Search found 81 matches

by SeaBee-T
Wed May 18, 2016 9:57 am
Forum: Increasing Game Resolution + patchtool
Topic: Universal 1920 x 1080 (updated 12-3-2016)
Replies: 40
Views: 28117

Re: Universal 1920 x 1080

Thank you thunderchero, I've initially had problems with my laptop not giving the game my dedicated graphics but it all worked out fine when using dxwnd. Looking amazing! It's brought BOTF into the 21st century! :D
by SeaBee-T
Sat Mar 19, 2016 11:21 pm
Forum: Ultimate Mod
Topic: Ultimate Mod 5 v2.5 1024 (Updated 15/2/16)
Replies: 343
Views: 211385

Re: Ultimate Mod 5 v2.5 1024 (Updated 15/2/16)

Sweet! Thank you Thunderchero! Will give it a whirl. :D
by SeaBee-T
Sat Jul 25, 2015 1:02 pm
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1859
Views: 640752

Re: MPR++ v0.2.6c open for alpha testing

Not sure how Flocke will respond, but the mod coverage update of version v0.2.6c is progressing. you see in image the list is growing :grin: Lovely! Absolutely lovely. Definitely beats the list of mods I can install with the current 0.2.6. :razz: there is no plan for a "final" mpr++ If no...
by SeaBee-T
Thu Jul 23, 2015 9:24 am
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1859
Views: 640752

Re: MPR++ v0.2.6c open for alpha testing

Hey guys, just checking in, how's progress on the final MPR++?
by SeaBee-T
Tue Feb 03, 2015 9:50 am
Forum: MPR++
Topic: New MPR++ ship releases
Replies: 20
Views: 14745

Re: New MPR++ ship releases

Beautiful models! I'm eager to see these implemented in-game. :)
by SeaBee-T
Mon Nov 10, 2014 9:20 am
Forum: Supremacy
Topic: Star Trek Supremacy...
Replies: 52
Views: 41288

Re: Star Trek Supremacy...

I'm just super-glad that there's progress. Even if progress is small or slow, it'll become a full game one day.
by SeaBee-T
Wed Oct 15, 2014 7:13 am
Forum: Larger Taskforces Patch
Topic: Larger Taskforces Patch
Replies: 30
Views: 20012

Re: Larger Taskforces Patch

Thanks for the update via e-mail. Would have missed this announcement otherwise. Great job! :up:
by SeaBee-T
Thu Jul 24, 2014 7:02 pm
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1859
Views: 640752

Re: MPR++ v0.2.6c open for alpha testing

Ah, I didn't know that. Glad it's in the books either way. :)
by SeaBee-T
Thu Jul 24, 2014 10:22 am
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1859
Views: 640752

Re: MPR++ v0.2.6c open for alpha testing

Hey guys, are there plans in the future to incorporate Ultimate Mod 5 v2.1 option into the package? :)
by SeaBee-T
Sat Jun 21, 2014 9:39 am
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1859
Views: 640752

Re: MPR++ v0.2.6c open for alpha testing

Played it and was constantly crashing every other turn. Just realised Optimus placed BOTF under Integrated graphics; after I made the change to dedicated GPU I was crash free. Is this really an Alpha? O.o
by SeaBee-T
Sat Jun 21, 2014 5:31 am
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1859
Views: 640752

Re: MPR++ v0.2.6c open for alpha testing

Thank you Flocke!
by SeaBee-T
Fri Jun 20, 2014 10:05 pm
Forum: MPR++
Topic: MPR++ v0.2.6c open for alpha testing
Replies: 1859
Views: 640752

Re: MPR++ v0.2.6c open for alpha testing

Hello MPR++ dev team, would it be possible to throw a download link to MPR++ 0.2.6c my way please? :D

(Only cause I couldn't find the link to the 0.2.5 version anymore. :lol:)
by SeaBee-T
Wed Jun 11, 2014 8:50 am
Forum: Ultimate Mod
Topic: Ultimate Mod 5 v2.5 1024 (Updated 15/2/16)
Replies: 343
Views: 211385

Re: Ultimate Mod 5 v2.1 (New Release 5/5/14)

Awesome! Looking forward to the new patch!
by SeaBee-T
Tue Jun 03, 2014 10:56 am
Forum: Balance of Power Mod
Topic: Balance of Power Review
Replies: 88
Views: 61330

Re: Balance of Power Review

I really hope he hasn't! Maybe just forgotten about this temporarily? Send him good vibes! :D
by SeaBee-T
Tue Jun 03, 2014 10:54 am
Forum: using damage textures with new ship models -> trek.exe basics
Topic: damage textures again
Replies: 75
Views: 33417

Re: damage textures again

Hey, as long as it's posted, I'm pretty sure someone will stumble on it in the future and thank you profusely for it! ;)

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