Hi Everyone,

The 20th Anniversary of the release of Birth of the Federation is now less than 2 months away "May 25 2019" it is gratuitous that it also falls on Saturday.

I propose we gather on GameRanger for quick multi-player games and reminiscing about our favorite game.

I will try to be on GameRanger as much as I can that day and night and hope to see you there.

thunderchero

For discussion see this Topic

Ultimate Editor

Ultimate Editor; support/discussion/questions

Moderator: thunderchero

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thunderchero
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Re: Ultimate Editor

Post by thunderchero » Thu Jan 24, 2019 6:14 pm

will UE allow you to save to different location (so it does not overwrite file) example; My documents

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AlexMcpherson79
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Re: Ultimate Editor

Post by AlexMcpherson79 » Fri Jan 25, 2019 6:53 am

yeah that worked.

edit: wtf now its worked on the trek.exe in nbul folder anyway ... (?)

could it be when windows still thinks its open?

edit 2: now that trek.exe wont run
.

I should note, I used the large taskforces patch on it, and its the 1366 version installed through AIO. sorry forgot to say earlier.

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thunderchero
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Re: Ultimate Editor

Post by thunderchero » Fri Jan 25, 2019 10:35 pm

AlexMcpherson79 wrote:
Fri Jan 25, 2019 6:53 am
yeah that worked.
good
AlexMcpherson79 wrote:
Fri Jan 25, 2019 6:53 am
edit: wtf now its worked on the trek.exe in nbul folder anyway ... (?)
did you move the trek from my doc to nbul folder?
AlexMcpherson79 wrote:
Fri Jan 25, 2019 6:53 am
could it be when windows still thinks its open?
possible
AlexMcpherson79 wrote:
Fri Jan 25, 2019 6:53 am
edit 2: now that trek.exe wont run
hope you have backup
AlexMcpherson79 wrote:
Fri Jan 25, 2019 6:53 am
I should note, I used the large taskforces patch on it, and its the 1366 version installed through AIO. sorry forgot to say earlier.
did you you test after each change? (did you test before and after patching 18 fleet task force?

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AlexMcpherson79
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Re: Ultimate Editor

Post by AlexMcpherson79 » Sat Jan 26, 2019 11:09 am

okay, it was the task force patcher. Not a programmer (any hex editing I did in the past was basically following instructions here) so I dont know how to say properly, but is there <something> that the patcher does that renders UE unable to create a new exe or whatever it is its trying to do when it gets to "cannot delete trek.tmp"?

Also the windows UAC symbol appears over the .exe's icon after being modified maybe? I unins and reinstalled the NBU mod and did all my trek.exe edits in UE with the task force patch last. (well, I just increased the number of stellar objects for large galaxies.)

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thunderchero
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Re: Ultimate Editor

Post by thunderchero » Sun Jan 27, 2019 10:16 am

yes, any open program such as botpatcher (QD patcher) or task force patch can cause UE to error "Couldn't delete Trek.tmp"

Hope that explains your issue.

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