Search found 3161 matches
- Fri Feb 16, 2024 9:08 am
- Forum: Supremacy
- Topic: Issues in MP games
- Replies: 109
- Views: 6505
Re: Issues in MP games
- the Markalains and the Wadi entered a state of war with the Romulans in the t177 save; any idea why they made that statement? They're Affiliated with the Roms, did your friend declare war on someone close to them? Figured out what the issue is. Some placeholder code; they were actually commending...
- Mon Feb 12, 2024 7:42 pm
- Forum: Supremacy
- Topic: Issues in MP games
- Replies: 109
- Views: 6505
Re: Issues in MP games
Checking your game, I found 2 odd situations. - the Markalains and the Wadi entered a state of war with the Romulans in the t177 save; any idea why they made that statement? They're Affiliated with the Roms, did your friend declare war on someone close to them? - each turn from t177 on, both the Rom...
- Mon Feb 12, 2024 7:15 pm
- Forum: Supremacy
- Topic: Supremacy new release
- Replies: 2823
- Views: 832102
Re: Supremacy new release
New patch. The AI TR code could throw an exception, fixed it. When a colony is subjugated, and a minor civ joins an empire, now all TRs (incoming and outgoing) are checked to see if they remain valid for the colony's new owner; if so, they are kept, otherwise they're cancelled. Hopefully fixed an is...
- Sun Feb 11, 2024 1:17 pm
- Forum: Supremacy
- Topic: AIMode effects
- Replies: 0
- Views: 88
AIMode effects
As promised, here's a list of the current effects of AIMode in the game. Normal : - will not build SYs in small systems - takes longer (rng) between diplomatic proposals - builds less colony ships to finish terraforming colonized systems Hard and Impossible : - doesn't care if another civ is already...
- Sun Feb 11, 2024 12:56 pm
- Forum: Supremacy
- Topic: Supremacy new release
- Replies: 2823
- Views: 832102
Re: Supremacy new release
New patch. Fixes a serious bug in alliances that reveals the entire map for the signataries. Tentative fix for the Production panel in ultra wide monitors. More tweaks to AI setting trade routes, namely (initial steps to) Mercantile member minors setting their routes independently of the empire havi...
- Sun Feb 11, 2024 12:48 pm
- Forum: Supremacy
- Topic: Issues in MP games
- Replies: 109
- Views: 6505
Re: Issues in MP games
I just uploaded a new patch that implements #1 above. Please have your friend check it to see if it fixes the Production panel display (it doesn't address the envoy panel). It's not to say that the choice falls on #1, but this will show what it looks like for that option. To test this there's no nee...
- Sun Feb 11, 2024 8:20 am
- Forum: Supremacy
- Topic: Issues in MP games
- Replies: 109
- Views: 6505
Re: Issues in MP games
In full screen or maximized window mode the resolution still cuts some parts. Regarding the Production panel, can you ask your friend (or get him to post in the forums :wink: ) what would be the best approach to this: 1 - reduce the size of the elements in the panel so they all fit (the current pat...
- Sat Feb 10, 2024 7:31 pm
- Forum: Supremacy
- Topic: Issues in MP games
- Replies: 109
- Views: 6505
- Sat Feb 10, 2024 7:18 pm
- Forum: Supremacy
- Topic: Issues in MP games
- Replies: 109
- Views: 6505
Re: Issues in MP games
Today in our third MP session (huge map) we finally managed to meet and the first contact worked! Thanks for your efforts :up: :up: However after we made an Alliance we did not only share our map data but the entire map was shared for both of us. Probably Q was involved? :lol: :lol: Will check, tha...
- Sat Feb 10, 2024 7:06 pm
- Forum: Supremacy
- Topic: Issues in MP games
- Replies: 109
- Views: 6505
Re: Issues in MP games
Ok, thanks.
When you contact each other in the game, please check those issues you reported with the previous version.
When you contact each other in the game, please check those issues you reported with the previous version.
- Sat Feb 10, 2024 3:13 pm
- Forum: Supremacy
- Topic: Issues in MP games
- Replies: 109
- Views: 6505
Re: Issues in MP games
I just quickly chatted to my friend and he told me he only knows of these two resolution issues because he then switched to window mode and he wouldn't see if another page has the issue. The map seems fine though. He will check next time.. Sorry for the report in pieces in this case. If the patch f...
- Thu Feb 08, 2024 6:06 pm
- Forum: Supremacy
- Topic: Supremacy new release
- Replies: 2823
- Views: 832102
Re: Supremacy new release
Yeah, the code only removes excess TRs that are unassigned, apparently by design - I guess Mike thought that if they were already set, there would be no reason for them to suddenly collapse. Should we change that? New patch. I decided to cancel all those trade routes that are no longer valid; I sti...
- Thu Feb 08, 2024 5:59 pm
- Forum: Supremacy
- Topic: CDT after first playthrough
- Replies: 6
- Views: 248
Re: CDT after first playthrough
Great!
I'm about to upload a new patch with some more tweaks and fixes, you might want to use it instead of yesterday's.
I'm about to upload a new patch with some more tweaks and fixes, you might want to use it instead of yesterday's.
- Wed Feb 07, 2024 4:25 pm
- Forum: Supremacy
- Topic: CDT after first playthrough
- Replies: 6
- Views: 248
Re: CDT after first playthrough
This is really weird though, as I have no problem starting new games or loading savegames, in SP.
There have been no reports of such a problem from other players either.
Can you please try the new patch I just uploaded, and report back?
There have been no reports of such a problem from other players either.
Can you please try the new patch I just uploaded, and report back?
- Wed Feb 07, 2024 9:09 am
- Forum: Supremacy
- Topic: CDT after first playthrough
- Replies: 6
- Views: 248
Re: CDT after first playthrough
Hi, Stan. Thank you for providing us with this mod, BOTF was my favorite game ... probably of all times, therefore i love any mods/and i am very happy for your contribution. :up: I have downloaded your mod from this site http://supremacy.2pixels.net/downloads.php and applied both patches ( well, at ...