Search found 105 matches

by Dafedz
Tue Apr 02, 2013 4:17 pm
Forum: Showcase Ships/Stations/3D-FX
Topic: Cardassian ship, a straight-forward cruiser
Replies: 1
Views: 1753

Re: what ship models would you like to see created?

I'm pretty used to it now :) and I'm sure there's no safe, easy shortcuts to creating new, clean, functioning ships for this game. It's all about care, patience, detail, and work. Lots of work! Here's the 'revised' Cardassian ship I promised. I changed the overall shape of the hull, narrowing the mi...
by Dafedz
Tue Apr 02, 2013 9:19 am
Forum: Showcase Ships/Stations/3D-FX
Topic: what ship models would you like to see created?
Replies: 175
Views: 55672

Re: what ship models would you like to see created?

Thanks for the comments! I don't know about changing the Klingon model now, it was a beast to work on. It required 168 groups to get it to separate in object mode. The raw model only had about 900 faces and polys, but Creator bumps that right up with triangulation, and first separate attempt resulte...
by Dafedz
Mon Apr 01, 2013 8:01 pm
Forum: Showcase Ships/Stations/3D-FX
Topic: improved K't'inga class Battlecruiser
Replies: 2
Views: 1748

improved K't'inga class Battlecruiser

Here's the newest ship for UM5. I always wanted to see a new, improved K't'inga class Battlecruiser, but never did, at least on screen. So here's my vision of it, the 'D9' Battlecruiser. http://i106.photobucket.com/albums/m279/gandalf_1972/kliscreen00.jpg Some more of it in game, in formation (above...
by Dafedz
Mon Apr 01, 2013 2:28 pm
Forum: General Modding Information/Questions
Topic: Group edit of building stats - am I being a mong? :)
Replies: 4
Views: 1034

Re: Group edit of building stats - am I being a mong? :)

UM5 will also contain no such upgrades of main building types. They will upgrade automatically with tech level.
by Dafedz
Sun Mar 31, 2013 5:38 pm
Forum: Yet Another BotF Clone
Topic: Yet Another BotF Clone
Replies: 203
Views: 40663

Re: Yet Another BotF Clone

I would happily offer my BoTF2 database for this. It contains a comprehensive library of many gameplay elements compiled for the various (abortive) BotF2 projects. It is at your disposal when the time comes.
by Dafedz
Sun Mar 31, 2013 5:27 pm
Forum: General Modding Information/Questions
Topic: getting into debt
Replies: 4
Views: 1288

Re: getting into debt

Indeed, there can be no real sense of achievement or satisfaction in destroying the enemy when cheats are used, for me anyway. I can easily hit 10k and more per turn by turn 200 and still support a couple of hundred ships no problem, just with correct strategy.
by Dafedz
Fri Mar 29, 2013 4:13 pm
Forum: MPR++
Topic: Mpr++ Graphic Engine Preview
Replies: 46
Views: 12272

Re: Mpr++ Graphic Engine Preview

Yeh I agree, there's still plenty of life left in the old girl. I do want to test out MPR, but it's probably best to wait until I get the development of UM5 out the way first, as this mod deals with plenty of ships probably not included with the new MPR just yet, so one thing at a time. I am definit...
by Dafedz
Wed Mar 27, 2013 3:10 pm
Forum: Showcase Ships/Stations/3D-FX
Topic: what ship models would you like to see created?
Replies: 175
Views: 55672

Re: what ship models would you like to see created?

My recent Card cruiser has the same sort of deflector. But if you have photoshop, you can easily edit the Galor texture to change the deflector array to red/black. After which just re-insert the edited Gif back into botf.res via UE, and simply set to "use own palette". Trim the list, save, job done.
by Dafedz
Wed Mar 27, 2013 3:05 pm
Forum: MPR++
Topic: Mpr++ Graphic Engine Preview
Replies: 46
Views: 12272

Re: Mpr++ Graphic Engine Preview

This is awesome I can't wait to see this go live. Just as a heads up, I have a fair few models from way back that would be ripe for inclusion here. You probably already have most models already covered, but I could supply: Akira, Ambassador, Constitution, Excelsior, Daedalus, Intrepid, Prometheus, M...
by Dafedz
Wed Mar 27, 2013 12:50 pm
Forum: Showcase Ships/Stations/3D-FX
Topic: what ship models would you like to see created?
Replies: 175
Views: 55672

Re: what ship models would you like to see created?

I would love to see some early era Cardie ships. This one looks like it would fit nicely in the Post TMP/Pre TNG era :D Cheers Tethys :) Yeh I guess it is from this era. Being a kind of precursor to the Galor, you could say its the Cardassian version of the Excelsior - a fleet workhorse. As for ear...
by Dafedz
Wed Mar 27, 2013 12:15 pm
Forum: General Modding Information/Questions
Topic: Crash logs and solutions
Replies: 89
Views: 32141

Re: Crash logs and solutions

Yes that was it mate, well done. For whatever reason I can't account for I added some image files to the .res via Winrar. Resolved now, but I have another problem with a .hob file. Everything is fine in Creator on separation, but object does not render correctly in game. Sending an IM...
by Dafedz
Wed Mar 27, 2013 10:54 am
Forum: General Modding Information/Questions
Topic: Crash logs and solutions
Replies: 89
Views: 32141

Re: Crash logs and solutions

Here's a new one to me, any ideas?

ST:BOF Wed Mar 27 14:49:10 2013

Version Under Test: 72
File: dounzip.c, Line: 267, buf != NULL
Initialize State: 15
Player Empire: 1 Starting Seed: 0
Galaxy shape: 0 Galaxy Size: 0
by Dafedz
Mon Mar 25, 2013 2:37 pm
Forum: Showcase Ships/Stations/3D-FX
Topic: Cardassian ship, a straight-forward cruiser
Replies: 1
Views: 1753

Cardassian ship, a straight-forward cruiser

Here's a preview of the Cardassian ship, a straight-forward cruiser, which replaces the bland house brick design that came with vanilla. It's still a work in progress texture-wise. https://i106.photobucket.com/albums/m279/gandalf_1972/cardscreen01.jpg https://i106.photobucket.com/albums/m279/gandalf...
by Dafedz
Sun Mar 24, 2013 11:39 am
Forum: Showcase Ships/Stations/3D-FX
Topic: what ship models would you like to see created?
Replies: 175
Views: 55672

Re: what ship models would you like to see created?

Hey thunder. Yes I did model it somewhat on the Akira. It's the Akira's big brother, something like what the Galaxy is to the New Orleans class. I styled the nacelle pylons on the Prometheus as you noticed. Specs for the final in game hob are: Polys: 1211 Vertices: 690 Textures: 3 Gifs, 256x256 Phas...
by Dafedz
Sat Mar 23, 2013 6:12 pm
Forum: Showcase Ships/Stations/3D-FX
Topic: Cosmos-class Explorer
Replies: 0
Views: 1496

Cosmos-class Explorer

Some very nice work on this thread! Here's something new from me, coming soon with Ultimate Mod 5. Also you see a preview here of a new and improved Fed GUI (work in progress). https://i106.photobucket.com/albums/m279/gandalf_1972/cosmos01.jpg https://i106.photobucket.com/albums/m279/gandalf_1972/co...

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