I'm just drooling in anticipation of a release of BoP that combines all the little 1.03 fixes and upgrades with it. What you and the community here have done to create 1.03 is quite applause worthy.
/ovation
Search found 149 matches
- Tue Nov 18, 2008 5:47 pm
- Forum: Error Correction Mod
- Topic: 1.0.3 project
- Replies: 77
- Views: 40123
- Tue Nov 18, 2008 5:21 pm
- Forum: Error Correction Mod
- Topic: 1.0.3 project
- Replies: 77
- Views: 40123
Got and installed the new files, everything seems to work fine. I'm sure I'll get surprised at the bug fixes and corrections, even though I know they're in there. The only thing I would suggest NOT doing is for BoP, the optional Trade Goods patch should not be installed if you are using thunderchero...
- Tue Nov 18, 2008 4:42 pm
- Forum: Balance of Power Mod
- Topic: \\\-- Balance of Power (v1.2c released)--///
- Replies: 538
- Views: 250773
Right. So the answer is do NOT install thunderchero's new sekrat multi-installs of 1.02, and BoP 1.1, then put gowron's trade patch trek.exe into the BOPE folder, because you will get massive fail. Either change Thunder's trek.exe as stated by tribble, or just play with the trade goods giving the ol...
- Tue Nov 18, 2008 2:03 pm
- Forum: Balance of Power Mod
- Topic: \\\-- Balance of Power (v1.2c released)--///
- Replies: 538
- Views: 250773
Can anyone tell me, with Thunderchero's new 1.03 project, and that new version of BoP 1.1, whether the trek.exe includes the trade goods 1:1 update, and if not, whether it's advisable to use that update from Gowron with thunderchero's new project install of BoP? I really don't want to mess up the in...
- Mon Nov 17, 2008 1:38 pm
- Forum: BOTF Strategy Guide
- Topic: Dissy's BOTF Strategy Guide
- Replies: 27
- Views: 28294
- Mon Nov 17, 2008 1:34 pm
- Forum: Damage Control
- Topic: Damage Control
- Replies: 12
- Views: 12426
we know that damage control does not apply when the weapon damage is higher than the remaining hit points of the target. Maybe the check if the target is destroyed is performed before the damage is calculated, resulting in this bug. I don't think that's a bug, since dead damage control teams won't ...
- Fri Nov 14, 2008 7:15 pm
- Forum: Balance of Power Mod
- Topic: \\\-- Balance of Power (v1.2c released)--///
- Replies: 538
- Views: 250773
I would like the idea of only a 10% upgrade to industry per contruction tech. Since there are a couple structure upgrades, and none of the ships are actually more expensive for the later versions, industry could be reigned in a bit more. Alternatively, reduce them all to 10% bonuses (except combat),...
- Wed Nov 05, 2008 6:18 pm
- Forum: Multiplayer Games
- Topic: Tournament 3 - Season 1 2009 Pre-Discussion
- Replies: 40
- Views: 18020
- Wed Nov 05, 2008 1:24 pm
- Forum: Error Correction Mod
- Topic: New BOTF 1.0.3 installer ready for testing
- Replies: 59
- Views: 35302
- Wed Nov 05, 2008 1:12 pm
- Forum: Multiplayer Games
- Topic: Tournament 3 - Season 1 2009 Pre-Discussion
- Replies: 40
- Views: 18020
As much as I love BoP, I would suggest that the tournament use either the new 1.03 or BoP 1.1 exclusively, rather then using both in the same tournament. BoP changes the game mechanic drastically enough, it would be difficult to switch gears mid-tourney. Put another way, people should continue to ad...
- Tue Nov 04, 2008 5:42 pm
- Forum: Error Correction Mod
- Topic: New BOTF 1.0.3 installer ready for testing
- Replies: 59
- Views: 35302
- Fri Oct 31, 2008 12:48 pm
- Forum: Error Correction Mod
- Topic: New BOTF 1.0.3 installer ready for testing
- Replies: 59
- Views: 35302
- Mon Oct 27, 2008 4:37 pm
- Forum: Multiplayer Games
- Topic: Season 2 Tournament Discussion
- Replies: 135
- Views: 55518
- Sat Oct 18, 2008 3:12 pm
- Forum: Balance of Power Mod
- Topic: \\\-- Balance of Power (v1.2c released)--///
- Replies: 538
- Views: 250773
- Fri Oct 17, 2008 5:32 pm
- Forum: Balance of Power Mod
- Topic: \\\-- Balance of Power (v1.2c released)--///
- Replies: 538
- Views: 250773