Search found 134 matches

by brianmcfa
Fri Nov 22, 2013 9:06 am
Forum: All The Ages Mod
Topic: Starting a New "All The Ages" Module
Replies: 109
Views: 50301

Re: Starting a New "All The Ages" Module

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My last one for the night... err... day (Is that really the sun coming up?) is the Yridian Scout. It's not quite a Ferengi Shuttlepod but I think it'll do for an early scout ship.
by brianmcfa
Fri Nov 22, 2013 7:29 am
Forum: Showcase Ships/Stations/3D-FX
Topic: recoloring of some of the vanilla ships
Replies: 0
Views: 2777

recoloring of some of the vanilla ships

I've been doing a lot of recoloring of some of the vanilla ships recently. This is what I've got so far: Sheliak Transport in a brown color. Cardassian Toran in a brown color. Vulcan Research Ship in a darker red. Bajoran Ship in dark red. Yridian Scout in dark red. I'll probably be trying some othe...
by brianmcfa
Fri Nov 22, 2013 7:01 am
Forum: All The Ages Mod
Topic: Starting a New "All The Ages" Module
Replies: 109
Views: 50301

Re: Starting a New "All The Ages" Module

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Image

The Bajoran's ship was certainly odd looking to start with. Maybe a troop transport now?
by brianmcfa
Fri Nov 22, 2013 6:02 am
Forum: All The Ages Mod
Topic: Starting a New "All The Ages" Module
Replies: 109
Views: 50301

Re: Starting a New "All The Ages" Module

Image

I think I got the Ferengi color closer on this one. I'll probably make it an early cruiser of some sort.
by brianmcfa
Fri Nov 22, 2013 2:14 am
Forum: HOW TO: make new Botf 3d Designs, the Video Tutorial
Topic: HOW TO: make new Botf 3d Designs, the Video Tutorial
Replies: 106
Views: 50034

Re: HOW TO: make new Botf 3d Designs, the Video Tutorial

Not sure if this is a UE issue or something I'm doing wrong with the models but when I put the two ships in the same slot, one loses the texture. For instance, I put the recolored ship in slot FL and the original in FL_, FL_ will lose the texture and just come out a solid green model in the combat s...
by brianmcfa
Thu Nov 21, 2013 9:18 am
Forum: All The Ages Mod
Topic: Starting a New "All The Ages" Module
Replies: 109
Views: 50301

Re: Starting a New "All The Ages" Module

Reskinned Toran:

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Image

Now the original can become something else, probably a minor's ship.
by brianmcfa
Thu Nov 21, 2013 5:49 am
Forum: HOW TO: make new Botf 3d Designs, the Video Tutorial
Topic: HOW TO: make new Botf 3d Designs, the Video Tutorial
Replies: 106
Views: 50034

Re: HOW TO: make new Botf 3d Designs, the Video Tutorial

A little better, I think I'm getting the hang of it considering I'm editing it all in UE and MS paint. Paint? :shock: better use Gimp, it's free: http://www.gimp.org/ Gimp has it's flaws but is almost as powerful as photoshop Actually the only thing I'm using paint for is to resize the images that ...
by brianmcfa
Thu Nov 21, 2013 3:16 am
Forum: All The Ages Mod
Topic: Starting a New "All The Ages" Module
Replies: 109
Views: 50301

Re: Starting a New "All The Ages" Module

Well here's my first reskinned vessel: https://scontent-a-ord.xx.fbcdn.net/hphotos-frc3/1471244_10201892581588079_1107006337_n.jpg https://scontent-a-ord.xx.fbcdn.net/hphotos-ash3/1476230_10201892860595054_921941075_n.jpg I'm not 100% sure what I'm going to do with it yet. I was thinking the Ferengi...
by brianmcfa
Thu Nov 21, 2013 3:09 am
Forum: HOW TO: make new Botf 3d Designs, the Video Tutorial
Topic: HOW TO: make new Botf 3d Designs, the Video Tutorial
Replies: 106
Views: 50034

Re: HOW TO: make new Botf 3d Designs, the Video Tutorial

Image

A little better, I think I'm getting the hang of it considering I'm editing it all in UE and MS paint.
by brianmcfa
Wed Nov 20, 2013 6:57 am
Forum: HOW TO: make new Botf 3d Designs, the Video Tutorial
Topic: HOW TO: make new Botf 3d Designs, the Video Tutorial
Replies: 106
Views: 50034

Re: HOW TO: make new Botf 3d Designs, the Video Tutorial

Successfully reskinnned my first ship... I think. I'd meant to change the Sheliak transport from green to the Ferengi orange but it came out more of the Cardassian brown. I can deal with that though. My question for today is how do you change the icon that shows up in UE's screen? I'd like to make t...
by brianmcfa
Tue Nov 19, 2013 10:05 pm
Forum: All The Ages Mod
Topic: Starting a New "All The Ages" Module
Replies: 109
Views: 50301

Re: Starting a New "All The Ages" Module

Is this one in the ship files you sent me? I doubt it, you would need to download and install Thunderchero's_Multi-player_mod.exe and then export that model to a new shippack. it is the vanilla model of the kvort just colorized. there are a few other special models in that mod for heavy destroyers....
by brianmcfa
Tue Nov 19, 2013 8:58 pm
Forum: All The Ages Mod
Topic: Starting a New "All The Ages" Module
Replies: 109
Views: 50301

Re: Starting a New "All The Ages" Module

yeah there is not much you can do with ferengi. most of the other game use the models from BOTF for ferengi. very few models are even available even to convert. here is one I created for multi-player mod 1 other option would be to re-scale models so heavy would be larger for example. you can also e...
by brianmcfa
Tue Nov 19, 2013 8:57 pm
Forum: All The Ages Mod
Topic: Starting a New "All The Ages" Module
Replies: 109
Views: 50301

Re: Starting a New "All The Ages" Module

I'd rather give the ferengi some modified versions of minor race ships than other majors reusing a klingon k'vort like above really looks awkward to me maybe invent some new ships, still better than to reuse other major's ships in my opinion :roll: Well if you remember, there was a TNG episode wher...
by brianmcfa
Tue Nov 19, 2013 7:51 am
Forum: All The Ages Mod
Topic: Starting a New "All The Ages" Module
Replies: 109
Views: 50301

Re: Starting a New "All The Ages" Module

Well I've started tinkering with the Ferengi ships now and there just aren't as many ship models as I'd like to use. I'd like to at least have three scout class, four destroyer class, a fast destroyer class, maybe six or seven types of cruisers, three command cruisers and two strike cruisers plus th...

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