Yes , I used the Tutorial , since the UE was first introduced. I mod from time to time this game, since something new was found an I tried that and this (allways with a clean vanilla Backup , for mistakes and so on)
I dont want to have it all filled with star systems, but some more stars would let it look less empty .
I even try the Settings at those positions which were made in UDM (at 0xAFA94 and 0xAFA49 : C2 01 (450) ) but it still looks way too empty . Or should I put in because of 59x32 an equal of 1888 ?
I admit I am puzzled here, in how to increase the count of star systems in game.
What I mean with protected, UE wont open the stbof.res from those mods (I have lots of dev versions and some stable ones till the latest 7.1b I guess). I have to unpack the files I want to edit and incorporate them into my vanilla stbof. The trek.exe is just editable via Hex Editor
A next question comes up for me. When I try to alter my map ingame to place specific minors next to Empires , is there still the bug of multiple 1-per-Empire-buildings ? I experienced it in the past, when DCER was still active, it allways occured when I tried to move ships as well. Or can I prevent Minor sips from start? Because that would give me at least an alternative in creating a Galaxy with normal shapes or Star Density.
Thanks in advance for your patience