kurn
Tue Oct 13, 2020 10:42 am
Forum: Random Events
Topic: Random Events
Replies: 32
Views: 16128

Re: "Artifacts" Display fix for Special Systems

Drone and special systems were supposed to have "Artifacts" (loc_4FD30F). Should be displayed when moving mouse to terraformed planet instead of "terraform done/required" 0xFC732 change E4 -> B6 4FD331 ^E9 B6FDFFFF JMP 4FD0EC So determining special systems becomes a bit easier when using 'New Syste...
by Kurn
Mon Oct 12, 2020 3:29 pm
Forum: General Modding Information/Questions
Topic: Section 31 in BotF
Replies: 3
Views: 159

Section 31 in BotF

In Deep Space Nine the organization "Section 31" is NOT part of the federation's secret service. I was surprised when I accidentally found the name in the lexicon (UE). I can't remember that I ever read the name in game. Does anyone know when the name is used?
by Kurn
Tue Oct 06, 2020 11:53 am
Forum: General Modding Information/Questions
Topic: Research breakthrough empty popup window bug (german version only)
Replies: 4
Views: 1156

Re: Research breakthrough empty popup window bug (german version only)

in the german version of the game, several popup windows show only a short message about scientists made a breakthrough in research (message -> lexicon entry 511). i could observe this behavior for construct. tech level 2 and for weapon tech level 2 & 3 (i didn't checked all tech levels) I play the...
by Kurn
Mon Oct 05, 2020 5:16 am
Forum: how Morale works
Topic: Morale
Replies: 9
Views: 6250

Re: Morale

It's a pity that hunger doesn't influence morale. They really should have include that.
by Kurn
Thu Aug 13, 2020 8:08 am
Forum: General Modding Information/Questions
Topic: Is it possible to reduce the speed of monsters?
Replies: 3
Views: 303

Is it possible to reduce the speed of monsters?

Is it possible to reduce the speed of monsters?

I would like to reduce the speed of monstes to max 3.
by Kurn
Mon Feb 17, 2020 12:53 pm
Forum: General Modding Information/Questions
Topic: Borg cubes in game at the same time
Replies: 2
Views: 549

Re: Borg cubes in game at the same time

Thanks for your answer, SCT. :smile: I modified as you recommended. Also the new ECM patch post holds a link to the 'Keep AI Federation from declaring War on Minor Races (Fix)' you requested: https://www.armadafleetcommand.com/onscreen/botf/viewtopic.php?f=30&p=50938#p50911 Wow! Great news! :grin: I...
by Kurn
Sun Feb 16, 2020 2:56 am
Forum: General Modding Information/Questions
Topic: Borg cubes in game at the same time
Replies: 2
Views: 549

Borg cubes in game at the same time

Hello,
how can I control the number of borg cubes in game at the same time?
I would like to have only one cube at the same time for all difficulty level.
by Kurn
Wed Aug 28, 2019 7:50 pm
Forum: General Modding Information/Questions
Topic: Ability to intercept
Replies: 2
Views: 910

Re: Ability to intercept

Is it possible to edit the intercept order so command cruisers and strike cruisers can intercept? Try: sub_4485D8 SetTaskForceAbilities -> jump table off_4485B0 0x479BC AND 0x479C0 -> CE -> CA It works! :grin: Thank you SCT! I know all AI ships can intercept. Are you sure? Code looks as if AI colon...
by Kurn
Tue Aug 27, 2019 9:51 pm
Forum: General Modding Information/Questions
Topic: Ability to intercept
Replies: 2
Views: 910

Ability to intercept

Hello, I have two questions: 1. Is it possible to edit the intercept order so the ship will intercept ships even out of the territory? That would be very cool. 2. Is it possible to edit the intercept order so command cruisers and strike cruisers can intercept? I know all AI ships can intercept. It m...

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