Search found 70 matches

by Danijel
Wed Feb 20, 2019 8:33 pm
Forum: Supremacy
Topic: 3D models and Image textures tutorial
Replies: 33
Views: 3892

Re: 3D models and textures tutorial

Extract these into your program files(address as above);

xna gs part2

So you get;
C:\Program Files (x86)\Microsoft XNA\XNA Game Studio

Ill prolly crash now, if it doesnt work, ill try to fix it tomorrow properly, but do post if you get any new error
by Danijel
Wed Feb 20, 2019 6:58 pm
Forum: Supremacy
Topic: 3D models and Image textures tutorial
Replies: 33
Views: 3892

Re: 3D models and textures tutorial

Try placing this xna gs part1 if you have 32bit os=C:\Program Files\MSBuild\Microsoft -so it looks like C:\Program Files\MSBuild\Microsoft\XNA Game Studio if you have 64bit os=C:\Program Files (x86)\MSBuild\Microsoft - so it looks like C:\Program Files (x86)\MSBuild\Microsoft\XNA Game Studio Any fo...
by Danijel
Wed Feb 20, 2019 5:57 pm
Forum: Supremacy
Topic: 3D models and Image textures tutorial
Replies: 33
Views: 3892

Re: 3D models and textures tutorial

xnags fails mid way? redownload package from microsoft, maybe download got corrupted, but if you have vs2008 installed,..it should fly tru install of it

edit:

what is your os?
i work on win7 64bit
by Danijel
Wed Feb 20, 2019 12:35 pm
Forum: Supremacy
Topic: Feedback needed
Replies: 37
Views: 2266

Re: Feedback needed

v1 sounds good,..v2 and 3 got lots of high pitching tones(ones mentioned before), v1 has just few of em, but in general sounds good
by Danijel
Wed Feb 20, 2019 12:15 pm
Forum: Supremacy
Topic: 3D models and Image textures tutorial
Replies: 33
Views: 3892

Re: 3D models and textures tutorial

you need library(dll) thats part of xna game studio 3.1 (this is not the same as xna 3.1, it is just part of whole xnags library) if you wanna play a lil game of,...what else is missing,...ill send dll's one by one,.. outcome of this game would be, that, in future anyone using it, wouldnt have that ...
by Danijel
Sun Feb 17, 2019 4:53 pm
Forum: Supremacy
Topic: Ship models issues
Replies: 17
Views: 1560

Re: Ship models issues

those 3 are in bmp and tga, but textures are actually whiteish, but not degraded, are ok quality,...i could reduce that by dimming it
fed_transport_iii texture
FCol 2.jpg
FCol 2.jpg (352.92 KiB) Viewed 505 times


Clarify missing :roll:
clarifymed.JPG
clarifymed.JPG (12.56 KiB) Viewed 505 times
we dont have it :lol:
by Danijel
Sun Feb 17, 2019 3:02 pm
Forum: Supremacy
Topic: Ship models issues
Replies: 17
Views: 1560

Re: Ship models issues

light that "light" i totally missed somehow, looks like lamp is on top of it :grin: doms are,...their textures are rly,,..rly,...rly sad and bad in addition they are in bmp or tga and are doing something weird on my side of 3ds(happens only with bmp and tga formats) and i have no clue what kind of ...
by Danijel
Sun Feb 17, 2019 2:16 pm
Forum: Supremacy
Topic: Star size
Replies: 6
Views: 764

Re: Star size

Iceman wrote:
Sun Feb 17, 2019 2:10 pm
Now that's more like it.
Looks great. :up:
well i can make it look as anything you want,..ill make vorcha pop up out of it if you want :D but code side is your side :cool:
by Danijel
Sun Feb 17, 2019 2:05 pm
Forum: Supremacy
Topic: Star size
Replies: 6
Views: 764

Re: Star size

likethis.JPG
likethis.JPG (177.13 KiB) Viewed 749 times
Iceman wrote:
Sun Feb 17, 2019 1:55 pm
looks a bit weird in that the planets' orbital plane is "above" the star's center.
bout stars center,...do you want that "line" to be a bit more,...random per system?
by Danijel
Sun Feb 17, 2019 10:38 am
Forum: Supremacy
Topic: 3D models and Image textures tutorial
Replies: 33
Views: 3892

Re: 3D models and textures tutorial

For now i'll place links here; ... if anyone else needs files link may be shared... 3DS models thx :) Some web pages with models: The Birth of the Federation 2 Consortium sharecg David Metlesits @DeviantArt STMC Daz3D Armada Files -if help is needed for importing certain format into 3DS Max, i will ...
by Danijel
Sun Feb 17, 2019 10:38 am
Forum: Supremacy
Topic: 3D models and Image textures tutorial
Replies: 33
Views: 3892

Re: 3D models and textures tutorial

1 1 Adding/replacing models stats 1 1 Files of interest: Adding/modding should not be attempted if this confuses you :) Lines below are also (for most part) interconnected for all objects ingame 10 \Resources\Data\TechObjectDatabase.xml - set the tech object's stats 10 \Resources\Data\TechTrees.xml...
by Danijel
Sun Feb 17, 2019 10:37 am
Forum: Supremacy
Topic: 3D models and Image textures tutorial
Replies: 33
Views: 3892

Re: 3D models and textures tutorial

1 1 Texture editing and replacing 1 1 70 You will need to go through 2nd step of 3D models part and install all 3 softwares. 70 I use photoshop for image manipulation. And I save them as .png since game utilizes alpha by default. 70 The #FF000000, let's call it invisible color. 70 Note also that Su...
by Danijel
Sun Feb 17, 2019 9:38 am
Forum: Supremacy
Topic: 3D models and Image textures tutorial
Replies: 33
Views: 3892

3D models and Image textures tutorial

1 1 3D models and exporting 1 1 35 Use Supremacy XNA Exporter to port your .x models to .xnb format used by Supremacy. You can also use VS2008 to export it on your own. 35 I'm mentioning both ways, because using VS2008 produces better output for images (they are sharper); 55 not tested with models ...
by Danijel
Sun Feb 17, 2019 9:12 am
Forum: Supremacy
Topic: Ship models issues
Replies: 17
Views: 1560

Re: Ship models issues

Iceman wrote:
Sun Feb 17, 2019 8:15 am
thunderchero wrote:
Sat Feb 16, 2019 5:29 pm
awhile back I gave iceman the models used in MPR++ (3DS, bmp, bump and light textures)
so I was just curious if he was using them.
I guess they might be useful now, Danijel?
Mails away, few more megs on those 20gb wont get in the way for sure ^^
by Danijel
Sun Feb 17, 2019 7:23 am
Forum: Supremacy
Topic: Ship models issues
Replies: 17
Views: 1560

Re: Ship models issues

Updated mayor civs ships to 640*480
extract Resources folder in game(root) folder and overwrite all.

- Google drive link

Go to advanced search