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by Tethys
Fri Jan 22, 2010 11:21 pm
Forum: Galaxies MOD
Topic: (Download) ST:BotF Galaxies MOD v0.4.0
Replies: 830
Views: 310825

Here is a quick update... I never did like the fact that Romulans and Ferengi used different shades of the same color, it was (for me) extremely hard to differentiate the two...
by Tethys
Fri Jan 22, 2010 8:39 pm
Forum: Ultimate Dominion Mod
Topic: UDM Dominion War Scenario Beta Test - for 3.0.1c and 3.0.1d
Replies: 94
Views: 55267

Ok let me be the first to post some feedback, I hope that I help only: First of all let me thank you and compliment you for all your hard work and endless hours for creating this. It is HIGHLY appreciated I am sure. On with the feedback: One thing that disturbs me is the proximity of Breen to Skreea...
by Tethys
Fri Jan 22, 2010 7:40 pm
Forum: Ultimate Dominion Mod
Topic: UDM Dominion War Scenario Beta Test - for 3.0.1c and 3.0.1d
Replies: 94
Views: 55267

Woohoo! Lol just read the rest of ur post, answered my question :P
by Tethys
Fri Jan 22, 2010 7:38 pm
Forum: Galaxies MOD
Topic: (Download) ST:BotF Galaxies MOD v0.4.0
Replies: 830
Views: 310825

Wow that is excellent feedback MrD. I highly value this and praise you in turn for your praise of me. I am also very pleased that you think so highly of Galaxies Mod, and I can only hope that it lives up to yours and everyone's expectations. On that note, any additional feedback would be appreciated...
by Tethys
Fri Jan 22, 2010 3:50 pm
Forum: Galaxies MOD
Topic: (Download) ST:BotF Galaxies MOD v0.4.0
Replies: 830
Views: 310825

Also I will see what I can do about getting some more A1 ships into the Mod... I really did like the Assimilator and the Detector, but A2 took it too far with the Disk thing? And that cooling tower thing as you called it lol.
by Tethys
Fri Jan 22, 2010 3:35 pm
Forum: Galaxies MOD
Topic: (Download) ST:BotF Galaxies MOD v0.4.0
Replies: 830
Views: 310825

I never even knew about that one, but there seems to be less Trek content than on Doug's site... I did see the E-E concept art there very nice too. EDIT: Also MrD, about the Canon issue: There is no such thing as a completely canon video game. There will always be inconsistencies, just as there are ...
by Tethys
Fri Jan 22, 2010 12:47 pm
Forum: Galaxies MOD
Topic: (Download) ST:BotF Galaxies MOD v0.4.0
Replies: 830
Views: 310825

Oh and another one which is worth a look at times in Drex Files http://drexfiles.wordpress.com/
by Tethys
Thu Jan 21, 2010 11:39 pm
Forum: Galaxies MOD
Topic: (Download) ST:BotF Galaxies MOD v0.4.0
Replies: 830
Views: 310825

This is my thoughts as well, for me it comes down to:

Memory Alpha
DITL
Ex Astris Scientia
Memory Beta
Memory Gamma (Last resort when no other info available)
ACTD http://techspecs.startrek.acalltoduty.com/
Trekmania/JOAT/ASDB (extreme emergency)

Sry now gtg lol wife wants me :P
by Tethys
Thu Jan 21, 2010 5:21 pm
Forum: Creating Planet Animations
Topic: Planet Animations
Replies: 105
Views: 59314

Any ideas on what kind of ship should be used? I would of course love a generic image... so recommendations are welcome.

If I cant find a suitable image then I will resort back to the S-M-L option, or perhaps a simple T as not to give away the actual size of the planet (to spice things up ;) )
by Tethys
Thu Jan 21, 2010 5:16 pm
Forum: Galaxies MOD
Topic: (Download) ST:BotF Galaxies MOD v0.4.0
Replies: 830
Views: 310825

Trelane_of_gothos wrote:what about the harmonic defender from ST A2?
i know its an unconventional Borg ship, but it has it's own perfection ;)
Ive never played A2, can you provide a link?
by Tethys
Thu Jan 21, 2010 5:14 pm
Forum: Galaxies MOD
Topic: (Download) ST:BotF Galaxies MOD v0.4.0
Replies: 830
Views: 310825

Borg Cube Specs Tactical Cube Specs And if anyone is willing to make some more Borg models I would love to have the Assimilator and the Detector in BotF as the Strike Cruiser and the Scout ship respectively, then I could use the Rogue Type 03 as a random event or a Minor race (Lore, because who kno...
by Tethys
Thu Jan 21, 2010 1:48 pm
Forum: Creating Planet Animations
Topic: Planet Animations
Replies: 105
Views: 59314

Fairly certain that will not work either. Reread the original post: When the planet animation is bigger than the TF icon, you will have the problem of the Line crossing a lower portion of the planet/animation, blocking a 1 x 20 (or width of animation) pixel area of the planet, which is inconsistent ...
by Tethys
Thu Jan 21, 2010 1:30 pm
Forum: Galaxies MOD
Topic: (Download) ST:BotF Galaxies MOD v0.4.0
Replies: 830
Views: 310825

But then that takes away the Borgs destroyer. Since the Borg Tactical Cube is actually 36 cubic meters smaller than the Standard Cube, this warrants a totally new class, not an Upgrade. So my conclusion would be that the heavier armed/armored Sphere to be a tougher gunship, as a Cruiser type instead...
by Tethys
Thu Jan 21, 2010 1:57 am
Forum: Multiplayer Games
Topic: Two computers behind the same router. Ideas suggestions?
Replies: 19
Views: 11280

Excellent. Perhaps we will see you online in the Warzone Lobby soon? :P
by Tethys
Thu Jan 21, 2010 1:52 am
Forum: Creating Planet Animations
Topic: Planet Animations
Replies: 105
Views: 59314

Yes actually I did. I made all TF icons to 64 x 64 to try to prevent the 'underlap' issue as I now dub it. The result can be found in the post above: [quote]Now, when the TF icon covers 24 x 24 pixels, the reverse occurs; the extra 4 x 4 pixels are 'cut' from the animation, leaving the lower and rig...

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