Search found 168 matches
- Sat Jan 08, 2022 12:00 pm
- Forum: General Modding Information/Questions
- Topic: Decreasing Turn Time
- Replies: 6
- Views: 1575
Re: Decreasing Turn Time
no, it is a limit of the code of the AI calculations. in most cases it will run same code hundreds of times to make a single decision. So with thousands of decisions it just take time. and as we increased map size and more ships in game, this just made code issue/turn processing worse. sad part is ...
- Thu Dec 23, 2021 2:46 pm
- Forum: General Chat
- Topic: Happy Holidays from Tethys!
- Replies: 3
- Views: 1359
Re: Happy Holidays from Tethys!
Happy Christmas to you and all!
- Thu Dec 02, 2021 6:01 pm
- Forum: General Chat
- Topic: Anyone experienced with the different mods and a high level summary of each one?
- Replies: 10
- Views: 2548
Re: Anyone experienced with the different mods and a high level summary of each one?
Nice, didn't realize there was a premade patch, thanks Dew
- Thu Dec 02, 2021 4:08 am
- Forum: Ultimate Dominion Mod
- Topic: no photon torpedoes against the borg
- Replies: 20
- Views: 5565
Re: no photon torpedoes against the borg
So that definitely helped, multiple beams and torpedoes.
Do the weapons in this game have firing arcs? I notice it doesn't SEEM to fire 25 beams and 25 torpedoes.
Do the weapons in this game have firing arcs? I notice it doesn't SEEM to fire 25 beams and 25 torpedoes.
- Thu Dec 02, 2021 3:59 am
- Forum: Ultimate Dominion Mod
- Topic: no photon torpedoes against the borg
- Replies: 20
- Views: 5565
Re: no photon torpedoes against the borg
Will have to do some experimenting, my outpost is either 150 or 160 defence, the 8472 ship is 222, so I lowered it to 110, will see if it has any effect.
- Thu Dec 02, 2021 2:16 am
- Forum: General Chat
- Topic: Anyone experienced with the different mods and a high level summary of each one?
- Replies: 10
- Views: 2548
Re: Anyone experienced with the different mods and a high level summary of each one?
I play both of those mods, each seems to have its own uniqueness, including more ships, buildings and generally just a lot more fun. UDM is my favourite mod by far, but I also modify it before playing. Like you, I hate the fact most of the mid-late game is constantly upgrading the main infrastructur...
- Thu Dec 02, 2021 2:06 am
- Forum: Ultimate Dominion Mod
- Topic: no photon torpedoes against the borg
- Replies: 20
- Views: 5565
Re: no photon torpedoes against the borg
I notice a very similar problem with Species 8472. I beefed up the defence and starbase outposts, the most basic one has 25 phasors and 25 photon torpedo launchers, with a 5000 range. But when battling species 8472, it only fires what appears to be a single phaser beam. 2021-12-02.png 2021-12-02 (1)...
- Sun Nov 28, 2021 8:07 pm
- Forum: Ultimate Editor
- Topic: Is it possible to extract sections to a spreadsheet or something similar?
- Replies: 4
- Views: 1402
Re: Is it possible to extract sections to a spreadsheet or something similar?
Ahh thanks for the information! I figured it wouldn't be a simple search and replace with notepad++
- Sun Nov 28, 2021 6:17 pm
- Forum: Ultimate Editor
- Topic: Is it possible to extract sections to a spreadsheet or something similar?
- Replies: 4
- Views: 1402
Is it possible to extract sections to a spreadsheet or something similar?
Hey all, I've been using UE for sometime now and while I love it, it does have one tedious issue and that's when you're editing planets. If I select a planet and modify it, the list on the right resorts itself to whatever order it sorts by, losing my place in the list. So I have to manually find the...
- Sun Oct 31, 2021 5:49 pm
- Forum: BOTF Strategy Guide
- Topic: Battling cloaked Klingon Ships @ tech 8...
- Replies: 5
- Views: 5090
Re: Battling cloaked Klingon Ships @ tech 8...
Yea I remember the Jem Hadar ramming the Odyssey and the Klingon ships.
- Sun Oct 31, 2021 1:25 pm
- Forum: General Modding Information/Questions
- Topic: Auto terraforming planets once colonized?
- Replies: 4
- Views: 1642
Re: Auto terraforming planets once colonized?
Yea that would be nice, I notice that function exists in the Supremacy game.
- Sun Oct 31, 2021 9:14 am
- Forum: General Modding Information/Questions
- Topic: Auto terraforming planets once colonized?
- Replies: 4
- Views: 1642
Re: Auto terraforming planets once colonized?
Ahh interesting, thanks! I just though it would cut down on the tedium of having to terraform each planet individually.
- Sun Oct 31, 2021 12:34 am
- Forum: BOTF Strategy Guide
- Topic: Battling cloaked Klingon Ships @ tech 8...
- Replies: 5
- Views: 5090
Re: Battling cloaked Klingon Ships @ tech 8...
Can you imagine if they did this tactic in the battles seen in DS9? lol.
Ships ramming each other all over the place.
Ships ramming each other all over the place.
- Fri Oct 29, 2021 6:10 pm
- Forum: General Modding Information/Questions
- Topic: Auto terraforming planets once colonized?
- Replies: 4
- Views: 1642
Auto terraforming planets once colonized?
Hey all So just a quick question One of the more tedious aspects of this game is the constant clicking to terraform star systems. One of my favourite mods unfortunately has a lot of planets in each system, so to terraform a system involves a lot of clicks! I was just thinking, minor systems automati...
- Fri Oct 29, 2021 6:03 pm
- Forum: General Chat
- Topic: Picard is back in a new Trek series!!!
- Replies: 84
- Views: 45191
Re: Picard is back in a new Trek series!!!
Regarding the end of Picard when all the copy/paste ships show up, there's a couple of really cool fan edits which use the TNG and future era ships instead, it actually looks really cool, the first video features the Odyssey (Enterprise F) class ship as well. https://www.youtube.com/watch?v=B201soFD...