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by Flocke
Sun Mar 03, 2024 10:29 pm
Forum: Ultimate Editor
Topic: Ultimate Editor
Replies: 1073
Views: 380491

Re: Ultimate Editor

has there been any updates just wondering if theres anything new to try out Sorry for the delay. Now is a good time to test! Over the last month I continued to improve ship model editing features like the HOB and texture editing. Furthermore I implemented the often requested extending resource type...
by Flocke
Fri Mar 01, 2024 5:27 am
Forum: New Resources & Star System Features
Topic: New Resource & Building-Output Types Discussion
Replies: 40
Views: 11227

Re: Extending System Bonuses & Sun Icons - edifice.bst+71h requirements

choosing methane atmosphere for all the gas giants and only them doesn't make much sense either. Usually I'd rather expect hydrogen atmospheres for the gas giants. Could also be a sorting mistake for none/methane, since vanilla gas giants support no pop, growth and TForm features? Unlikely. environ...
by Flocke
Thu Feb 29, 2024 6:03 pm
Forum: New Resources & Star System Features
Topic: New Resource & Building-Output Types Discussion
Replies: 40
Views: 11227

Re: Extending System Bonuses & Sun Icons - edifice.bst+71h requirements

And when I edit a vanilla save game planet to type 8, it shows up as "Methan". PlanetType8.jpg Type 9 = "AUS" (disabled/none) Type A+ = "Other" Given in environ.est "methane" is listed prior to "none" and given there is an actual textual planet type...
by Flocke
Thu Feb 29, 2024 5:14 pm
Forum: General Modding Information/Questions
Topic: For SCT (Gomtuu effect)
Replies: 6
Views: 1189

Re: For SCT (Gomtuu effect)

I do not recall if any planets even use the Methane atmosphere in Vanilla? You would have to check, but I think vanilla uses them for above listed atmosphere features for some planet combos. One could rename/change the Methane atmosphere to something else, but after terraforming the atmosphere shou...
by Flocke
Wed Feb 28, 2024 5:23 pm
Forum: New Resources & Star System Features
Topic: New Resource & Building-Output Types Discussion
Replies: 40
Views: 11227

Re: Extending System Bonuses & Sun Icons - edifice.bst+71h requirements

08 - None (no system requirement) 09 - Asteroid (random & Planet Killer) 0A - Asteroid Belt Dilithium (resource level 10) 0B - Dilithium 0C - Near Worm hole ... 18 - Methane Atmosphere 19 - None Atmosphere 1A - Oxygenrich Atmosphere 1B - Sulfuric Atmosphere 1C - Thinoxygen Atmosphere Hmn, Vanil...
by Flocke
Sun Feb 25, 2024 1:50 pm
Forum: General Modding Information/Questions
Topic: broken HOB file switch list
Replies: 5
Views: 100

Re: broken HOB file switch list

not sure install version you are testing, but thought I got all the "0 model size radius" fixed? I'm actually not sure anymore either, for testing I switched installs a few times. Will have to reinstall I guess. here is one to add to your list for saved game editing Nope, that one is alre...
by Flocke
Sat Feb 24, 2024 1:56 pm
Forum: General Modding Information/Questions
Topic: broken HOB file switch list
Replies: 5
Views: 100

Re: broken HOB file switch list

also don't forget special rh2_a.hob with 4 textures 3 normal + scar.gif listed. rh2_a.hob doesn't show any data overlapping issues. I added an integrity check and pushed changes. For Vanilla, BOP, ECM, FMPM and UM5, the only affected files are: switch_list_overlappings.jpg MUM, GALM, UCW have no ov...
by Flocke
Sat Feb 24, 2024 10:53 am
Forum: General Modding Information/Questions
Topic: broken HOB file switch list
Replies: 5
Views: 100

broken HOB file switch list

Extending the HobFile reader of UE, I found that there are some HOB files with broken switch list. So far I identiefied hs_a.hob and ks_a.hob in latest vanilla installer 1366 x 768 There the switch list overlaps with last texture entry. Therefore I guess that issue is related to the 5 textures used....
by Flocke
Fri Feb 23, 2024 4:47 am
Forum: General Modding Information/Questions
Topic: Memory Leak: Solution?
Replies: 3
Views: 296

Re: Memory Leak: Solution?

Let's say, it remains a lot of work....
by Flocke
Thu Feb 22, 2024 4:45 am
Forum: General Modding Information/Questions
Topic: Tutorial Save Files?
Replies: 6
Views: 134

Re: Tutorial Save Files?

Possibly missing due to some incompatible install setting?
Anyhow, here they are:
vanilla-tutorial-saves.zip
(155.65 KiB) Downloaded 4 times
by Flocke
Wed Feb 21, 2024 9:26 am
Forum: General Chat
Topic: Scientific Theories with DeepAI
Replies: 2
Views: 275

Re: Scientific Theories with DeepAI

It's amazing how well those AI bots collect and process masses of data to serve one's request. But it doesn't actually understand the topic and doesn't assemble and analyse required data by itself but rather accesses a massive library of partially already obsolete and sometimes contradicting writing...
by Flocke
Tue Feb 20, 2024 3:49 pm
Forum: General Modding Information/Questions
Topic: Memory Leak: Solution?
Replies: 3
Views: 296

Re: Memory Leak: Solution?

It is very unlikely the uptime itself is responsible to this. :lol: Very true however is, that old days C++ programming required to carefully release allocated memory, which most programmers were lazy about. Furthermore the memory becomes fragmented over time, which makes re-allocation less efficien...
by Flocke
Sat Jan 13, 2024 2:31 am
Forum: General Chat
Topic: Error connecting to database?
Replies: 6
Views: 916

Re: Error connecting to database?

Spocks-cuddly-tribble wrote: Fri Jan 12, 2024 5:14 pm 'these days' is a good one! Just one example of the same issue, also using amazon servers, from 15 years ago: https://www.webmasterworld.com/search_e ... 8-7-30.htm
At least 15 years then with no proper solution. :(
by Flocke
Fri Jan 12, 2024 4:11 pm
Forum: General Chat
Topic: Error connecting to database?
Replies: 6
Views: 916

Re: Error connecting to database?

Damn bots, I didn't get database errors, but past days AFC has become really slow. From what I read, sadly a common issue these days. What I'd try is some .htaccess rules like I found over here: https://www.johnlarge.co.uk/blocking-aggressive-chinese-crawlers-scrapers-bots/#comment-11823 https://www...
by Flocke
Sun Jan 07, 2024 7:56 am
Forum: General Chat
Topic: Could AI be used to "upscale" BOTF's graphics?
Replies: 8
Views: 936

Re: Could AI be used to "upscale" BOTF's graphics?

If BOTF was a simple snake program :lol:

I guess it will take a few decades until AI is capable enough to learn complex games like BOTF just from the rendered screen input...

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