Birth of the Federation
BOTF Modding
Skip to content
Quick links
Unanswered topics
Active topics
Search
FAQ
Rules
Login
Register
Board index
Search
Search
Advanced search
Search
Site Index
Birth Of The Federation Downloads
Search
Search query
Search for keywords:
Place
+
in front of a word which must be found and
-
in front of a word which must not be found. Put a list of words separated by
|
into brackets if only one of the words must be found. Use * as a wildcard for partial matches.
Search for all terms or use query as entered
Search for any terms
Search for author:
Use * as a wildcard for partial matches.
Search options
Search in forums:
Select the forum or forums you wish to search in. Subforums are searched automatically if you do not disable “search subforums“ below.
Game Installation, Technical Support, & Tutorials
Submit a support ticket for Windows (all versions)
Site Information
General Chat
Multiplayer Games
BOTF Strategy Guide
Structured Modding Index
Multi-Game/Mod Installer Project Info
How to Download and Mount botf.iso on a Virtual Drive
HOW TO: ADD MODS - (manually)
Multiple installations in only one directory
Hotkeys & Keyboard shortcuts
Startup Codes (Command-line arguments)
Ingame Notepad (Single Player Chatbox)
Sending Chat Messages with Return Key
Getting into Modding (Recommended Tools)
ShipView & BuildView
Jokers Single-click installer & J-shipedit
A Nuts and Bolts Guide
Assembler Offsets + Tools & Hints !
Dynamic Key Variables
editing Savegames files
Ship Removal Subroutine
Standard Trek.exe IDA Database
Tactical Combat Space Background (Starfield)
Increasing vertex limit in trek.exe
Race Intros (videos)
How to edit alt.res sounds
Sound & Voice list Editing (converse.bin)
Preventing Videos & Credits
How to edit English/German.snd
how to edit sfx.snd
How to edit GUI when changing main race
Race Fonts (*.fnt files)
Colors of Race Fonts and Map-Grids
"new" wait cursors
Creating Planet Animations
extended view/zoom-in map view (option)
Galaxy Map Size
Galaxy Shape Variables
Galaxy Control Values
Star Frequency
Minor Race Frequency
pop & planets limits for free- minor- & starting-systems
Order of Planets
Additional Starting Systems on any Starting Level
Corner check (major home systems)
Terraforming Fix for Additional Starting Systems and Minors
Tech 1-5 starting pop & credits
Mandatory Starting Buildings (yard & refinery)
Disabling Dilithium for Spacefaring Races
Starting Ships
Territorial Claims
Unlocking Empire Borders for all Treaties
trek.exe multipliers for growth, ground def., credits..
Pop Support, Ground Combat, Orbital Batteries, Credit Output
Ground Combat Calculation (success chance of invasion)
Allow Intel Buildings to remain after conquest
Pop Growth, Terraforming Costs, Trade Goods, Pulsar Patterns
Adjusting trade good output
Terraforming Costs (advanced)
Colonies : population, farms, factories
Planet GrowthValues ; habit.bin
Adding a New Planet-Type (workaround)
Planet Bonus Types
Trade Routes, Ship Regeneration, Neutron Stars, Black Holes
Trade Route Outputs
Ferengi (free) trade routes
The Minimum Industry Value
Output of partially manned building groups
the Cardassian bonus for manned intel
Scrapping Buildings (for money)
Remove "Buy" confirmation
how Morale works
Base Morale on "Impossible"
Battle size calculation of the Morale Chart
Eliminate Empire morale issues + unremoved stations fix
System bonuses for high morale & add wrong main buildings fix
Unrest Orders (turn delay & limitations)
Research Progress and Decay
Tech Level Bonus Factors (+2%)
The Ground Combat Tech Level Multiplier
The research cost & effects of Future Technology
Adding a Science and Technologies
Minor Race Advancement
Initial Number of Orbitals for Minor Races
Gifts to Minor Races: Amounts and Effects + major race gifts, offers & demands !
Building minors ships after membership (option)
Map Range
Of (Transwarp) Carriers and Fighters
Extending the shiplist
Special ships
Auto-Upgrading Ships (options)
Crew Experience
Damage Control
Raiding Percentages
Intercept percentage
Stealth and Cloak
Starbase Combat Distance and ship to ship initial distance
ship to ship distance
Hit Probability / tevent.txt
shield level & penetration
the command ship ability + plasma stats
Weapon Labels of Ships (Beams & Torpedoes)
Unarmed Ship (Designation)
Commands in tactical combat
Adding assault command to colony and troop transport
Ramming possiblities -> (ramming ship always destroyed)
Shipname Appendix Fix & Adding new name groups
maximum speed for ships
AI & Difficulty Level
AI Fleet Buildup (basics)
How the AI decides what ship type to build
AI building behaviour (aibldreq.bin)
AI battle calculation?
AI Task Modifiers
the AI minimum terraform threshold
changing AI controling race of a savegame
Intel (mechanisms and bugfixes)
Economic and Military Score Overflow Fix
Domination victory conditions & Borg invasion
Random Events
Monster planet attacks & Borg spawning
Monster Editing Info
Lower CPU Patch
Upgrading buildings bug (fix) above 65535 credits
Disabling the ship scrapping exploit
Unknown ship stats pop-up bug (fix)
Phantom Dilithium Bug (fix) -> OPTION
Outpost/Starbase for free bug-fix
Terraforming Capacity of Task Forces (Instant-Terraforming fix)
terraforming / planet image bug (fix)
minor race hidden (from diplomacy) bug (fix)
Rebellions & the message withdrawn bug (fix)
The Bandi Advancement Bug (fix)
Minor declares war morale error (fix)
liberating foreign home systems (fix)
Liberating Native Systems (morale error fix)
Morale overflow over 32767 bug (fix)
Weapons "Jamming" Fix for Space Stations
Misc GUI Fixes
custom planet names for any system (fix)
Star-names display (fix)
Intel Empire screen - dilth/total systems (fix)
Cardassian Intel/Research display (fix)
rejected friendship message bug (fix)
Two Bugs of the "Trade Routes" Bonus Type
Fixes Compilation (GalaxyII 640points beam, enraged antedeans, german taskforce/inhabitant descriptions)
stbof.res file limit
Structure of edifice.bst -> edifice.bst (old)
Adding Buildings to edifice.bst
Main buildings and AI
Structure Upgrades (Trek.exe info)
edifbnft.bst (building bonus types)
Adding Planets to planet.pst
Intel.bin
Race.rst
tfdesign.tfd & combat.bin (broken/unused)
Race Descriptions (lexicon.dic)
shipname.bin
Plasma (i.e.Pulse) weapons
using damage textures with new ship models -> trek.exe basics
extending the task force size / marking multiple groups
Tech Level Bonuses for Ships
New Resources & Star System Features
DirectPlay Emulation Project
Ultimate Dominion Mod
Mirror Universe mod
Galaxies MOD
Balance of Power Mod
All The Ages Mod
Ultimate Mod
Error Correction Mod
Uncivil wars
Flagship Mod
Building mod
Ferengi-Dominion Alliance mod
Fluid's Multi Player Mod
Prime Directive Mod
No Building Upgrades Mod
Imperial Mod
Babylon 5 Mod
Borg Incursion Mod
Colonies Mod
Delta Quadrant Mod
Mirror Mirror Mod
Planet Mod
Resistance Is Futile Mod
Stargate Universe Mod
Thunderchero's Multi-player mod
AFC Mod
MPR++
Yet Another BotF Clone
BOTF2
Rise of the Federtion
Other Projects
Ultimate Editor
BotF Patcher
Larger Taskforces Patch
HOW TO: Create multi "mod" installer
Increasing Game Resolution + patchtool
WDF files + wdfedit & wdftool & basic wdf file info
Energy Screen with 15+ Building Buttons + patchtool
Tool for editing and importing the ship list to stbof.res
Ultimate Unwrap 3D hob Importer
Showcase Ships/Stations/3D-FX
HOW TO: add ship models with UE (ship packs)
HOW TO: make new Botf 3d Designs, the Video Tutorial
Creating New 3D Ship Designs
HOW TO: Reduce the number of Palettes
Ship install tutorial with 96 available ships with photos
HOW TO: Phasers
model phaser standards and ship scale
Common/shared texures project
Finishing a new ship pack
Trek.exe Ship Slots
Color of *phaser.hob files
Ship Specific Weapon Animations
General Modding Information/Questions
Supremacy
Archives
General Chat Archive
Modding Information Archive
Support Archive
Search subforums:
Yes
No
Search within:
Post subjects and message text
Message text only
Topic titles only
First post of topics only
Display results as:
Posts
Topics
Sort results by:
Author
Post time
Forum
Topic title
Post subject
Ascending
Descending
Limit results to previous:
All results
1 day
7 days
2 weeks
1 month
3 months
6 months
1 year
Return first:
Set to 0 to display the entire post.
characters of posts