Search found 156 matches
- Wed Nov 02, 2011 10:42 pm
- Forum: Modding Information Archive
- Topic: Editing what text and speech files are associated each minor
- Replies: 4
- Views: 4936
Re: Editing what text and speech files are associated each m
Thanks for the reply Peter. The Lexicon I'm more-or-less good with, how do you edit the sounds in UE though? I had a look through it and couldn't find anything that would help. Is it a case of manually find the sound files, extract, re-name, insert?
- Wed Nov 02, 2011 10:38 pm
- Forum: Modding Information Archive
- Topic: Has anyone done a model of...?
- Replies: 11
- Views: 7798
Has anyone done a model of...?
As the topic says, does a model exist? I'm talking about this ship which belongs to the Karemma, who are part of the Dominion: http://www.mutara.net/Christies/Karemma.html EDIT: so I'm going to ask about two more ships, and I figured I might as well edit this topic rather than start a new one. The t...
- Tue Nov 01, 2011 8:15 am
- Forum: Modding Information Archive
- Topic: Editing what text and speech files are associated each minor
- Replies: 4
- Views: 4936
Editing what text and speech files are associated each minor
Okay so I've added the Breen to replace the Caldonians, and budged the Bynars down one position to make it fit in an alphabetical order. Hence what I've done is Bynars --> Breen Caldonians --> Bynars Now is it possible to edit a file/s so that I can re-associated all of the text and speech files lin...
- Sun Oct 30, 2011 10:13 am
- Forum: Ship Specific Weapon Animations
- Topic: different colour phasers
- Replies: 30
- Views: 18608
Re: different colour phasers
If it helps, I'd much rather being able to set unique colours for each ship rather than by era.
- Sun Oct 30, 2011 5:21 am
- Forum: Ship Specific Weapon Animations
- Topic: different colour phasers
- Replies: 30
- Views: 18608
Re: different colour phasers
...my head just exploded
- Sun Oct 30, 2011 1:32 am
- Forum: Ship Specific Weapon Animations
- Topic: different colour phasers
- Replies: 30
- Views: 18608
Re: different colour phasers
As a novice at BotF exe editing, albeit one armed with Vegemite-beams (which is horrible unless spread very thinly...), how would this be done? I'd think it would be absolutely ideal for giving say the TOS Constitution-class blue phasers, and the Defiant and Sovereign classes Quantum torps whilst al...
- Wed Oct 26, 2011 4:55 am
- Forum: Modding Information Archive
- Topic: Re-texture request
- Replies: 10
- Views: 6709
Re: Re-texture request
Apologies about that Peter, I'm trying to load up the ship pack with both the Klingon and Romulan versions, but 4Shared is being extremely difficult at the moment.. They both have icons as well, made by me, and I have no issues with you using them but you'll need to ask TC as well. EDIT: here you go...
- Tue Oct 25, 2011 10:15 pm
- Forum: Modding Information Archive
- Topic: Re-texture request
- Replies: 10
- Views: 6709
Re: Re-texture request
Thanks TC, much appreciated!!!
I've used TC's new texture to also create a Romulan D7 texture, as you can see here:
image no longer available
and download here:
http://www.4shared.com/photo/pcV1hJpL/rd7_a.html
I've used TC's new texture to also create a Romulan D7 texture, as you can see here:
image no longer available
and download here:
http://www.4shared.com/photo/pcV1hJpL/rd7_a.html
- Tue Oct 25, 2011 6:19 am
- Forum: Modding Information Archive
- Topic: Re-texture request
- Replies: 10
- Views: 6709
Re: Re-texture request
Looks great TC! Would I be able to download it?
Cheers!!
Cheers!!
- Mon Oct 24, 2011 6:49 pm
- Forum: Modding Information Archive
- Topic: Re-texture request
- Replies: 10
- Views: 6709
Re: Re-texture request
Exactly. That texture is the right colour TC, but it needs to be much more basic. The k't'inga has a lot of surface detailing, but the D7 totally lacks that.
- Mon Oct 24, 2011 5:28 am
- Forum: Modding Information Archive
- Topic: Re-texture request
- Replies: 10
- Views: 6709
Re-texture request
Hi all,
Just wondering if anyone could help me out with doing a D7 retexture of Thunderchero's wonderful K't'inga model? I've tried to do this myself, but the result tends to either look rubbish, or it's the colour I want but reallllly dark. If anyone could help, it would be very greatly appreciated.
Just wondering if anyone could help me out with doing a D7 retexture of Thunderchero's wonderful K't'inga model? I've tried to do this myself, but the result tends to either look rubbish, or it's the colour I want but reallllly dark. If anyone could help, it would be very greatly appreciated.
- Sat Oct 22, 2011 2:46 am
- Forum: Showcase Ships/Stations/3D-FX
- Topic: TOS Constitution, 8 phasor slots
- Replies: 21
- Views: 13425
Re: TOS Constitution, 8 phasor slots
In regards to permissions of course I would remove anything at the request of the author. Pity to hear about the dialysis though, fingers crossed he's okay!
- Fri Oct 21, 2011 10:04 pm
- Forum: Showcase Ships/Stations/3D-FX
- Topic: TOS Constitution, 8 phasor slots
- Replies: 21
- Views: 13425
Re: TOS Constitution, 8 phasor slots
Cheers TC, much appreciated
Do you know if these are free-use, require permission etc?
Do you know if these are free-use, require permission etc?
- Mon Oct 17, 2011 6:42 am
- Forum: Showcase Ships/Stations/3D-FX
- Topic: TOS Constitution, 8 phasor slots
- Replies: 21
- Views: 13425
Re: TOS Constitution, 8 phasor slots
I've just attempted to download this, and apparently the file isn't there anymore. Does anyone have a copy?
- Sun Oct 16, 2011 11:02 am
- Forum: Showcase Ships/Stations/3D-FX
- Topic: UCW replacement ships preview....
- Replies: 145
- Views: 75405
Re: UCW replacement ships preview....
Yeah I figured it may have been the 'combo' idea, but it wasn't made 100% clear. Plus I figured it might have been more likely to be the Rhode Island, as it appeared on-screen.
Don't get me wrong, I'm not trying to be a jerk, just noting the inconsistencies.
Don't get me wrong, I'm not trying to be a jerk, just noting the inconsistencies.