Search found 69 matches

by Ovarwa
Wed Dec 14, 2016 10:21 pm
Forum: General Chat
Topic: BOTF All in one installer (beta testing topic)
Replies: 96
Views: 20314

Re: RC4 - BOTF All in one installer (updated 12-13-2016)

Hi, Not sure if I should report this here or in a BoP thread. But I downloaded RC3 just before you posted RC4, and then tried to run BoP installed from RC3. Everything worked fine... until I reached a tech where my Cruiser I would normally have upgraded into a Cruiser II. This did not happen, nor th...
by Ovarwa
Wed Sep 14, 2016 2:19 am
Forum: Ultimate Mod
Topic: Ultimate Mod 5 v2.5 1024 (Updated 15/2/16)
Replies: 325
Views: 103317

Re: Ultimate Mod 5 v2.5 1024 (Updated 15/2/16)

Hi,

Without dxwnd, I did notice that using different commands would cause the battle to crash in different places, and sometimes not at all.

Possibly not relevant, but.

Anyway,

Ken
by Ovarwa
Fri Sep 09, 2016 2:38 pm
Forum: Ultimate Mod
Topic: Ultimate Mod 5 v2.5 1024 (Updated 15/2/16)
Replies: 325
Views: 103317

Re: Ultimate Mod 5 v2.5 1024 (Updated 15/2/16)

Hi, I have to take a gaming hiatus for a few weeks, but some thoughts until I can resume: * I haven't tried playing Dominion yet, so don't yet know if they have some secret advantage that the AI cannot use to compensate for their big and obvious disadvantages. * Because the ships and buildings are m...
by Ovarwa
Fri Sep 02, 2016 7:53 pm
Forum: Ultimate Mod
Topic: Ultimate Mod 5 v2.5 1024 (Updated 15/2/16)
Replies: 325
Views: 103317

Re: Ultimate Mod 5 v2.5 1024 (Updated 15/2/16)

Enter or esc on keyboard?
by Ovarwa
Fri Sep 02, 2016 3:48 pm
Forum: Ultimate Mod
Topic: Ultimate Mod 5 v2.5 1024 (Updated 15/2/16)
Replies: 325
Views: 103317

Re: Ultimate Mod 5 v2.5 1024 (Updated 15/2/16)

Hi, Thoughts so far: * Subatomic Simulators are almost always worthless, due to the very low base science production. Spending 80 Energy for 20% local science is usually a net loss, even discounting the expense of building the thing. This gets worse as tech increases. * I'm not sure if growth rates ...
by Ovarwa
Tue Aug 30, 2016 1:15 am
Forum: General Chat
Topic: All in one installer progress
Replies: 50
Views: 10079

Re: All in one installer progress

This is pretty!
by Ovarwa
Tue Aug 16, 2016 8:52 pm
Forum: Ultimate Mod
Topic: Ultimate Mod 5 v2.5 1024 (Updated 15/2/16)
Replies: 325
Views: 103317

Re: Ultimate Mod 5 v2.5 1024 (Updated 15/2/16)

So,

DxWnd solves this, but must be run as admin. The graphics in combat are a bit jumpy, but no crash.

*lol* I thing this game demonstrates the value of IP. It's old, cranky and was never that good a game... but the Star Trek IP intangibles make a difference.

Anyway,

Ken
by Ovarwa
Tue Aug 16, 2016 6:39 pm
Forum: Ultimate Mod
Topic: Ultimate Mod 5 v2.5 1024 (Updated 15/2/16)
Replies: 325
Views: 103317

Re: Ultimate Mod 5 v2.5 1024 (Updated 15/2/16)

Hmm,

Spoken too soon.

Combat with enough ships crashes.

Windows 7
Run as admin
Tried various compatibility modes
Full screen

:/

Anyway,

Ken
by Ovarwa
Mon Aug 15, 2016 1:11 am
Forum: Ultimate Mod
Topic: Ultimate Mod 5 v2.5 1024 (Updated 15/2/16)
Replies: 325
Views: 103317

Re: Ultimate Mod 5 v2.5 1024 (Updated 15/2/16)

FWIW, Benzites with 1055 population. 2M and 1M+ and some other planets. I just noticed that this was updated in 2016. On my first game. It plays very differently from BOP (let alone vanilla, which I have not touched in at least a decade.) Thoughts so far: * Minor races are even more awesome to acqui...
by Ovarwa
Thu Mar 26, 2015 3:51 pm
Forum: General Chat
Topic: Taskforce changes orders on it's own?
Replies: 12
Views: 2631

Re: Taskforce changes orders on it's own?

I have seen this issue sometimes (ships returning to the start point instead of continuing towards the destination) and noticed that it may happen after loading a saved game. probably some data gets lost in the save/load procedure. I play Feds, Rom and klingons, i've seen it with all, although very...
by Ovarwa
Wed Mar 25, 2015 7:53 pm
Forum: General Chat
Topic: Taskforce changes orders on it's own?
Replies: 12
Views: 2631

Re: Taskforce changes orders on it's own?

Hi, Sorry about the necro, but I figure I might save people time searching for a thread like this one. This bug is definitely real, and it can get very annoying. I especially notice it when playing Cardassians, and see it least as Ferengi. (Still like BoP for a variety of reasons, including Ferengi....
by Ovarwa
Tue Oct 12, 2010 9:45 pm
Forum: Balance of Power Mod
Topic: \\\-- Balance of Power (v1.2c released)--///
Replies: 538
Views: 116286

Hi, ur 21 systems r surely badly protected, since u rush ur expansion on behalf of security. and an ai would simply use that to their advantage. I started a new game to check things out, and here I am, once again, around Turn 100. Horribly protected. No protection at all. My fleet? One scout ship. Y...
by Ovarwa
Mon Oct 11, 2010 12:39 am
Forum: Balance of Power Mod
Topic: \\\-- Balance of Power (v1.2c released)--///
Replies: 538
Views: 116286

Goodone, I played 100 turns as Ferengi, level 1, LBoP medium elliptical. I have colonized 21 systems, have yet to meet an AI, but I suspect the game is already won. Why? Because even though minor growth has been slowed down, an awesome bit of work by Gowron, three of my neighbors (Bolians, Mizarians...
by Ovarwa
Wed Oct 06, 2010 8:06 pm
Forum: Balance of Power Mod
Topic: \\\-- Balance of Power (v1.2c released)--///
Replies: 538
Views: 116286

Or maybe you start with all techs at 1? always. i simply like playing the entire game from top to bottom. but, that may also account for our different experiences. we'll see what gowron thinks... I've tried starting with techs at 1, have never enjoyed it, but that was a long time ago. Maybe I shoul...
by Ovarwa
Wed Oct 06, 2010 1:45 am
Forum: Balance of Power Mod
Topic: \\\-- Balance of Power (v1.2c released)--///
Replies: 538
Views: 116286

Hi, we sure have different experiences. so, since we are both playing medium large map, what 1st comes to mind is the map itself. That's possible. But I suspect it is more about vastly different playing styles. I tend to expand as rapidly as I can, I am almost always in contact with at least one AI ...

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