Search found 142 matches

by ZeroChance
Thu Jan 12, 2012 10:49 pm
Forum: Galaxies MOD
Topic: (Download) ST:BotF Galaxies MOD v0.4.0
Replies: 830
Views: 311748

Re: ST:BotF Galaxies MOD v0.3.0a (Major Update)

Hey Tethys,

Not really an issue... but I noticed in the retire screen after 140 turns in the new galm
retirescreen.jpg
retirescreen.jpg (151.25 KiB) Viewed 6938 times
Kind of... hilarious. I am assuming this has something to do with the deuterium resource and/or lack of... what was it, pop support for ships?
by ZeroChance
Wed Jan 11, 2012 11:37 am
Forum: Delta Quadrant Mod
Topic: Still Alive, DQ Mod, MAYBE
Replies: 7
Views: 5670

Re: Still Alive, DQ Mod, MAYBE

I'll be the first to say I was really looking forward to a stable version of your mod :)
by ZeroChance
Tue Jan 10, 2012 9:19 pm
Forum: General Modding Information/Questions
Topic: Enabling the AI to construct sovereigns, ferengi raiders,etc
Replies: 7
Views: 4899

Re: Enabling the AI to construct sovereigns, ferengi raiders

iirc, the vanilla ai only builds one ship of each type, and it builds them based on the way the shiplist is constructed (the ai reads it top down?) so you'd have to rearrange the shiplist so that the final ships you want are on top in the ship list. I think. You know, I'm just going to sit down and ...
by ZeroChance
Mon Jan 09, 2012 10:58 am
Forum: General Chat
Topic: STO Free to Play :D
Replies: 48
Views: 24598

Re: STO Free to Play :D

Yeah Tethys, you were right. Anyone who hasn't previously subscribed will still have to wait until Jan 17th to play! The early release was only for people who had subscribed and let that subscription run out.
by ZeroChance
Sun Jan 08, 2012 8:10 pm
Forum: Multiplayer Games
Topic: Windowed UDM in MP: good news and bad news...
Replies: 23
Views: 11848

Re: Windowed UDM in MP: good news and bad news...

Okay, now that I've had my share of combat in UDM with MPR++ I agree with RF for the time being. At the moment, it is unplayable in an MP setting. I've begun a game with gentle, playing as Klings and the battles I've had with no more than 30 ships total are very laggy. Gentle was mentioning the same...
by ZeroChance
Sun Jan 08, 2012 1:50 am
Forum: Multiplayer Games
Topic: Windowed UDM in MP: good news and bad news...
Replies: 23
Views: 11848

Re: Windowed UDM in MP: good news and bad news...

RUNS INTO THIS THREAD AND POURS A BUCKET OF WATER ON THE FLAMES .... I think everyone is getting a little ahead of themselves. And I don't think anyone is "wrong" here. I think a viable solution would be this: (keep in mind this is from someone who has not yet had the chance to test MPR++...
by ZeroChance
Fri Jan 06, 2012 11:23 pm
Forum: MPR++
Topic: mpr++ 0.2.5a
Replies: 77
Views: 45707

Re: mpr++ 0.2.5a [update]

Hey Flocke, running into an issue with MPR++ in all mods and vanilla. After installation of MPR++ trying to run trek.exe I get this error: [EDIT] so the fix for this involved simply opening the MPR INI file and adding a # before the FSAA=4 line... all mods work fine now with that. I'm running Window...
by ZeroChance
Thu Dec 15, 2011 11:47 pm
Forum: Multiplayer Games
Topic: GALM 0.2.9b Beta MP Game (Epic)
Replies: 28
Views: 21766

Re: GALM 0.2.9b Beta MP Game (Epic)

No, we haven't given up!! Just things have quieted down on the galactic front. After the fall of the Borg Collective, the Federation began to clean up and reinforce the new territories. The Ferengi, a member of the UFP for quite some time (whose Marauder class ships helped conduct border patrols alo...
by ZeroChance
Thu Dec 15, 2011 1:36 am
Forum: General Chat Archive
Topic: Hotseat????
Replies: 15
Views: 13521

Re: Hotseat????

This would be cool! I have... ONE friend nearby that would be into this kind of game. And he recently got rid of his PC. So that's now a no-go.
by ZeroChance
Wed Dec 14, 2011 2:05 pm
Forum: Multiplayer Games
Topic: playable klingons in MP for UDM3
Replies: 7
Views: 4829

Re: playable klingons in MP for UDM3

I have no suggestions to add, but I support these changes :-) I love playing as Klings, they're just really tough to play in mp
by ZeroChance
Sun Dec 11, 2011 2:38 am
Forum: Multiplayer Games
Topic: GALM 0.2.9b Beta MP Game (Epic)
Replies: 28
Views: 21766

Re: GALM 0.2.9b Beta MP Game (Epic)

A small taskforce of ships was dispatched in order to liberate the Omicron Draconis system from the Borg Collective. It was successful. They were then ordered to rendevous with the Alpha taskforce... But.... https://i178.photobucket.com/albums/w242/Steve6453/borgfedwar.jpg The Alpha taskforce is no ...
by ZeroChance
Thu Dec 08, 2011 1:55 pm
Forum: Multiplayer Games
Topic: GALM 0.2.9b Beta MP Game (Epic)
Replies: 28
Views: 21766

Re: GALM 0.2.9b Beta MP Game (Epic)

@Flocke yes turns have been slowing down, but as I mentioned in my first post we came into this expecting some rough times in regards to mp playability. iirc, xDx was timing them around turn 220ish and they were processing in about 30 seconds. Now that were past t250, they've certainly slowed longer...
by ZeroChance
Thu Dec 08, 2011 3:21 am
Forum: Multiplayer Games
Topic: GALM 0.2.9b Beta MP Game (Epic)
Replies: 28
Views: 21766

Re: GALM 0.2.9b Beta MP Game (Epic)

Tensions between the Klingon Empire and the UFP are on the decline as the "rogue" Klingon cruisers have been dealt with. The Federation continues to strengthen it's borders as Starfleet is still committed to the "border reinforcement project". A non-agression treaty has been sign...
by ZeroChance
Tue Dec 06, 2011 9:24 pm
Forum: Multiplayer Games
Topic: GALM 0.2.9b Beta MP Game (Epic)
Replies: 28
Views: 21766

Re: GALM 0.2.9b Beta MP Game (Epic)

These are perilous times, indeed. The UFP stands firmly in between the edge of known space, the Romulan Empire, and the satellite Klingon Empire. "Rogue" Klingon vessels have continued their incursions into Federation space and thus far have inflicted moderate casualties on the development...
by ZeroChance
Tue Dec 06, 2011 12:10 am
Forum: Ultimate Dominion Mod
Topic: cards too weak in UDM 3
Replies: 5
Views: 4471

Re: cards too weak in UDM 3

Anyone else notice this? Starting at level one, I can win the game playing any race, except the cards. I've tried several times now, and always fall way behind the other races in everything. Production is too low, research is too low. I even get attacked by Intel lol! The cards getting attacked by ...

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